Player Matchup

Athena
Athena
AkariSun
Athena
Level 9
God Stats
31W - 28L
1,586 SR
Queue Stats
35W - 33L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
EluMegaTox
Nu Wa
Level 24
God Stats
10W - 5L
1,639 SR
Queue Stats
36W - 35L
1,376 Elo+
Solo
Apollo
Apollo
MonMoransie
Apollo
Level 28
God Stats
22W - 15L
1,514 SR
Queue Stats
43W - 32L
1,490 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ragnacus
Cu Chulainn
Level 29
God Stats
8W - 4L
1,683 SR
Queue Stats
18W - 8L
1,728 Elo+
Solo
Fenrir
Fenrir
Salem71
Fenrir
Level 17
God Stats
22W - 17L
1,808 SR
Queue Stats
153W - 135L
1,486 Elo+
Solo
Team Averages
Level 21
1,646 SR
1,508 Elo+

VS

Team Averages
Level 19
1,474 SR
1,409 Elo+
Sylvanus
Sylvanus
CPBigJ
Sylvanus
Level 29
God Stats
0W - 3L
1,292 SR
Queue Stats
38W - 33L
1,584 Elo+
Solo
Set
Set
DALOMON
Set
Level 11
God Stats
0W - 3L
1,284 SR
Queue Stats
2W - 9L
1,179 Elo+
Solo
Hades
Hades
Demon969
Hades
Level 22
God Stats
5W - 14L
1,500 SR
Queue Stats
309W - 339L
1,495 Elo+
Solo
Izanami
Izanami
Hyigie
Izanami
Level 19
God Stats
3W - 10L
1,500 SR
Queue Stats
22W - 31L
1,358 Elo+
Solo
Anubis
Anubis
Sw1ftNeck
Anubis
Level 13
God Stats
53W - 41L
1,796 SR
Queue Stats
98W - 89L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AkariSun
Athena
9
2 / 2 / 9
5,709
571
1,827
5,692
1,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
9
2 / 1 / 6
5,905
591
3,364
2,822
696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
11
9 / 1 / 4
6,808
681
7,852
7,509
2,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Ragnacus
Cu Chulainn
10
5 / 2 / 1
6,002
600
4,587
5,387
1,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Salem71
Fenrir
10
7 / 1 / 5
6,190
619
5,343
5,176
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CPBigJ
Sylvanus
8
2 / 3 / 0
5,157
516
3,066
6,733
3,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Set
8
0 / 5 / 0
4,480
448
2,202
5,345
2,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
Demon969
Hades
9
1 / 3 / 1
5,404
540
2,664
6,878
2,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Hyigie
Izanami
8
1 / 7 / 4
5,652
565
2,350
7,272
2,024
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Sw1ftNeck
Anubis
9
2 / 7 / 0
5,828
583
3,875
7,528
2,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
25
Kills
6
7
Deaths
25
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
AkariSun
Athena
2
2
9
3.25
L
Sylvanus
CPBigJ
Sylvanus
2
3
0
0.67
L
Set
0
5
0
0
L
Hades
Demon969
Hades
1
3
1
0.5
W
Nu Wa
2
1
6
5
L
Izanami
Hyigie
Izanami
1
7
4
0.43
W
Apollo
9
1
4
11
W
Cu Chulainn
Ragnacus
Cu Chulainn
5
2
1
2.75
W
Fenrir
Salem71
Fenrir
7
1
5
9.5
L
Anubis
Sw1ftNeck
Anubis
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,973
Damage
14,157
26,586
Taken
33,756
8,231
Mitigated
12,033
7,986
Healing
6,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AkariSun
Athena
1,827
525
0
1,102
5,692
1,959
144
2,139
3,553
9,818
0
L
Sylvanus
CPBigJ
Sylvanus
3,066
1,243
150
2,107
6,733
3,088
0
442
6,227
15,370
6,164
L
Set
2,202
322
0
265
5,345
2,090
0
1,112
4,183
0
16,809
L
Hades
Demon969
Hades
2,664
622
35
813
6,878
2,181
646
1,411
5,409
20,296
0
W
Nu Wa
3,364
1,271
0
550
2,822
696
830
1,502
1,320
21,453
0
L
Izanami
Hyigie
Izanami
2,350
2,001
0
692
7,272
2,024
394
142
7,130
0
20,432
W
Apollo
7,852
5,819
0
3,351
7,509
2,105
740
2,622
4,887
0
32,040
W
Cu Chulainn
Ragnacus
Cu Chulainn
4,587
693
0
987
5,387
1,722
54
1,610
3,777
0
26,507
W
Fenrir
Salem71
Fenrir
5,343
897
0
1,996
5,176
1,749
0
1,302
3,874
0
22,339
L
Anubis
Sw1ftNeck
Anubis
3,875
463
171
2,173
7,528
2,650
228
1,710
5,616
19,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,614
Gold Earned
26,521
219
Minions Killed
183
0
Camps Cleared
0
951,829
Distance Traveled
847,962
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,709
571
11
1
0
184,675
0
L
Sylvanus
5,157
516
37
4
0
179,932
0
L
Set
4,480
448
30
3
0
197,336
2
L
Hades
5,404
540
48
5
0
157,926
1
W
Nu Wa
5,905
591
45
5
0
182,683
0
L
Izanami
5,652
565
40
4
0
153,371
0
W
Apollo
6,808
681
68
7
0
163,241
2
W
Cu Chulainn
6,002
600
46
5
0
185,629
2
W
Fenrir
6,190
619
49
5
0
235,601
4
L
Anubis
5,828
583
28
3
0
159,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role