Player Matchup

Sobek
Sobek
Aloxpy
Sobek
Level 18
God Stats
1W - 2L
1,414 SR
Queue Stats
43W - 37L
1,407 Elo+
Party 2
Heimdallr
Heimdallr
Ruclov
Heimdallr
Level 32
God Stats
5W - 15L
1,544 SR
Queue Stats
316W - 315L
1,395 Elo+
Party 2
Bacchus
Bacchus
vsclov
Bacchus
Level 17
God Stats
3W - 3L
1,548 SR
Queue Stats
16W - 24L
1,203 Elo+
Party 2
Team Averages
Level 22
1,502 SR
1,335 Elo+

VS

Team Averages
Level 112
1,394 SR
1,434 Elo+
Geb
Geb
BluePheonix96
Geb
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
132W - 188L
1,344 Elo+
Party 1
Cupid
Cupid
ITz Mizzie Ts
Cupid
Level 67
God Stats
2W - 5L
1,500 SR
Queue Stats
116W - 155L
1,326 Elo+
Party 1
Kukulkan
Kukulkan
Luckyrip1
Kukulkan
Level 148
God Stats
8W - 8L
1,181 SR
Queue Stats
382W - 427L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aloxpy
Sobek
9
0 / 2 / 3
7,448
621
4,212
14,420
13,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Ruclov
Heimdallr
10
1 / 6 / 2
7,304
609
5,860
11,270
4,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
vsclov
Bacchus
9
2 / 4 / 0
7,563
630
3,129
12,419
10,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 9
7,753
646
5,191
11,665
7,552
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
5 / 0 / 5
8,578
715
12,430
5,134
1,725
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Luckyrip1
Kukulkan
13
6 / 1 / 5
9,026
752
11,070
3,955
1,464
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
12
12
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sobek
Aloxpy
Sobek
0
2
3
0.75
W
1
2
9
2.75
W
5
0
5
7.5
W
Kukulkan
Luckyrip1
Kukulkan
6
1
5
8.5
L
Heimdallr
Ruclov
Heimdallr
1
6
2
0.33
L
Bacchus
vsclov
Bacchus
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,201
Damage
28,691
38,109
Taken
20,754
28,709
Mitigated
10,741
6,857
Healing
5,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Aloxpy
Sobek
4,212
749
0
2,273
14,420
13,792
0
5,926
8,494
13,941
0
W
5,191
557
0
2,984
11,665
7,552
382
4,599
7,066
13,364
0
W
12,430
7,792
967
700
5,134
1,725
1,286
2,091
3,043
0
31,535
W
Kukulkan
Luckyrip1
Kukulkan
11,070
1,086
0
435
3,955
1,464
333
791
3,164
46,728
0
L
Heimdallr
Ruclov
Heimdallr
5,860
2,848
0
2,730
11,270
4,073
0
5,694
5,576
0
29,603
L
Bacchus
vsclov
Bacchus
3,129
736
0
1,854
12,419
10,844
0
4,701
7,718
11,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,315
Gold Earned
25,357
81
Minions Killed
124
0
Camps Cleared
0
595,083
Distance Traveled
677,247
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,448
621
19
2
0
227,731
0
W
Geb
7,753
646
14
1
0
281,134
0
W
Cupid
8,578
715
39
3
0
201,008
0
W
Kukulkan
9,026
752
71
6
0
195,105
4
L
Heimdallr
7,304
609
45
4
0
178,403
1
L
Bacchus
7,563
630
17
1
0
188,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role