Player Matchup

Ao Kuang
Ao Kuang
Gold I
CapriSun Wukong
Ao Kuang
Gold I
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 18L
1,773 MMR
Party 1
Vamana
Vamana
Platinum IV
RobertDiNerro
Vamana
Platinum IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Platinum V
eagles16champs
Scylla
Platinum V
Level 151
God Stats
35W - 24L
1,613 SR
Queue Stats
1,198W - 1,215L
1,807 MMR
Solo
Athena
Athena
Platinum III
enaro_rulesttv
Athena
Platinum III
Level 160
God Stats
11W - 12L
1,830 SR
Queue Stats
918W - 910L
1,653 MMR
Solo
Apollo
Apollo
Platinum III
josetheninja
Apollo
Platinum III
Level 160
God Stats
44W - 49L
1,545 SR
Queue Stats
355W - 363L
1,653 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,598 SR
1,677 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,648 SR
1,725 MMR
Awilix
Awilix
Gold II
Legend_Templar
Awilix
Gold II
Level 132
God Stats
5W - 4L
1,852 SR
Queue Stats
65W - 62L
1,762 MMR
Solo
Ares
Ares
Platinum V
OG-Tricky__
Ares
Platinum V
Level 147
God Stats
13W - 17L
1,584 SR
Queue Stats
771W - 783L
1,617 MMR
Solo
Poseidon
Poseidon
Gold II
Splitze850
Poseidon
Gold II
Level 128
God Stats
17W - 9L
1,672 SR
Queue Stats
370W - 368L
1,625 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
datmofolucas
Xbalanque
Platinum IV
Level 128
God Stats
10W - 16L
1,583 SR
Queue Stats
339W - 329L
1,829 MMR
Solo
Cabrakan
Cabrakan
Platinum V
silveralphaDR
Cabrakan
Platinum V
Level 137
God Stats
24W - 26L
1,547 SR
Queue Stats
248W - 243L
1,792 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
7 / 2 / 2
7,993
615
7,611
9,872
3,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 0
7,824
602
5,155
7,179
5,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 0 / 1
7,720
594
3,701
4,407
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 2 / 7
6,459
497
3,923
9,232
4,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
13
1 / 1 / 2
7,177
552
5,502
9,947
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
TiamatSetGuan YuDanzaburouTsukuyomi

VS

Bans
IzanamiCernunnosChang'eArachneAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
7,281
560
6,040
9,343
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 1
5,987
461
2,500
8,254
4,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
Splitze850
Poseidon
12
1 / 0 / 0
6,748
519
2,272
4,958
1,191
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
datmofolucas
Xbalanque
11
0 / 3 / 2
6,170
475
5,312
7,512
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
silveralphaDR
Cabrakan
13
0 / 2 / 0
6,955
535
4,654
10,428
5,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
12
Kills
4
5
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
7
2
2
4
L
3
4
1
0.88
L
0
3
1
0.17
W
1
0
0
1
L
Poseidon
Splitze850
Poseidon
1
0
0
1
L
Xbalanque
datmofolucas
Xbalanque
0
3
2
0.33
W
3
0
1
3.5
W
0
2
7
1.75
W
Apollo
1
1
2
2
L
Cabrakan
silveralphaDR
Cabrakan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,892
Damage
20,778
40,637
Taken
40,495
17,482
Mitigated
16,025
18,117
Healing
12,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
7,611
1,990
0
2,558
9,872
3,780
0
1,516
8,356
44,455
0
L
6,040
2,350
0
2,767
9,343
3,128
0
5,496
3,727
0
53,432
L
2,500
163
0
2,058
8,254
4,133
0
3,556
4,658
14,410
0
W
5,155
2,504
0
4,581
7,179
5,219
0
3,996
3,183
0
50,441
L
Poseidon
Splitze850
Poseidon
2,272
276
0
1,857
4,958
1,191
0
1,999
2,857
42,922
0
L
Xbalanque
datmofolucas
Xbalanque
5,312
2,183
0
3,178
7,512
2,025
0
2,008
5,500
0
35,315
W
3,701
492
0
1,891
4,407
1,349
290
1,780
2,627
51,334
0
W
3,923
1,022
0
2,581
9,232
4,004
0
1,281
7,951
15,563
0
W
Apollo
5,502
3,340
0
6,506
9,947
3,130
166
853
9,094
0
53,012
L
Cabrakan
silveralphaDR
Cabrakan
4,654
763
0
3,025
10,428
5,548
0
1,910
8,134
44,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,173
Gold Earned
33,141
422
Minions Killed
413
0
Camps Cleared
0
1,267,580
Distance Traveled
1,196,494
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,993
615
83
6
0
285,722
2
L
Awilix
7,281
560
104
8
0
301,401
7
L
Ares
5,987
461
12
1
0
222,902
7
W
Vamana
7,824
602
110
8
0
230,517
0
L
Poseidon
6,748
519
100
8
0
253,524
5
L
Xbalanque
6,170
475
82
6
0
214,535
5
W
Scylla
7,720
594
110
8
0
254,878
4
W
Athena
6,459
497
21
2
0
265,532
5
W
Apollo
7,177
552
98
8
0
230,931
7
L
Cabrakan
6,955
535
115
9
0
204,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role