Player Matchup

Fenrir
Fenrir
Beutelratte101
Fenrir
Level 17
God Stats
2W - 3L
1,739 SR
Queue Stats
47W - 18L
1,757 Elo+
Party 1
King Arthur
King Arthur
CGcopa
King Arthur
Level 109
God Stats
8W - 4L
1,500 SR
Queue Stats
101W - 56L
1,604 Elo+
Party 1
Janus
Janus
I bims 1 Udo
Janus
Level 158
God Stats
2W - 1L
1,674 SR
Queue Stats
101W - 75L
1,612 Elo+
Party 1
Danzaburou
Danzaburou
Labersaeckchen
Danzaburou
Level 84
God Stats
39W - 27L
1,597 SR
Queue Stats
807W - 722L
1,567 Elo+
Party 1
Cerberus
Cerberus
LotusLolita
Cerberus
Level 149
God Stats
9W - 10L
1,458 SR
Queue Stats
588W - 526L
1,680 Elo+
Party 1
Team Averages
Level 103
1,594 SR
1,644 Elo+

VS

Team Averages
Level 49
1,485 SR
1,479 Elo+
Apollo
Apollo
DxD_Lucilfer
Apollo
Level 40
God Stats
16W - 12L
1,596 SR
Queue Stats
69W - 69L
1,425 Elo+
Solo
Nemesis
Nemesis
Its_DJ1594
Nemesis
Level 40
God Stats
1W - 7L
1,311 SR
Queue Stats
31W - 54L
1,342 Elo+
Solo
Cerberus
Cerberus
JeffersonnNL
Cerberus
Level 102
God Stats
17W - 17L
1,649 SR
Queue Stats
409W - 412L
1,502 Elo+
Party 2
Terra
Terra
LittleOryx
Terra
Level 33
God Stats
3W - 6L
1,374 SR
Queue Stats
122W - 118L
1,542 Elo+
Solo
Anubis
Anubis
harris079
Anubis
Level 28
God Stats
63W - 62L
1,492 SR
Queue Stats
246W - 265L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 7
9,750
650
10,022
10,489
3,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
CGcopa
King Arthur
14
9 / 2 / 7
9,100
607
14,171
11,764
7,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
3 / 2 / 11
8,195
546
6,605
6,122
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Labersaeckchen
Danzaburou
15
11 / 4 / 4
10,049
670
12,237
14,154
4,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
LotusLolita
Cerberus
12
6 / 0 / 17
8,694
580
9,976
10,338
7,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
2 / 4 / 2
7,558
504
5,404
11,097
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Its_DJ1594
Nemesis
8
0 / 8 / 0
5,521
368
2,070
10,870
3,298
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
JeffersonnNL
Cerberus
10
2 / 11 / 4
7,317
488
7,266
16,629
7,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Terra
8
1 / 9 / 1
6,403
427
5,064
16,019
7,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
harris079
Anubis
12
4 / 7 / 2
8,057
537
8,923
11,440
5,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
18
39
Kills
9
10
Deaths
39
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
10
2
7
6.75
W
King Arthur
CGcopa
King Arthur
9
2
7
6.25
L
Apollo
2
4
2
0.75
W
3
2
11
4.25
L
Nemesis
Its_DJ1594
Nemesis
0
8
0
0
L
Cerberus
JeffersonnNL
Cerberus
2
11
4
0.36
W
Danzaburou
Labersaeckchen
Danzaburou
11
4
4
3.25
L
Terra
1
9
1
0.17
W
Cerberus
LotusLolita
Cerberus
6
0
17
14.5
L
Anubis
harris079
Anubis
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,011
Damage
28,727
52,867
Taken
66,055
26,270
Mitigated
26,954
20,348
Healing
12,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,022
4,176
0
2,443
10,489
3,996
0
4,774
5,715
0
66,315
W
King Arthur
CGcopa
King Arthur
14,171
3,294
0
2,768
11,764
7,908
454
5,324
6,440
164
55,460
L
Apollo
5,404
4,011
0
3,679
11,097
3,631
0
2,010
9,087
0
41,486
W
6,605
893
0
1,420
6,122
1,491
1,497
3,471
2,651
45,681
0
L
Nemesis
Its_DJ1594
Nemesis
2,070
337
135
334
10,870
3,298
0
1,647
9,223
0
20,992
L
Cerberus
JeffersonnNL
Cerberus
7,266
797
0
2,649
16,629
7,608
110
5,060
11,569
23,226
0
W
Danzaburou
Labersaeckchen
Danzaburou
12,237
7,048
0
7,968
14,154
4,915
2,530
2,034
12,120
0
69,260
L
Terra
5,064
938
716
2,218
16,019
7,064
0
3,877
12,142
16,581
0
W
Cerberus
LotusLolita
Cerberus
9,976
695
0
5,749
10,338
7,960
0
5,650
4,688
26,047
0
L
Anubis
harris079
Anubis
8,923
194
0
3,151
11,440
5,353
64
4,129
7,311
37,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,788
Gold Earned
34,856
448
Minions Killed
279
0
Camps Cleared
0
1,487,510
Distance Traveled
1,225,938
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,750
650
112
7
0
319,630
3
W
King Arthur
9,100
607
100
7
0
297,369
0
L
Apollo
7,558
504
94
6
0
267,818
0
W
Janus
8,195
546
92
6
0
307,095
4
L
Nemesis
5,521
368
50
3
0
210,760
0
L
Cerberus
7,317
488
45
3
0
253,652
2
W
Danzaburou
10,049
670
102
7
0
244,271
2
L
Terra
6,403
427
28
2
0
266,638
0
W
Cerberus
8,694
580
42
3
0
319,145
5
L
Anubis
8,057
537
62
4
0
227,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role