Player Matchup

Kukulkan
Kukulkan
J8ker14
Kukulkan
Level 67
God Stats
6W - 4L
1,599 SR
Queue Stats
200W - 265L
1,383 Elo+
Party 1
Amaterasu
Amaterasu
Two-TONE-Trav
Amaterasu
Level 18
God Stats
1W - 2L
1,146 SR
Queue Stats
12W - 36L
1,054 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
l4zzr1n1
Ah Muzen Cab
Level 64
God Stats
9W - 10L
1,373 SR
Queue Stats
143W - 182L
1,409 Elo+
Party 1
Team Averages
Level 50
1,373 SR
1,282 Elo+

VS

Team Averages
Level 13
1,572 SR
1,482 Elo+
Xbalanque
Xbalanque
Jonny Serna
Xbalanque
Level 16
God Stats
0W - 1L
1,715 SR
Queue Stats
7W - 7L
1,559 Elo+
Solo
Da Ji
Da Ji
timeforfun12345
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,386 Elo+
Solo
Cerberus
Cerberus
おれあいももめふへね
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
J8ker14
Kukulkan
18
9 / 4 / 14
15,743
750
26,170
15,408
6,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Two-TONE-Trav
Amaterasu
16
4 / 8 / 15
14,252
679
7,433
19,961
11,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
l4zzr1n1
Ah Muzen Cab
20
13 / 4 / 9
16,541
788
34,398
32,864
14,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Jonny Serna
Xbalanque
19
8 / 6 / 6
14,904
710
33,772
29,398
13,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
8 / 6 / 1
14,357
684
10,213
24,370
11,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

15
0 / 15 / 9
12,321
587
6,265
31,392
35,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
32
26
Kills
16
16
Deaths
27
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
J8ker14
Kukulkan
9
4
14
4
L
Xbalanque
Jonny Serna
Xbalanque
8
6
6
1.83
W
Amaterasu
Two-TONE-Trav
Amaterasu
4
8
15
1.44
W
Ah Muzen Cab
l4zzr1n1
Ah Muzen Cab
13
4
9
4.38
L
8
6
1
1.42
L
0
15
9
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,001
Damage
50,250
68,233
Taken
85,160
32,248
Mitigated
61,436
31,193
Healing
14,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
J8ker14
Kukulkan
26,170
2,251
0
4,566
15,408
6,771
1,138
746
14,662
73,852
0
L
Xbalanque
Jonny Serna
Xbalanque
33,772
16,525
0
6,939
29,398
13,565
3,545
7,685
21,713
0
112,969
W
Amaterasu
Two-TONE-Trav
Amaterasu
7,433
4,689
0
3,295
19,961
11,184
110
1,652
18,309
0
15,963
W
Ah Muzen Cab
l4zzr1n1
Ah Muzen Cab
34,398
25,923
0
23,332
32,864
14,293
2,257
4,050
28,814
0
145,151
L
10,213
2,377
602
1,515
24,370
11,977
238
8,829
15,541
0
57,481
L
6,265
0
0
5,064
31,392
35,894
0
9,777
21,615
38,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,536
Gold Earned
41,582
260
Minions Killed
269
0
Camps Cleared
0
1,075,784
Distance Traveled
940,132
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,743
750
81
4
0
373,656
0
L
Xbalanque
14,904
710
142
7
0
348,533
0
W
Amaterasu
14,252
679
14
1
0
351,003
1
W
Ah Muzen Cab
16,541
788
165
8
0
351,125
0
L
Da Ji
14,357
684
60
3
0
317,513
1
L
Cerberus
12,321
587
67
3
0
274,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role