Player Matchup

Anubis
Anubis
DuxkTime
Anubis
Level 22
God Stats
15W - 14L
1,525 SR
Queue Stats
34W - 40L
1,408 Elo+
Party 1
Neith
Neith
Lennfried
Neith
Level 5
God Stats
31W - 21L
1,235 SR
Queue Stats
844W - 819L
1,406 Elo+
Party 2
Achilles
Achilles
PUZYDESTROYR2007
Achilles
Level 21
God Stats
3W - 4L
1,525 SR
Queue Stats
59W - 35L
1,592 Elo+
Party 2
Fenrir
Fenrir
luisuper3
Fenrir
Level 18
God Stats
14W - 11L
1,467 SR
Queue Stats
77W - 68L
1,501 Elo+
Solo
Bellona
Bellona
x_MurDerER_x-X
Bellona
Level 35
God Stats
34W - 19L
1,645 SR
Queue Stats
81W - 87L
1,407 Elo+
Party 1
Team Averages
Level 20
1,479 SR
1,463 Elo+

VS

Team Averages
Level 25
1,490 SR
1,482 Elo+
Fafnir
Fafnir
Drinkyman
Fafnir
Level 27
God Stats
1W - 3L
1,192 SR
Queue Stats
51W - 46L
1,458 Elo+
Solo
Rama
Rama
Marc0927083
Rama
Level 24
God Stats
33W - 28L
1,558 SR
Queue Stats
204W - 211L
1,438 Elo+
Solo
Ao Kuang
Ao Kuang
Matt_S_PS
Ao Kuang
Level 29
God Stats
25W - 26L
1,619 SR
Queue Stats
636W - 662L
1,481 Elo+
Solo
Anubis
Anubis
arkaitzsn
Anubis
Level 28
God Stats
12W - 15L
1,581 SR
Queue Stats
20W - 26L
1,505 Elo+
Solo
Ratatoskr
Ratatoskr
the-des-troyer22
Ratatoskr
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 15L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DuxkTime
Anubis
16
8 / 2 / 4
9,809
577
12,110
9,862
4,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Lennfried
Neith
17
4 / 0 / 8
10,512
618
8,046
5,460
1,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
9 / 1 / 10
10,518
619
13,185
13,915
10,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
luisuper3
Fenrir
15
0 / 2 / 0
8,621
507
518
11,448
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
7 / 1 / 2
10,102
594
12,132
12,681
10,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Drinkyman
Fafnir
11
0 / 5 / 1
7,216
424
3,322
12,369
8,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 6 / 0
7,016
413
3,040
10,785
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Matt_S_PS
Ao Kuang
12
0 / 6 / 1
6,941
408
7,236
18,976
7,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
arkaitzsn
Anubis
10
2 / 7 / 1
7,026
413
4,695
8,481
3,199
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
15
4 / 4 / 2
9,401
553
8,500
13,412
5,588
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
28
Kills
6
6
Deaths
28
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Drinkyman
Fafnir
0
5
1
0.1
W
Anubis
DuxkTime
Anubis
8
2
4
5
W
Neith
Lennfried
Neith
4
0
8
8
L
0
6
0
0
L
Ao Kuang
Matt_S_PS
Ao Kuang
0
6
1
0.08
W
9
1
10
14
L
Anubis
arkaitzsn
Anubis
2
7
1
0.36
W
Fenrir
luisuper3
Fenrir
0
2
0
0
L
Ratatoskr
4
4
2
1.25
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,991
Damage
26,793
53,366
Taken
64,023
30,544
Mitigated
28,060
28,378
Healing
12,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Drinkyman
Fafnir
3,322
483
0
2,166
12,369
8,765
0
3,706
8,663
20,493
0
W
Anubis
DuxkTime
Anubis
12,110
920
0
4,554
9,862
4,196
438
4,295
5,567
52,230
0
W
Neith
Lennfried
Neith
8,046
3,283
585
4,011
5,460
1,900
3,687
1,083
4,377
0
74,816
L
3,040
2,666
0
1,899
10,785
2,855
0
1,812
8,973
0
42,632
L
Ao Kuang
Matt_S_PS
Ao Kuang
7,236
2,502
0
6,681
18,976
7,653
213
1,472
17,504
33,716
0
W
13,185
5,443
0
5,785
13,915
10,266
1,094
3,052
10,863
0
47,985
L
Anubis
arkaitzsn
Anubis
4,695
200
0
449
8,481
3,199
195
3,304
5,177
27,575
0
W
Fenrir
luisuper3
Fenrir
518
250
0
7,907
11,448
4,102
0
281
11,167
0
65,009
L
Ratatoskr
8,500
3,504
0
810
13,412
5,588
0
1,816
11,596
0
68,669
W
12,132
5,091
0
5,536
12,681
10,080
797
6,542
6,139
0
52,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,562
Gold Earned
37,600
535
Minions Killed
335
0
Camps Cleared
0
1,667,516
Distance Traveled
1,430,431
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,216
424
24
1
0
259,662
0
W
Anubis
9,809
577
90
5
0
316,598
2
W
Neith
10,512
618
154
9
0
322,034
0
L
Rama
7,016
413
95
6
0
268,627
5
L
Ao Kuang
6,941
408
46
3
0
293,337
0
W
Achilles
10,518
619
55
3
0
346,092
5
L
Anubis
7,026
413
58
3
0
257,863
1
W
Fenrir
8,621
507
129
8
0
359,944
0
L
Ratatoskr
9,401
553
112
7
0
350,942
3
W
Bellona
10,102
594
107
6
0
322,848
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role