Player Matchup

Danzaburou
Danzaburou
Chainsy
Danzaburou
Level 102
God Stats
74W - 24L
1,874 SR
Queue Stats
94W - 38L
1,688 Elo+
Party 2
Nox
Nox
Royalpiglet
Nox
Level 88
God Stats
6W - 10L
1,679 SR
Queue Stats
158W - 115L
1,622 Elo+
Party 2
Ra
Ra
ShrimpBoyyyyy
Ra
Level 109
God Stats
4W - 5L
1,700 SR
Queue Stats
335W - 502L
1,455 Elo+
Solo
Poseidon
Poseidon
Sinix5
Poseidon
Level 110
God Stats
11W - 1L
1,920 SR
Queue Stats
143W - 76L
1,664 Elo+
Party 2
Ratatoskr
Ratatoskr
TayMahh
Ratatoskr
Level 102
God Stats
8W - 7L
1,430 SR
Queue Stats
240W - 285L
1,507 Elo+
Solo
Team Averages
Level 102
1,721 SR
1,587 Elo+

VS

Team Averages
Level 130
1,555 SR
1,575 Elo+
Guan Yu
Guan Yu
AresGamerrYT
Guan Yu
Level 121
God Stats
23W - 27L
1,540 SR
Queue Stats
206W - 241L
1,504 Elo+
Solo
Ullr
Ullr
Legionáre
Ullr
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
284W - 265L
1,590 Elo+
Party 1
Thor
Thor
PickleMan007
Thor
Level 141
God Stats
16W - 19L
1,599 SR
Queue Stats
496W - 472L
1,590 Elo+
Party 1
Chronos
Chronos
Rylо151
Chronos
Level 142
God Stats
1W - 2L
1,510 SR
Queue Stats
153W - 159L
1,616 Elo+
Solo
Fafnir
Fafnir
ShroomyShark
Fafnir
Level 89
God Stats
6W - 4L
1,628 SR
Queue Stats
262W - 242L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chainsy
Danzaburou
17
3 / 3 / 5
10,505
584
9,753
13,128
4,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
3 / 2 / 4
9,381
521
5,387
8,397
6,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
1 / 4 / 4
10,312
573
9,995
12,193
11,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Sinix5
Poseidon
17
4 / 3 / 2
10,597
589
12,912
10,902
4,640
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
TayMahh
Ratatoskr
15
2 / 3 / 6
9,046
503
7,111
11,348
4,801
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AresGamerrYT
Guan Yu
13
0 / 2 / 1
8,272
460
4,778
14,745
9,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 2 / 4
7,787
433
4,944
10,514
3,712
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

18
9 / 2 / 2
10,459
581
12,766
16,503
6,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chronos
Rylо151
Chronos
18
4 / 3 / 2
10,296
572
8,038
9,200
3,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
12
1 / 4 / 5
8,224
457
4,533
16,392
16,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
13
Kills
15
15
Deaths
13
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AresGamerrYT
Guan Yu
0
2
1
0.25
W
Danzaburou
Chainsy
Danzaburou
3
3
5
1.83
L
1
2
4
1.5
L
9
2
2
5
W
3
2
4
2.5
L
Chronos
Rylо151
Chronos
4
3
2
1.67
W
1
4
4
0.75
L
Fafnir
1
4
5
0.88
W
Poseidon
Sinix5
Poseidon
4
3
2
1.67
W
Ratatoskr
TayMahh
Ratatoskr
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,158
Damage
35,059
55,968
Taken
67,354
32,627
Mitigated
40,944
21,392
Healing
17,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AresGamerrYT
Guan Yu
4,778
727
0
6,648
14,745
9,990
0
6,840
7,439
0
56,810
W
Danzaburou
Chainsy
Danzaburou
9,753
4,539
0
6,753
13,128
4,727
632
5,134
7,994
0
95,051
L
4,944
1,162
0
916
10,514
3,712
0
4,586
5,928
0
47,546
L
12,766
4,425
0
3,409
16,503
6,974
0
7,272
9,129
0
80,554
W
5,387
808
0
2,880
8,397
6,744
44
2,688
5,709
22,698
0
L
Chronos
Rylо151
Chronos
8,038
4,502
0
3,095
9,200
3,938
156
1,448
7,746
77,271
5,572
W
9,995
2,969
152
4,386
12,193
11,715
556
1,345
10,848
68,490
0
L
Fafnir
4,533
529
0
3,719
16,392
16,330
0
7,504
8,818
13,744
0
W
Poseidon
Sinix5
Poseidon
12,912
2,242
0
2,847
10,902
4,640
0
1,015
9,887
86,888
0
W
Ratatoskr
TayMahh
Ratatoskr
7,111
1,102
0
4,374
11,348
4,801
0
1,950
9,398
0
53,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,841
Gold Earned
45,038
568
Minions Killed
514
0
Camps Cleared
0
1,724,525
Distance Traveled
1,701,231
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,272
460
117
7
0
266,240
5
W
Danzaburou
10,505
584
132
7
0
328,252
5
L
Ullr
7,787
433
80
4
0
363,262
1
L
Thor
10,459
581
128
7
0
379,013
3
W
Nox
9,381
521
36
2
0
346,477
3
L
Chronos
10,296
572
169
9
0
339,368
6
W
Ra
10,312
573
160
9
0
259,044
1
L
Fafnir
8,224
457
20
1
0
353,348
0
W
Poseidon
10,597
589
146
8
0
374,431
2
W
Ratatoskr
9,046
503
94
5
0
416,321
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role