Player Matchup

Yemoja
Yemoja
IICrazyCrashII
Yemoja
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,675 Elo+
Solo
Bellona
Bellona
Kент
Bellona
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 66L
1,284 Elo+
Solo
Hun Batz
Hun Batz
TErminatorr45
Hun Batz
Level 13
God Stats
17W - 7L
1,579 SR
Queue Stats
36W - 19L
1,476 Elo+
Solo
Artemis
Artemis
swarm1123
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Olorun
Olorun
zalimsincap
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 11
1,516 SR
1,487 Elo+

VS

Team Averages
Level 22
1,501 SR
1,394 Elo+
Thanatos
Thanatos
Hodo0719
Thanatos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,617 Elo+
Party 1
Ra
Ra
Kertadis
Ra
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
192W - 219L
1,385 Elo+
Solo
Ymir
Ymir
MolnYyY666
Ymir
Level 10
God Stats
3W - 4L
1,504 SR
Queue Stats
3W - 9L
1,171 Elo+
Party 2
Heimdallr
Heimdallr
SEXPREDATOR666
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,341 Elo+
Party 2
Izanami
Izanami
agama24
Izanami
Level 36
God Stats
3W - 5L
1,500 SR
Queue Stats
79W - 96L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
7,210
481
3,946
7,024
3,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Kент
Bellona
14
6 / 2 / 5
8,646
576
6,175
9,254
6,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
TErminatorr45
Hun Batz
16
7 / 0 / 3
9,415
628
9,326
9,213
3,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
swarm1123
Artemis
11
0 / 6 / 3
6,905
460
4,306
7,137
2,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
12
3 / 4 / 3
7,729
515
7,205
10,376
3,748
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hodo0719
Thanatos
9
0 / 4 / 1
6,234
416
938
10,549
3,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 6 / 2
7,452
497
9,667
13,027
4,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 5
6,374
425
2,990
5,687
3,926
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
SEXPREDATOR666
Heimdallr
11
6 / 4 / 1
7,427
495
5,455
7,038
3,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
agama24
Izanami
12
0 / 2 / 0
7,298
487
3,879
7,535
2,536
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
16
Kills
11
12
Deaths
17
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Hodo0719
Thanatos
0
4
1
0.13
W
0
0
2
1
L
4
6
2
0.83
W
Bellona
Kент
Bellona
6
2
5
4.25
L
1
1
5
3.5
L
Heimdallr
SEXPREDATOR666
Heimdallr
6
4
1
1.63
W
Hun Batz
TErminatorr45
Hun Batz
7
0
3
8.5
L
Izanami
agama24
Izanami
0
2
0
0
W
Artemis
swarm1123
Artemis
0
6
3
0.25
W
Olorun
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,958
Damage
22,929
43,004
Taken
43,836
19,773
Mitigated
17,867
12,145
Healing
16,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Hodo0719
Thanatos
938
288
0
7,538
10,549
3,249
45
1,077
9,472
0
31,104
W
3,946
183
580
1,550
7,024
3,302
890
864
6,150
32,074
0
L
9,667
1,050
797
5,856
13,027
4,601
0
3,711
9,316
43,341
0
W
Bellona
Kент
Bellona
6,175
1,904
0
1,476
9,254
6,459
650
2,544
6,636
219
39,510
L
2,990
804
0
206
5,687
3,926
0
1,473
4,214
11,777
0
L
Heimdallr
SEXPREDATOR666
Heimdallr
5,455
2,694
0
919
7,038
3,555
79
1,293
5,745
0
28,777
W
Hun Batz
TErminatorr45
Hun Batz
9,326
2,029
0
4,952
9,213
3,345
0
1,281
7,838
0
65,403
L
Izanami
agama24
Izanami
3,879
2,773
0
1,623
7,535
2,536
1,299
3,730
3,805
0
44,463
W
Artemis
swarm1123
Artemis
4,306
1,605
0
0
7,137
2,919
1,928
2,827
4,078
0
25,253
W
Olorun
7,205
4,284
269
3,318
10,376
3,748
1,745
4,585
5,645
36,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,905
Gold Earned
34,785
355
Minions Killed
297
0
Camps Cleared
0
1,321,420
Distance Traveled
1,322,586
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,234
416
64
4
0
249,623
0
W
Yemoja
7,210
481
61
4
0
245,975
0
L
Ra
7,452
497
80
5
0
228,130
0
W
Bellona
8,646
576
65
4
0
275,643
1
L
Ymir
6,374
425
14
1
0
319,053
1
L
Heimdallr
7,427
495
52
3
0
252,079
1
W
Hun Batz
9,415
628
128
9
0
348,371
0
L
Izanami
7,298
487
87
6
0
273,701
1
W
Artemis
6,905
460
42
3
0
211,233
0
W
Olorun
7,729
515
59
4
0
240,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role