Player Matchup

Ymir
Ymir
GreigorII
Ymir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Mneumonia
Anubis
Level 2
God Stats
3W - 5L
1,500 SR
Queue Stats
108W - 84L
1,500 Elo+
Solo
Sol
Sol
SweedyBloody1
Sol
Level 28
God Stats
6W - 6L
1,823 SR
Queue Stats
65W - 71L
1,436 Elo+
Solo
Janus
Janus
VetoQAQ
Janus
Level 28
God Stats
5W - 2L
1,499 SR
Queue Stats
94W - 90L
1,506 Elo+
Solo
Cerberus
Cerberus
Xeno455
Cerberus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Team Averages
Level 17
1,564 SR
1,489 Elo+

VS

Team Averages
Level 23
1,571 SR
1,375 Elo+
Chernobog
Chernobog
CenSoreD201
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Fatupen225
Jormungandr
Level 30
God Stats
0W - 1L
1,799 SR
Queue Stats
12W - 16L
1,280 Elo+
Solo
Horus
Horus
Nico91
Horus
Level 27
God Stats
8W - 9L
1,555 SR
Queue Stats
93W - 97L
1,491 Elo+
Solo
Janus
Janus
Smiger
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,194 Elo+
Solo
Thor
Thor
WarLock242
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
6 / 1 / 14
10,851
603
6,049
15,471
16,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Mneumonia
Anubis
19
20 / 0 / 6
12,883
716
19,680
10,221
4,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 1 / 8
10,652
592
11,608
11,930
4,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
VetoQAQ
Janus
16
10 / 2 / 10
10,528
585
12,178
8,399
2,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Xeno455
Cerberus
15
3 / 5 / 3
9,069
504
3,459
10,452
7,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CenSoreD201
Chernobog
10
1 / 11 / 0
7,245
403
3,038
11,906
3,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Fatupen225
Jormungandr
11
0 / 9 / 0
7,004
389
5,831
15,967
12,116
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
Nico91
Horus
15
6 / 4 / 2
9,695
539
11,792
12,126
7,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Smiger
Janus
13
2 / 10 / 1
8,933
496
8,853
11,327
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 15 / 2
6,241
347
3,607
14,004
3,726
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
14
49
Kills
9
9
Deaths
49
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chernobog
CenSoreD201
Chernobog
1
11
0
0.09
L
Jormungandr
Fatupen225
Jormungandr
0
9
0
0
W
Ymir
6
1
14
13
W
Anubis
Mneumonia
Anubis
20
0
6
23
L
Horus
Nico91
Horus
6
4
2
1.75
L
Janus
Smiger
Janus
2
10
1
0.25
W
10
1
8
14
W
Janus
VetoQAQ
Janus
10
2
10
7.5
L
0
15
2
0.07
W
Cerberus
Xeno455
Cerberus
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,974
Damage
33,121
56,473
Taken
65,330
36,672
Mitigated
29,653
23,176
Healing
2,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
CenSoreD201
Chernobog
3,038
2,249
0
0
11,906
3,245
288
9,008
2,898
0
21,584
L
Jormungandr
Fatupen225
Jormungandr
5,831
1,310
162
536
15,967
12,116
0
13,052
2,915
34,358
0
W
Ymir
6,049
1,806
0
3,310
15,471
16,953
155
4,294
11,005
41,791
0
W
Anubis
Mneumonia
Anubis
19,680
1,284
0
8,178
10,221
4,984
3,832
5,001
4,780
104,462
0
L
Horus
Nico91
Horus
11,792
6,223
73
1,414
12,126
7,953
644
8,705
3,056
0
53,071
L
Janus
Smiger
Janus
8,853
858
0
562
11,327
2,613
262
9,491
1,811
36,164
0
W
11,608
4,106
0
7,087
11,930
4,911
2,579
2,282
9,606
59,876
6,353
W
Janus
VetoQAQ
Janus
12,178
1,551
0
3,166
8,399
2,662
0
1,338
6,979
63,611
0
L
3,607
859
0
209
14,004
3,726
112
11,682
2,221
0
12,247
W
Cerberus
Xeno455
Cerberus
3,459
521
0
1,435
10,452
7,162
843
895
9,419
31,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,983
Gold Earned
39,118
503
Minions Killed
264
0
Camps Cleared
0
1,656,029
Distance Traveled
1,396,639
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,245
403
37
2
0
266,583
0
L
Jormungandr
7,004
389
50
3
0
313,126
0
W
Ymir
10,851
603
57
3
0
304,292
3
W
Anubis
12,883
716
182
10
0
305,853
2
L
Horus
9,695
539
87
5
0
237,376
0
L
Janus
8,933
496
72
4
0
310,839
0
W
Sol
10,652
592
107
6
0
292,092
1
W
Janus
10,528
585
101
6
0
380,391
0
L
Thor
6,241
347
18
1
0
268,715
2
W
Cerberus
9,069
504
56
3
0
373,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role