Player Matchup

Danzaburou
Danzaburou
Masters
Competent
Danzaburou
Masters
Level 78
God Stats
19W - 11L
1,740 SR
Queue Stats
154W - 123L
2,674 MMR
Solo
He Bo
He Bo
Diamond III
Guchmula
He Bo
Diamond III
Level 160
God Stats
1W - 3L
1,226 SR
Queue Stats
148W - 105L
2,396 MMR
Party 1
Erlang Shen
Erlang Shen
Masters
Remakami
Erlang Shen
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Diamond III
TheCashMoneyRob
Cabrakan
Diamond III
Level 103
God Stats
6W - 4L
1,763 SR
Queue Stats
223W - 239L
2,455 MMR
Solo
Susano
Susano
Masters
kαtα
Susano
Masters
Level 160
God Stats
16W - 22L
1,687 SR
Queue Stats
207W - 182L
2,561 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 132
1,583 SR
2,317 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 115
1,735 SR
2,502 MMR
Arachne
Arachne
Masters
AutoSpeed
Arachne
Masters
Level 128
God Stats
21W - 6L
1,947 SR
Queue Stats
153W - 136L
3,307 MMR
Party 2
Cu Chulainn
Cu Chulainn
Masters
Barboog
Cu Chulainn
Masters
Level 126
God Stats
4W - 5L
1,777 SR
Queue Stats
428W - 388L
2,177 MMR
Solo
The Morrigan
The Morrigan
Diamond V
M3gaMéatMason
The Morrigan
Diamond V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
Sizks
Ah Muzen Cab
Masters
Level 89
God Stats
92W - 65L
1,780 SR
Queue Stats
213W - 163L
3,175 MMR
Party 2
Eset
Eset
Diamond II
g0w0wnSU
Eset
Diamond II
Level 146
God Stats
1W - 2L
1,672 SR
Queue Stats
593W - 546L
2,353 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Competent
Danzaburou
9
2 / 2 / 3
5,514
689
3,627
5,201
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
Guchmula
He Bo
9
1 / 0 / 4
4,932
617
2,521
1,650
488
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
Remakami
Erlang Shen
10
6 / 0 / 0
5,474
684
3,899
4,083
2,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
8
2 / 3 / 5
5,113
639
3,456
5,539
3,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
kαtα
Susano
9
1 / 2 / 1
4,725
591
3,835
6,144
1,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
TiamatAthenaGuan YuApolloSet

VS

Bans
TsukuyomiKhepriYmirSobekYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AutoSpeed
Arachne
8
1 / 1 / 1
4,933
617
2,562
4,695
1,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Barboog
Cu Chulainn
7
3 / 2 / 1
4,924
616
3,046
6,729
2,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
M3gaMéatMason
The Morrigan
5
1 / 3 / 2
4,147
518
2,913
4,268
1,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
Sizks
Ah Muzen Cab
9
1 / 2 / 1
5,341
668
2,794
5,104
2,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
8
1 / 4 / 1
4,969
621
832
5,226
1,935
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
12
Kills
7
7
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
AutoSpeed
Arachne
1
1
1
1.5
L
Cu Chulainn
Barboog
Cu Chulainn
3
2
1
1.75
W
Danzaburou
Competent
Danzaburou
2
2
3
1.75
W
He Bo
Guchmula
He Bo
1
0
4
3
L
The Morrigan
M3gaMéatMason
The Morrigan
1
3
2
0.67
W
Erlang Shen
Remakami
Erlang Shen
6
0
0
6
L
Ah Muzen Cab
Sizks
Ah Muzen Cab
1
2
1
0.75
W
Cabrakan
2
3
5
1.5
L
Eset
1
4
1
0.38
W
Susano
kαtα
Susano
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,338
Damage
12,147
22,617
Taken
26,022
9,927
Mitigated
9,282
7,715
Healing
8,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AutoSpeed
Arachne
2,562
1,176
0
1,966
4,695
1,826
0
503
4,192
0
22,087
L
Cu Chulainn
Barboog
Cu Chulainn
3,046
478
0
1,644
6,729
2,429
0
1,794
4,935
0
15,614
W
Danzaburou
Competent
Danzaburou
3,627
2,434
0
2,560
5,201
1,437
0
1,317
3,884
0
31,169
W
He Bo
Guchmula
He Bo
2,521
262
0
1,199
1,650
488
0
325
1,325
22,801
0
L
The Morrigan
M3gaMéatMason
The Morrigan
2,913
1,398
0
1,552
4,268
1,013
0
1,734
2,534
15,386
0
W
Erlang Shen
Remakami
Erlang Shen
3,899
1,896
0
1,481
4,083
2,163
0
461
3,622
0
25,580
L
Ah Muzen Cab
Sizks
Ah Muzen Cab
2,794
754
0
1,814
5,104
2,079
0
0
5,104
0
29,040
W
Cabrakan
3,456
599
0
784
5,539
3,928
0
1,642
3,897
15,212
0
L
Eset
832
87
0
1,228
5,226
1,935
0
1,946
3,280
24,687
0
W
Susano
kαtα
Susano
3,835
710
0
1,691
6,144
1,911
0
0
6,144
0
22,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,758
Gold Earned
24,314
255
Minions Killed
216
0
Camps Cleared
0
788,057
Distance Traveled
757,678
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,933
617
46
6
0
191,226
3
L
Cu Chulainn
4,924
616
20
3
0
167,993
3
W
Danzaburou
5,514
689
62
8
0
146,730
0
W
He Bo
4,932
617
50
6
0
153,316
3
L
The Morrigan
4,147
518
28
4
0
98,476
1
W
Erlang Shen
5,474
684
64
8
0
175,723
1
L
Ah Muzen Cab
5,341
668
69
9
0
157,632
1
W
Cabrakan
5,113
639
27
3
0
167,392
6
L
Eset
4,969
621
53
7
0
142,351
2
W
Susano
4,725
591
52
7
0
144,896
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role