Player Matchup

Ra
Ra
CodeyZ
Ra
Level 7
God Stats
1W - 3L
1,501 SR
Queue Stats
28W - 31L
1,454 Elo+
Solo
Anubis
Anubis
Danmed
Anubis
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Cerberus
Cerberus
Eicus1
Cerberus
Level 14
God Stats
1W - 1L
1,692 SR
Queue Stats
17W - 19L
1,362 Elo+
Party 2
Zeus
Zeus
FXprime
Zeus
Level 16
God Stats
73W - 30L
1,876 SR
Queue Stats
333W - 343L
1,561 Elo+
Solo
Serqet
Serqet
MechaBunnEh
Serqet
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 12
1,614 SR
1,475 Elo+

VS

Team Averages
Level 18
1,580 SR
1,444 Elo+
Sol
Sol
MeFeed11
Sol
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
8W - 10L
1,419 Elo+
Solo
Cerberus
Cerberus
WARHAN04
Cerberus
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 70L
1,375 Elo+
Solo
Sun Wukong
Sun Wukong
eMkcuFesaelP
Sun Wukong
Level 25
God Stats
58W - 30L
1,596 SR
Queue Stats
159W - 134L
1,553 Elo+
Party 1
Kukulkan
Kukulkan
坑神灬杀神
Kukulkan
Level 29
God Stats
76W - 29L
1,803 SR
Queue Stats
225W - 193L
1,555 Elo+
Party 1
Scylla
Scylla
涛声依旧往事如风
Scylla
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
97W - 89L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
1 / 7 / 2
9,472
947
3,794
9,951
4,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Danmed
Anubis
14
0 / 11 / 4
8,548
855
7,828
14,057
7,412
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Eicus1
Cerberus
16
3 / 5 / 3
9,901
990
7,081
17,725
13,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zeus
FXprime
Zeus
16
3 / 4 / 4
10,057
1,006
12,021
9,104
3,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Serqet
14
1 / 3 / 4
8,731
873
5,328
9,633
4,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

134

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 15
10,034
1,003
7,987
8,638
2,362
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
WARHAN04
Cerberus
12
0 / 0 / 0
7,610
761
0
0
0
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
eMkcuFesaelP
Sun Wukong
19
9 / 2 / 18
12,486
1,249
16,858
14,770
7,413
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
19
16 / 1 / 10
13,486
1,349
24,924
7,842
2,979
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 4 / 11
9,747
975
4,247
7,765
2,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
84
8
Kills
30
30
Deaths
8
17
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ra
1
7
2
0.29
L
Anubis
Danmed
Anubis
0
11
4
0.18
L
Cerberus
Eicus1
Cerberus
3
5
3
0.9
L
Zeus
FXprime
Zeus
3
4
4
1.25
W
2
1
15
9.5
L
Serqet
1
3
4
1
W
Cerberus
WARHAN04
Cerberus
0
0
0
0
W
Sun Wukong
eMkcuFesaelP
Sun Wukong
9
2
18
9
W
Kukulkan
16
1
10
21
W
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,052
Damage
54,016
60,470
Taken
39,015
33,059
Mitigated
15,128
5,740
Healing
8,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
3,794
611
1,928
1,554
9,951
4,010
0
6,516
3,435
37,739
0
L
Anubis
Danmed
Anubis
7,828
296
0
433
14,057
7,412
0
7,330
6,727
16,265
0
L
Cerberus
Eicus1
Cerberus
7,081
246
0
1,583
17,725
13,381
0
13,328
4,397
19,591
0
L
Zeus
FXprime
Zeus
12,021
734
0
0
9,104
3,498
0
4,454
4,650
35,940
0
W
7,987
2,076
0
1,445
8,638
2,362
0
7,722
916
24,184
0
L
Serqet
5,328
852
0
242
9,633
4,758
0
5,530
4,103
0
12,583
W
Cerberus
WARHAN04
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
eMkcuFesaelP
Sun Wukong
16,858
3,256
1,138
3,050
14,770
7,413
0
12,403
1,863
0
25,067
W
Kukulkan
24,924
1,340
1,210
1,165
7,842
2,979
0
6,336
1,326
58,150
0
W
4,247
695
0
0
7,765
2,374
0
4,263
3,208
14,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,709
Gold Earned
53,363
188
Minions Killed
180
9
Camps Cleared
2
883,494
Distance Traveled
766,763
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,472
947
78
8
3
160,399
0
L
Anubis
8,548
855
21
2
1
151,897
1
L
Cerberus
9,901
990
38
4
1
197,034
1
L
Zeus
10,057
1,006
42
4
2
178,448
1
W
Sol
10,034
1,003
45
5
0
187,826
0
L
Serqet
8,731
873
9
1
2
195,716
0
W
Cerberus
7,610
761
0
0
0
0
0
W
Sun Wukong
12,486
1,249
18
2
1
221,408
3
W
Kukulkan
13,486
1,349
95
10
1
194,123
2
W
Scylla
9,747
975
22
2
0
163,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role