Player Matchup

Thoth
Thoth
Butterfly3192
Thoth
Level 29
God Stats
22W - 34L
1,537 SR
Queue Stats
88W - 134L
1,424 Elo+
Solo
Rama
Rama
CryptoYaishu
Rama
Level 28
God Stats
11W - 9L
1,552 SR
Queue Stats
102W - 83L
1,490 Elo+
Solo
Erlang Shen
Erlang Shen
RandomVillain13
Erlang Shen
Level 29
God Stats
35W - 40L
1,500 SR
Queue Stats
277W - 295L
1,492 Elo+
Party 3
Bacchus
Bacchus
ariendx
Bacchus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
kastoras91
Cerberus
Level 15
God Stats
7W - 14L
1,457 SR
Queue Stats
127W - 142L
1,514 Elo+
Solo
Team Averages
Level 26
1,509 SR
1,484 Elo+

VS

Team Averages
Level 15
1,480 SR
1,524 Elo+
Ymir
Ymir
AlpGeneral
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,374 Elo+
Party 1
Anubis
Anubis
Fritz472
Anubis
Level 14
God Stats
13W - 10L
1,599 SR
Queue Stats
14W - 16L
1,581 Elo+
Party 2
Odin
Odin
GaSoLinezxc
Odin
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 17L
1,653 Elo+
Party 2
Serqet
Serqet
Krolas1488
Serqet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,553 Elo+
Party 2
Danzaburou
Danzaburou
Mefe18
Danzaburou
Level 18
God Stats
0W - 2L
1,298 SR
Queue Stats
4W - 9L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,312
631
2,530
2,850
743
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
4 / 0 / 3
5,986
599
7,464
5,135
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
RandomVillain13
Erlang Shen
11
4 / 0 / 2
6,357
636
2,853
5,541
2,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
ariendx
Bacchus
9
2 / 0 / 5
5,981
598
1,714
5,689
3,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
kastoras91
Cerberus
9
2 / 2 / 4
5,564
556
2,889
5,636
2,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,291
429
1,971
6,935
3,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Fritz472
Anubis
9
2 / 4 / 0
5,268
527
3,476
4,113
1,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 2 / 2
4,758
476
1,964
5,131
3,337
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Serqet
Krolas1488
Serqet
8
0 / 3 / 0
4,354
435
2,638
5,066
1,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Mefe18
Danzaburou
7
0 / 3 / 0
4,371
437
2,977
5,062
1,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
14
Kills
2
2
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
0
1
2.5
W
4
0
3
5.5
L
Anubis
Fritz472
Anubis
2
4
0
0.5
L
0
2
2
0.5
L
Serqet
Krolas1488
Serqet
0
3
0
0
L
Danzaburou
Mefe18
Danzaburou
0
3
0
0
W
Erlang Shen
RandomVillain13
Erlang Shen
4
0
2
5
W
Bacchus
ariendx
Bacchus
2
0
5
4.5
W
Cerberus
kastoras91
Cerberus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,450
Damage
13,026
24,851
Taken
26,307
10,553
Mitigated
10,886
8,548
Healing
3,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,971
443
0
384
6,935
3,523
0
1,341
5,594
8,156
0
W
2,530
209
0
815
2,850
743
96
0
2,850
34,329
0
W
7,464
6,272
0
2,163
5,135
1,238
451
653
4,140
0
29,423
L
Anubis
Fritz472
Anubis
3,476
257
0
697
4,113
1,233
0
1,453
2,560
20,974
0
L
1,964
936
0
380
5,131
3,337
0
1,186
3,795
0
15,616
L
Serqet
Krolas1488
Serqet
2,638
865
0
418
5,066
1,612
0
2,527
2,539
0
11,594
L
Danzaburou
Mefe18
Danzaburou
2,977
1,444
0
1,529
5,062
1,181
0
376
4,686
0
17,363
W
Erlang Shen
RandomVillain13
Erlang Shen
2,853
1,399
0
2,707
5,541
2,546
609
1,183
4,358
0
34,013
W
Bacchus
ariendx
Bacchus
1,714
473
0
1,861
5,689
3,658
37
1,318
4,371
9,733
0
W
Cerberus
kastoras91
Cerberus
2,889
165
0
1,002
5,636
2,368
455
2,293
3,343
17,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,200
Gold Earned
23,042
276
Minions Killed
136
0
Camps Cleared
0
907,547
Distance Traveled
932,306
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,291
429
13
1
0
194,054
0
W
Thoth
6,312
631
67
7
0
169,098
0
W
Rama
5,986
599
60
6
0
165,009
2
L
Anubis
5,268
527
42
4
0
167,885
0
L
Odin
4,758
476
34
3
0
159,946
2
L
Serqet
4,354
435
26
3
0
211,467
1
L
Danzaburou
4,371
437
21
2
0
198,954
2
W
Erlang Shen
6,357
636
70
7
0
203,902
5
W
Bacchus
5,981
598
16
2
0
200,826
3
W
Cerberus
5,564
556
63
6
0
168,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role