Player Matchup

Loki
Loki
FS48Eshay
Loki
Level 22
God Stats
0W - 1L
1,603 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
FrenchToastYEAH
Hou Yi
Level 144
God Stats
7W - 6L
1,535 SR
Queue Stats
238W - 217L
1,513 Elo+
Party 2
Osiris
Osiris
Jongue-123
Osiris
Level 156
God Stats
8W - 11L
1,711 SR
Queue Stats
237W - 224L
1,529 Elo+
Party 2
Chang'e
Chang'e
Lzrjrvz
Chang'e
Level 76
God Stats
10W - 12L
1,465 SR
Queue Stats
59W - 58L
1,482 Elo+
Party 3
Scylla
Scylla
XxRogueRGradxX
Scylla
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 157L
1,561 Elo+
Party 2
Team Averages
Level 106
1,563 SR
1,517 Elo+

VS

Team Averages
Level 65
1,510 SR
1,490 Elo+
Merlin
Merlin
AlantheStar55
Merlin
Level 49
God Stats
32W - 27L
1,475 SR
Queue Stats
283W - 297L
1,564 Elo+
Solo
Hachiman
Hachiman
DuhBeardofChucK
Hachiman
Level 104
God Stats
5W - 1L
1,500 SR
Queue Stats
186W - 160L
1,505 Elo+
Party 1
Neith
Neith
KakashiSama2222
Neith
Level 36
God Stats
5W - 8L
1,387 SR
Queue Stats
34W - 46L
1,297 Elo+
Solo
Cthulhu
Cthulhu
Mast3r_Simp69
Cthulhu
Level 46
God Stats
5W - 3L
1,536 SR
Queue Stats
296W - 235L
1,517 Elo+
Party 1
Bellona
Bellona
S-i-m-p-_l_-e-_-
Bellona
Level 89
God Stats
83W - 50L
1,651 SR
Queue Stats
587W - 511L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
7
0 / 6 / 0
4,432
403
585
5,382
1,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 3 / 1
5,659
514
3,725
7,967
2,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
Jongue-123
Osiris
10
2 / 3 / 0
5,699
518
3,406
6,723
5,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Lzrjrvz
Chang'e
9
0 / 1 / 2
5,058
460
1,870
5,221
3,271
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 4 / 0
5,167
470
4,160
4,790
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,623
602
2,812
4,399
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
10
3 / 2 / 3
6,136
558
5,296
7,134
2,193
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 2
5,564
506
3,053
3,664
1,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
11
4 / 0 / 4
6,448
586
4,267
7,125
3,046
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
7 / 0 / 1
7,498
682
5,051
6,370
4,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
15
17
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
W
Hachiman
3
2
3
2.25
L
Loki
0
6
0
0
L
2
3
1
0.83
L
Osiris
Jongue-123
Osiris
2
3
0
0.67
W
0
1
2
1
L
Chang'e
Lzrjrvz
Chang'e
0
1
2
1
W
Cthulhu
4
0
4
6
W
7
0
1
7.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,746
Damage
20,479
30,083
Taken
28,692
13,750
Mitigated
12,185
6,633
Healing
10,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,812
324
0
1,346
4,399
1,415
454
0
4,399
33,916
0
W
Hachiman
5,296
2,277
0
3,552
7,134
2,193
0
1,619
5,287
0
35,337
L
Loki
585
104
0
531
5,382
1,063
103
1,098
4,258
0
11,062
L
3,725
1,852
0
1,259
7,967
2,374
75
442
7,525
0
31,084
L
Osiris
Jongue-123
Osiris
3,406
845
0
1,683
6,723
5,785
0
2,472
4,003
0
22,502
W
3,053
747
0
1,153
3,664
1,026
848
969
2,605
0
20,167
L
Chang'e
Lzrjrvz
Chang'e
1,870
194
1,363
1,288
5,221
3,271
0
1,002
4,219
10,062
0
W
Cthulhu
4,267
342
569
1,062
7,125
3,046
77
2,665
4,292
28,031
0
W
5,051
2,302
0
2,499
6,370
4,505
0
265
6,079
0
45,814
L
4,160
402
0
509
4,790
1,257
0
1,791
2,999
17,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,015
Gold Earned
32,269
175
Minions Killed
320
0
Camps Cleared
0
894,380
Distance Traveled
1,032,449
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,623
602
80
7
0
190,171
4
W
Hachiman
6,136
558
54
5
0
185,018
1
L
Loki
4,432
403
22
2
0
176,891
0
L
Hou Yi
5,659
514
44
4
0
189,548
1
L
Osiris
5,699
518
44
4
0
181,517
2
W
Neith
5,564
506
41
4
0
174,238
0
L
Chang'e
5,058
460
24
2
0
165,453
0
W
Cthulhu
6,448
586
60
5
0
229,410
3
W
Bellona
7,498
682
85
8
0
253,612
2
L
Scylla
5,167
470
41
4
0
180,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role