Player Matchup

Ne Zha
Ne Zha
DaTTe_Bayo100
Ne Zha
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 41L
1,379 Elo+
Solo
Cthulhu
Cthulhu
ShadowArkne
Cthulhu
Level 28
God Stats
5W - 10L
1,511 SR
Queue Stats
58W - 66L
1,375 Elo+
Party 1
Janus
Janus
UwUxPang
Janus
Level 28
God Stats
3W - 6L
1,582 SR
Queue Stats
63W - 67L
1,407 Elo+
Party 1
Team Averages
Level 39
1,531 SR
1,387 Elo+

VS

Team Averages
Level 85
1,635 SR
1,615 Elo+
Cerberus
Cerberus
IXIthooterIXI
Cerberus
Level 28
God Stats
3W - 1L
1,577 SR
Queue Stats
373W - 225L
1,729 Elo+
Party 2
Kukulkan
Kukulkan
Lettercombonati
Kukulkan
Level 108
God Stats
100W - 112L
1,524 SR
Queue Stats
447W - 761L
1,327 Elo+
Solo
Artemis
Artemis
munkeynip
Artemis
Level 119
God Stats
2W - 0L
1,804 SR
Queue Stats
533W - 316L
1,790 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
8,410
647
3,973
12,386
5,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Cthulhu
ShadowArkne
Cthulhu
12
0 / 7 / 5
8,108
624
7,260
19,919
11,499
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Janus
UwUxPang
Janus
12
4 / 8 / 2
9,135
703
8,472
11,688
2,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IXIthooterIXI
Cerberus
11
4 / 2 / 6
9,271
713
5,419
11,497
8,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
13
2 / 2 / 8
9,306
716
8,367
4,045
1,415
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
munkeynip
Artemis
15
12 / 2 / 5
11,062
851
24,707
14,078
5,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
6
Kills
18
18
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Cerberus
IXIthooterIXI
Cerberus
4
2
6
3.5
W
Kukulkan
2
2
8
3
L
Cthulhu
ShadowArkne
Cthulhu
0
7
5
0.36
L
Janus
UwUxPang
Janus
4
8
2
0.63
W
Artemis
munkeynip
Artemis
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,705
Damage
38,493
43,993
Taken
29,620
19,431
Mitigated
15,588
5,137
Healing
11,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,973
1,746
636
2,603
12,386
5,030
0
4,943
7,443
0
22,673
W
Cerberus
IXIthooterIXI
Cerberus
5,419
391
0
1,066
11,497
8,621
96
4,487
7,010
8,803
0
W
Kukulkan
8,367
250
282
862
4,045
1,415
737
2,697
1,348
43,529
0
L
Cthulhu
ShadowArkne
Cthulhu
7,260
900
608
1,290
19,919
11,499
0
6,516
13,403
20,351
0
L
Janus
UwUxPang
Janus
8,472
356
0
0
11,688
2,902
52
2,443
9,245
30,328
0
W
Artemis
munkeynip
Artemis
24,707
16,880
0
8,976
14,078
5,552
2,050
8,600
5,478
0
59,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,653
Gold Earned
29,639
112
Minions Killed
138
0
Camps Cleared
0
734,769
Distance Traveled
725,675
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,410
647
32
2
0
260,914
1
W
Cerberus
9,271
713
9
1
0
246,594
0
W
Kukulkan
9,306
716
79
6
0
252,011
2
L
Cthulhu
8,108
624
27
2
0
239,448
1
L
Janus
9,135
703
53
4
0
234,407
1
W
Artemis
11,062
851
50
4
0
227,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role