Player Matchup

Neith
Neith
XXIoMeGaIXX
Neith
Level 6
God Stats
2W - 4L
1,194 SR
Queue Stats
22W - 39L
1,257 Elo+
Solo
Bakasura
Bakasura
oD 3 L 3 C 1 4x
Bakasura
Level 111
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 44L
1,583 Elo+
Party 1
Tiamat
Tiamat
sDAWGI97I
Tiamat
Level 109
God Stats
5W - 4L
1,719 SR
Queue Stats
79W - 75L
1,554 Elo+
Party 1
Team Averages
Level 75
1,471 SR
1,465 Elo+

VS

Team Averages
Level 7
1,579 SR
1,649 Elo+
Guan Yu
Guan Yu
ELDESTRUCTOR2007
Guan Yu
Level 8
God Stats
1W - 0L
1,736 SR
Queue Stats
7W - 3L
1,723 Elo+
Party 2
Kukulkan
Kukulkan
JaviGar
Kukulkan
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ioum
Medusa
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 3L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
7,425
619
3,357
6,245
1,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
10
1 / 5 / 0
7,361
613
3,494
8,809
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
sDAWGI97I
Tiamat
11
0 / 1 / 0
7,182
599
5,951
6,187
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 6
8,468
706
4,661
9,216
7,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
JaviGar
Kukulkan
12
2 / 1 / 6
8,439
703
6,586
5,028
1,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
ioum
Medusa
12
4 / 0 / 4
8,731
728
6,928
6,590
2,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
2
Kills
8
8
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
Kukulkan
JaviGar
Kukulkan
2
1
6
5
L
1
2
0
0.5
W
Medusa
ioum
Medusa
4
0
4
6
L
Bakasura
1
5
0
0.2
L
Tiamat
sDAWGI97I
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,802
Damage
18,175
21,241
Taken
20,834
7,652
Mitigated
11,136
3,940
Healing
10,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,661
477
1,894
3,642
9,216
7,539
412
2,496
6,566
0
28,114
W
Kukulkan
JaviGar
Kukulkan
6,586
420
0
1,577
5,028
1,451
548
2,135
2,580
28,314
0
L
3,357
1,050
0
917
6,245
1,783
0
2,417
3,728
0
20,021
W
Medusa
ioum
Medusa
6,928
2,559
0
3,054
6,590
2,146
1,813
1,681
4,724
0
47,112
L
Bakasura
3,494
2,415
0
1,729
8,809
2,669
0
2,362
6,347
0
15,833
L
Tiamat
sDAWGI97I
Tiamat
5,951
687
0
1,294
6,187
3,200
0
1,857
4,260
35,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,968
Gold Earned
25,638
133
Minions Killed
175
0
Camps Cleared
0
622,766
Distance Traveled
719,260
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,468
706
42
4
0
245,654
5
W
Kukulkan
8,439
703
75
6
0
230,642
5
L
Neith
7,425
619
37
3
0
175,406
2
W
Medusa
8,731
728
58
5
0
242,964
3
L
Bakasura
7,361
613
36
3
0
213,607
3
L
Tiamat
7,182
599
60
5
0
233,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role