Player Matchup

Heimdallr
Heimdallr
AshNerfed
Heimdallr
Level 25
God Stats
75W - 45L
1,687 SR
Queue Stats
490W - 418L
1,635 Elo+
Party 1
Danzaburou
Danzaburou
Erikcee1
Danzaburou
Level 23
God Stats
2W - 0L
1,717 SR
Queue Stats
24W - 7L
1,749 Elo+
Party 1
Ra
Ra
JohnsonTickler
Ra
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
30W - 36L
1,296 Elo+
Solo
Bellona
Bellona
TeenyTortellini
Bellona
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
73W - 42L
1,689 Elo+
Party 1
Cerberus
Cerberus
shanmiao
Cerberus
Level 20
God Stats
3W - 2L
1,685 SR
Queue Stats
49W - 37L
1,625 Elo+
Solo
Team Averages
Level 18
1,618 SR
1,599 Elo+

VS

Team Averages
Level 15
1,510 SR
1,467 Elo+
Ymir
Ymir
FrankCastle155
Ymir
Level 27
God Stats
23W - 22L
1,551 SR
Queue Stats
174W - 192L
1,629 Elo+
Solo
Kukulkan
Kukulkan
LelouchDAYUM
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Slimshady34
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,314 Elo+
Party 2
Apollo
Apollo
Sm0kiie
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,225 Elo+
Party 2
Thor
Thor
新颖帝x
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AshNerfed
Heimdallr
12
6 / 1 / 0
7,216
722
6,204
5,743
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
Erikcee1
Danzaburou
12
13 / 1 / 0
8,307
831
9,580
6,116
1,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 2 / 5
6,102
610
2,479
4,812
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
7 / 0 / 6
6,972
697
3,992
6,797
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
shanmiao
Cerberus
10
4 / 0 / 9
6,948
695
3,990
5,436
3,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
3,560
356
616
2,613
644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
LelouchDAYUM
Kukulkan
8
2 / 6 / 1
5,147
515
3,213
5,542
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Slimshady34
Sun Wukong
6
0 / 6 / 2
4,272
427
2,873
8,174
2,794
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Sm0kiie
Apollo
6
1 / 9 / 1
4,372
437
2,384
7,474
1,401
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 8 / 0
4,477
448
1,967
9,325
2,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
31
Kills
3
4
Deaths
31
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AshNerfed
Heimdallr
6
1
0
6
W
Danzaburou
Erikcee1
Danzaburou
13
1
0
13
L
0
2
0
0
W
1
2
5
1.75
L
Kukulkan
LelouchDAYUM
Kukulkan
2
6
1
0.42
L
Sun Wukong
Slimshady34
Sun Wukong
0
6
2
0.17
L
Apollo
Sm0kiie
Apollo
1
9
1
0.17
W
7
0
6
10
W
Cerberus
shanmiao
Cerberus
4
0
9
8.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,245
Damage
11,053
28,904
Taken
33,128
12,203
Mitigated
8,866
11,900
Healing
3,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AshNerfed
Heimdallr
6,204
3,283
0
2,442
5,743
2,173
1,909
979
4,684
0
39,687
W
Danzaburou
Erikcee1
Danzaburou
9,580
4,801
0
3,481
6,116
1,940
3,490
515
5,601
0
46,359
L
616
179
0
569
2,613
644
0
401
2,212
2,148
0
W
2,479
322
24
768
4,812
1,435
963
1,039
3,657
27,327
0
L
Kukulkan
LelouchDAYUM
Kukulkan
3,213
864
0
0
5,542
1,689
0
1,726
3,679
15,198
0
L
Sun Wukong
Slimshady34
Sun Wukong
2,873
703
0
965
8,174
2,794
0
1,498
6,670
0
8,076
L
Apollo
Sm0kiie
Apollo
2,384
1,280
0
274
7,474
1,401
0
1,148
6,320
0
9,349
W
3,992
2,562
0
3,195
6,797
3,488
0
108
6,669
0
30,798
W
Cerberus
shanmiao
Cerberus
3,990
218
0
1,990
5,436
3,167
405
916
4,464
18,020
0
L
1,967
933
0
1,322
9,325
2,338
0
1,486
7,772
0
17,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,545
Gold Earned
21,828
321
Minions Killed
98
0
Camps Cleared
0
912,719
Distance Traveled
782,751
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,216
722
73
7
0
153,572
0
W
Danzaburou
8,307
831
90
9
0
166,917
4
L
Ymir
3,560
356
1
0
0
45,872
0
W
Ra
6,102
610
52
5
0
177,576
3
L
Kukulkan
5,147
515
33
3
0
190,592
2
L
Sun Wukong
4,272
427
11
1
0
188,754
0
L
Apollo
4,372
437
11
1
0
164,444
0
W
Bellona
6,972
697
56
6
0
214,058
0
W
Cerberus
6,948
695
50
5
0
200,596
1
L
Thor
4,477
448
42
4
0
193,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role