Player Matchup

Mulan
Mulan
ArminCrieg1
Mulan
Level 27
God Stats
4W - 6L
1,192 SR
Queue Stats
168W - 164L
1,284 Elo+
Solo
Nemesis
Nemesis
Lannette
Nemesis
Level 15
God Stats
5W - 10L
1,495 SR
Queue Stats
14W - 30L
1,181 Elo+
Party 2
Yemoja
Yemoja
MAGICTO16
Yemoja
Level 28
God Stats
2W - 5L
1,411 SR
Queue Stats
64W - 72L
1,459 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MotherMiiLK
Tsukuyomi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
NeonSacrifice
Hades
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 26L
1,193 Elo+
Party 2
Team Averages
Level 23
1,419 SR
1,324 Elo+

VS

Team Averages
Level 18
1,493 SR
1,495 Elo+
Athena
Athena
AkariSun
Athena
Level 10
God Stats
31W - 28L
1,557 SR
Queue Stats
35W - 33L
1,458 Elo+
Party 3
Olorun
Olorun
Andiunlorther
Olorun
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 10L
1,308 Elo+
Solo
Sol
Sol
IICrazyCrashII
Sol
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,745 Elo+
Solo
Apollo
Apollo
MonMoransie
Apollo
Level 28
God Stats
22W - 15L
1,504 SR
Queue Stats
43W - 32L
1,487 Elo+
Party 3
Izanami
Izanami
maisioks
Izanami
Level 17
God Stats
4W - 3L
1,405 SR
Queue Stats
7W - 7L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 0
6,482
589
3,862
5,695
3,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
Lannette
Nemesis
8
1 / 7 / 0
5,638
513
1,942
6,637
2,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
MAGICTO16
Yemoja
7
0 / 5 / 1
4,848
441
3,362
7,135
2,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
MotherMiiLK
Tsukuyomi
7
0 / 3 / 2
4,999
454
4,227
7,298
2,072
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 5 / 1
5,334
485
5,222
9,154
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AkariSun
Athena
10
1 / 0 / 12
6,641
604
2,812
5,805
2,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 4
5,349
486
3,854
6,225
2,060
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
1 / 4 / 0
5,165
470
833
4,312
1,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
12
15 / 1 / 1
7,994
727
11,256
7,645
2,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
maisioks
Izanami
11
3 / 2 / 1
6,077
552
4,535
5,784
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
8
Kills
20
20
Deaths
9
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Athena
AkariSun
Athena
1
0
12
7
W
0
2
4
1
L
5
0
0
5
W
1
4
0
0.25
L
Nemesis
Lannette
Nemesis
1
7
0
0.14
L
Yemoja
MAGICTO16
Yemoja
0
5
1
0.1
W
Apollo
15
1
1
15.5
L
Tsukuyomi
MotherMiiLK
Tsukuyomi
0
3
2
0.33
L
2
5
1
0.5
W
Izanami
maisioks
Izanami
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,615
Damage
23,290
35,919
Taken
29,771
13,908
Mitigated
10,551
7,980
Healing
9,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AkariSun
Athena
2,812
833
0
2,279
5,805
2,522
329
1,760
4,045
8,547
0
W
3,854
1,563
166
1,175
6,225
2,060
780
4,238
1,987
21,035
0
L
3,862
439
0
2,831
5,695
3,119
838
317
5,378
0
21,164
W
833
359
0
596
4,312
1,428
601
143
4,069
11,002
1,461
L
Nemesis
Lannette
Nemesis
1,942
1,004
0
180
6,637
2,378
457
1,437
5,200
0
13,381
L
Yemoja
MAGICTO16
Yemoja
3,362
787
433
348
7,135
2,869
396
1,093
6,042
16,075
0
W
Apollo
11,256
7,884
0
4,259
7,645
2,815
3,128
1,580
6,065
0
42,666
L
Tsukuyomi
MotherMiiLK
Tsukuyomi
4,227
1,342
0
1,357
7,298
2,072
247
653
6,645
0
23,087
L
5,222
731
34
2,797
9,154
3,470
62
3,939
5,215
20,365
0
W
Izanami
maisioks
Izanami
4,535
2,659
0
1,504
5,784
1,726
95
863
4,771
0
32,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,301
Gold Earned
31,226
171
Minions Killed
232
0
Camps Cleared
0
923,344
Distance Traveled
966,102
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,641
604
11
1
0
211,217
0
W
Olorun
5,349
486
34
3
0
196,507
5
L
Mulan
6,482
589
52
5
0
202,868
1
W
Sol
5,165
470
32
3
0
170,818
0
L
Nemesis
5,638
513
30
3
0
163,707
0
L
Yemoja
4,848
441
23
2
0
178,102
0
W
Apollo
7,994
727
87
8
0
191,017
1
L
Tsukuyomi
4,999
454
33
3
0
202,085
4
L
Hades
5,334
485
33
3
0
176,582
0
W
Izanami
6,077
552
68
6
0
196,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role