Player Matchup

Ra
Ra
BanalWhimsy
Ra
Level 144
God Stats
1W - 0L
1,543 SR
Queue Stats
6W - 5L
1,619 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Dimmaculate
Kumbhakarna
Level 124
God Stats
2W - 1L
1,657 SR
Queue Stats
18W - 10L
1,512 Elo+
Party 1
Artemis
Artemis
Giraffaery
Artemis
Level 48
God Stats
2W - 1L
1,482 SR
Queue Stats
5W - 6L
1,469 Elo+
Party 1
Team Averages
Level 105
1,561 SR
1,533 Elo+

VS

Team Averages
Level 80
1,590 SR
1,549 Elo+
Cernunnos
Cernunnos
RoyalIT
Cernunnos
Level 159
God Stats
15W - 3L
1,984 SR
Queue Stats
294W - 153L
1,939 Elo+
Solo
Odin
Odin
Sting1277
Odin
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 19L
1,374 Elo+
Solo
Ah Puch
Ah Puch
Voldemozart
Ah Puch
Level 26
God Stats
0W - 3L
1,285 SR
Queue Stats
0W - 7L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 2 / 5
11,737
838
14,083
10,219
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kumbhakarna
Dimmaculate
Kumbhakarna
13
4 / 0 / 18
11,059
790
8,834
13,237
12,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Giraffaery
Artemis
13
3 / 2 / 15
9,911
708
7,497
7,197
2,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
RoyalIT
Cernunnos
13
3 / 6 / 1
10,186
728
13,617
15,006
5,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
10
0 / 9 / 2
7,746
553
3,723
11,918
4,689
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
Voldemozart
Ah Puch
11
1 / 7 / 3
8,614
615
4,465
10,277
3,571
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
22
Kills
4
4
Deaths
22
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
15
2
5
8.75
W
Kumbhakarna
Dimmaculate
Kumbhakarna
4
0
18
13
W
Artemis
Giraffaery
Artemis
3
2
15
5.25
L
Cernunnos
RoyalIT
Cernunnos
3
6
1
0.58
L
Odin
0
9
2
0.11
L
Ah Puch
Voldemozart
Ah Puch
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,414
Damage
21,805
30,653
Taken
37,201
18,760
Mitigated
13,700
14,504
Healing
4,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,083
999
6,107
5,804
10,219
3,728
1,037
1,777
8,442
81,512
0
W
Kumbhakarna
Dimmaculate
Kumbhakarna
8,834
1,746
0
1,861
13,237
12,573
358
2,101
11,136
20,854
0
W
Artemis
Giraffaery
Artemis
7,497
3,376
0
732
7,197
2,459
1,253
1,131
6,066
0
26,194
L
Cernunnos
RoyalIT
Cernunnos
13,617
6,569
0
2,247
15,006
5,440
1,001
8,508
6,498
0
59,770
L
Odin
3,723
1,032
194
624
11,918
4,689
180
8,288
3,630
0
16,796
L
Ah Puch
Voldemozart
Ah Puch
4,465
336
0
1,837
10,277
3,571
258
6,161
4,116
19,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,707
Gold Earned
26,546
184
Minions Killed
157
0
Camps Cleared
0
807,789
Distance Traveled
570,529
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,737
838
126
9
0
282,181
2
W
Kumbhakarna
11,059
790
11
1
0
275,480
2
W
Artemis
9,911
708
47
3
0
250,128
5
L
Cernunnos
10,186
728
88
6
0
202,731
0
L
Odin
7,746
553
40
3
0
196,485
0
L
Ah Puch
8,614
615
29
2
0
171,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role