Player Matchup

Arachne
Arachne
Fuffernutter
Arachne
Level 28
God Stats
0W - 3L
1,400 SR
Queue Stats
1W - 8L
1,116 Elo+
Party 2
King Arthur
King Arthur
GunTechLegend38
King Arthur
Level 56
God Stats
10W - 11L
1,507 SR
Queue Stats
27W - 44L
1,418 Elo+
Party 2
Skadi
Skadi
Kagetane79
Skadi
Level 68
God Stats
1W - 3L
1,214 SR
Queue Stats
54W - 58L
1,395 Elo+
Party 2
Baron Samedi
Baron Samedi
Kellerex
Baron Samedi
Level 43
God Stats
2W - 2L
1,370 SR
Queue Stats
2W - 4L
1,282 Elo+
Party 2
Ganesha
Ganesha
SU3-SU2-U1
Ganesha
Level 89
God Stats
10W - 10L
1,731 SR
Queue Stats
655W - 710L
1,470 Elo+
Solo
Team Averages
Level 57
1,444 SR
1,336 Elo+

VS

Team Averages
Level 52
1,581 SR
1,492 Elo+
Bellona
Bellona
DampedAttic9879
Bellona
Level 27
God Stats
5W - 4L
1,465 SR
Queue Stats
204W - 244L
1,394 Elo+
Party 3
Ra
Ra
Garadante
Ra
Level 68
God Stats
23W - 26L
1,505 SR
Queue Stats
61W - 70L
1,435 Elo+
Solo
Anubis
Anubis
Holy Tedy
Anubis
Level 38
God Stats
27W - 33L
1,551 SR
Queue Stats
314W - 393L
1,380 Elo+
Party 3
Chiron
Chiron
Jayyyson
Chiron
Level 37
God Stats
7W - 1L
1,809 SR
Queue Stats
292W - 227L
1,615 Elo+
Party 1
Kuzenbo
Kuzenbo
TBGsparks
Kuzenbo
Level 89
God Stats
4W - 2L
1,575 SR
Queue Stats
115W - 87L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fuffernutter
Arachne
16
6 / 11 / 2
10,293
490
7,824
19,933
10,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
GunTechLegend38
King Arthur
16
4 / 8 / 4
10,119
482
13,382
27,141
24,235
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
13
4 / 8 / 2
9,142
435
12,401
22,356
6,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Kellerex
Baron Samedi
13
1 / 19 / 4
8,429
401
7,697
25,789
8,665
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ganesha
SU3-SU2-U1
Ganesha
18
0 / 6 / 9
11,146
531
9,227
21,995
18,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 8
12,825
611
10,988
23,982
19,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
14 / 2 / 11
13,060
622
18,283
15,880
6,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Holy Tedy
Anubis
18
15 / 4 / 15
13,351
636
25,522
20,349
10,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Jayyyson
Chiron
20
14 / 1 / 8
14,049
669
29,096
18,614
7,603
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
TBGsparks
Kuzenbo
15
5 / 4 / 10
11,084
528
10,005
25,921
21,973
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
104
15
Kills
52
52
Deaths
17
21
Assists
52
Player
Kills
Deaths
Assists
KDA
W
4
6
8
1.33
L
Arachne
Fuffernutter
Arachne
6
11
2
0.64
W
14
2
11
9.75
L
King Arthur
GunTechLegend38
King Arthur
4
8
4
0.75
W
Anubis
Holy Tedy
Anubis
15
4
15
5.63
W
Chiron
Jayyyson
Chiron
14
1
8
18
L
Skadi
4
8
2
0.63
L
Baron Samedi
Kellerex
Baron Samedi
1
19
4
0.16
L
Ganesha
SU3-SU2-U1
Ganesha
0
6
9
0.75
W
Kuzenbo
TBGsparks
Kuzenbo
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,531
Damage
93,894
117,214
Taken
104,746
68,766
Mitigated
67,005
17,980
Healing
45,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,988
3,119
575
4,445
23,982
19,852
943
4,254
19,476
9,734
49,077
L
Arachne
Fuffernutter
Arachne
7,824
5,675
877
2,538
19,933
10,908
181
10,671
9,126
0
22,010
W
18,283
2,189
3,089
6,979
15,880
6,582
3,743
5,506
10,374
86,493
0
L
King Arthur
GunTechLegend38
King Arthur
13,382
1,454
0
3,794
27,141
24,235
252
8,216
18,692
0
55,997
W
Anubis
Holy Tedy
Anubis
25,522
2,403
265
11,081
20,349
10,995
1,971
7,353
12,996
71,178
0
W
Chiron
Jayyyson
Chiron
29,096
15,792
1,330
11,898
18,614
7,603
3,304
1,383
16,546
0
126,720
L
Skadi
12,401
5,428
111
1,185
22,356
6,053
0
9,455
12,879
0
45,959
L
Baron Samedi
Kellerex
Baron Samedi
7,697
1,654
855
3,792
25,789
8,665
795
18,856
6,653
34,003
0
L
Ganesha
SU3-SU2-U1
Ganesha
9,227
1,450
0
4,828
21,995
18,905
439
7,994
13,843
58,976
0
W
Kuzenbo
TBGsparks
Kuzenbo
10,005
4,592
0
6,025
25,921
21,973
81
4,887
20,882
35,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,129
Gold Earned
64,369
313
Minions Killed
490
0
Camps Cleared
0
1,592,702
Distance Traveled
1,721,669
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,825
611
74
4
0
333,309
0
L
Arachne
10,293
490
37
2
0
296,457
0
W
Ra
13,060
622
132
6
0
401,386
0
L
King Arthur
10,119
482
89
4
0
338,780
2
W
Anubis
13,351
636
87
4
0
263,728
0
W
Chiron
14,049
669
162
8
0
334,779
1
L
Skadi
9,142
435
71
3
0
328,433
0
L
Baron Samedi
8,429
401
47
2
0
265,433
0
L
Ganesha
11,146
531
69
3
0
363,599
3
W
Kuzenbo
11,084
528
35
2
0
388,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role