Player Matchup

Horus
Horus
Bstaaard-SPTZCNS
Horus
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 61L
1,361 Elo+
Party 1
Ra
Ra
Danilo_M_23
Ra
Level 27
God Stats
2W - 3L
1,222 SR
Queue Stats
27W - 32L
1,360 Elo+
Party 1
Pele
Pele
GIUS___93
Pele
Level 28
God Stats
1W - 5L
1,328 SR
Queue Stats
84W - 149L
1,257 Elo+
Party 1
Chang'e
Chang'e
Jacopo1608
Chang'e
Level 55
God Stats
7W - 14L
1,402 SR
Queue Stats
88W - 127L
1,278 Elo+
Party 1
Skadi
Skadi
X_BobboCiccio_X
Skadi
Level 7
God Stats
3W - 4L
1,765 SR
Queue Stats
6W - 10L
1,517 Elo+
Party 1
Team Averages
Level 31
1,443 SR
1,355 Elo+

VS

Team Averages
Level 8
1,429 SR
1,357 Elo+
Artemis
Artemis
Delojohn
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Olorun
Olorun
Drandum
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
ImRllyLegit
Guan Yu
Level 25
God Stats
12W - 12L
1,369 SR
Queue Stats
170W - 188L
1,300 Elo+
Solo
Thanatos
Thanatos
TaKeoTora
Thanatos
Level 7
God Stats
6W - 12L
1,276 SR
Queue Stats
71W - 70L
1,244 Elo+
Solo
Ah Puch
Ah Puch
toñeca
Ah Puch
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 64L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 7
7,850
561
3,435
11,282
8,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 2 / 2
8,025
573
6,927
5,423
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Pele
11
4 / 2 / 2
7,277
520
4,074
8,646
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Jacopo1608
Chang'e
15
14 / 1 / 2
9,122
652
9,676
7,990
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 10
7,480
534
2,933
3,591
1,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Delojohn
Artemis
10
1 / 7 / 1
6,053
432
3,953
7,551
2,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
Drandum
Olorun
6
0 / 6 / 0
4,782
342
1,542
4,927
1,053
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
ImRllyLegit
Guan Yu
11
2 / 4 / 2
6,710
479
5,267
8,433
6,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
TaKeoTora
Thanatos
9
2 / 9 / 2
6,447
461
3,461
9,482
3,601
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
toñeca
Ah Puch
12
1 / 2 / 1
6,953
497
7,598
6,774
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
28
Kills
6
8
Deaths
28
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
W
5
2
2
3
L
Artemis
Delojohn
Artemis
1
7
1
0.21
L
Olorun
Drandum
Olorun
0
6
0
0
W
Pele
4
2
2
2.5
L
Guan Yu
ImRllyLegit
Guan Yu
2
4
2
0.75
W
Chang'e
Jacopo1608
Chang'e
14
1
2
15
L
Thanatos
TaKeoTora
Thanatos
2
9
2
0.33
W
2
0
10
7
L
Ah Puch
toñeca
Ah Puch
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,045
Damage
21,821
36,932
Taken
37,167
17,184
Mitigated
15,692
16,073
Healing
6,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,435
1,503
859
3,183
11,282
8,922
128
2,751
8,206
0
17,558
W
6,927
448
823
1,153
5,423
2,315
1,160
2,658
2,740
46,879
0
L
Artemis
Delojohn
Artemis
3,953
1,390
0
15
7,551
2,177
0
5,132
2,149
0
23,922
L
Olorun
Drandum
Olorun
1,542
556
101
100
4,927
1,053
0
2,314
2,505
5,986
0
W
Pele
4,074
1,421
177
2,748
8,646
2,330
32
2,026
6,570
0
35,782
L
Guan Yu
ImRllyLegit
Guan Yu
5,267
153
0
350
8,433
6,773
139
2,907
5,376
0
26,189
W
Chang'e
Jacopo1608
Chang'e
9,676
763
1,659
4,890
7,990
2,424
1,923
1,147
6,843
54,849
0
L
Thanatos
TaKeoTora
Thanatos
3,461
884
0
2,904
9,482
3,601
576
3,653
5,515
0
16,737
W
2,933
1,347
0
581
3,591
1,193
1,316
558
3,033
0
24,013
L
Ah Puch
toñeca
Ah Puch
7,598
782
0
2,922
6,774
2,088
868
1,475
5,019
48,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,754
Gold Earned
30,945
331
Minions Killed
206
0
Camps Cleared
0
1,341,658
Distance Traveled
1,113,161
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,850
561
25
2
0
261,792
0
W
Ra
8,025
573
96
7
0
246,319
1
L
Artemis
6,053
432
35
3
0
203,827
1
L
Olorun
4,782
342
7
1
0
171,336
1
W
Pele
7,277
520
67
5
0
289,681
0
L
Guan Yu
6,710
479
50
4
0
257,298
6
W
Chang'e
9,122
652
99
7
0
263,221
1
L
Thanatos
6,447
461
35
3
0
230,424
0
W
Skadi
7,480
534
44
3
0
280,645
1
L
Ah Puch
6,953
497
79
6
0
250,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role