Player Matchup

Tiamat
Tiamat
IsaiahMoney
Tiamat
Level 129
God Stats
11W - 11L
1,774 SR
Queue Stats
73W - 68L
1,654 Elo+
Party 2
Odin
Odin
KONTRYBT
Odin
Level 138
God Stats
40W - 32L
1,643 SR
Queue Stats
653W - 584L
1,616 Elo+
Solo
Anhur
Anhur
Mogify
Anhur
Level 152
God Stats
1W - 1L
1,611 SR
Queue Stats
66W - 50L
1,646 Elo+
Party 2
Eset
Eset
VitoSavage
Eset
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 151L
1,632 Elo+
Solo
Hera
Hera
oSN33KY N1NJAo
Hera
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,419 Elo+
Party 2
Team Averages
Level 118
1,606 SR
1,593 Elo+

VS

Team Averages
Level 128
1,476 SR
1,545 Elo+
Ra
Ra
 
Ra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
CrackshotCletus
Hou Yi
Level 160
God Stats
5W - 9L
1,461 SR
Queue Stats
428W - 364L
1,663 Elo+
Party 1
Artio
Artio
InvictusEto
Artio
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Smurfdiculous
Athena
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
odWrath
Serqet
Level 124
God Stats
13W - 12L
1,420 SR
Queue Stats
552W - 493L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
1 / 2 / 2
5,492
549
1,619
5,739
3,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odin
10
0 / 1 / 0
5,547
555
5,458
5,734
2,626
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anhur
Mogify
Anhur
8
2 / 2 / 1
5,087
509
2,231
4,947
1,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 3 / 3
6,129
613
4,027
3,971
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 6 / 1
4,518
452
1,169
4,695
780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
3 / 2 / 3
6,276
628
2,407
3,387
1,013
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
8 / 0 / 3
7,256
726
7,652
4,444
1,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 1
5,394
539
3,776
9,023
5,250
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 1 / 7
5,870
587
1,116
5,959
2,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
odWrath
Serqet
9
1 / 3 / 2
5,377
538
3,080
5,758
1,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
14
14
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
3
2.25
W
8
0
3
9.5
W
0
1
1
0.5
L
Tiamat
1
2
2
1
L
Odin
0
1
0
0
L
Anhur
Mogify
Anhur
2
2
1
1.25
W
2
1
7
5.5
L
4
3
3
1.83
L
0
6
1
0.08
W
Serqet
odWrath
Serqet
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,504
Damage
18,031
25,086
Taken
28,571
9,678
Mitigated
12,037
4,341
Healing
12,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,407
420
573
1,273
3,387
1,013
0
1,968
1,285
33,814
0
W
7,652
3,751
0
2,004
4,444
1,523
192
1,426
2,968
0
42,804
W
3,776
934
113
4,736
9,023
5,250
0
652
8,345
25,884
0
L
Tiamat
1,619
265
0
1,066
5,739
3,826
0
1,072
4,667
16,071
0
L
Odin
5,458
3,100
0
1,770
5,734
2,626
180
3,776
1,790
0
30,185
L
Anhur
Mogify
Anhur
2,231
1,081
0
522
4,947
1,266
0
343
4,604
0
24,230
W
1,116
456
0
1,385
5,959
2,706
0
1,448
4,371
19,653
0
L
4,027
667
0
767
3,971
1,180
450
1,775
2,196
26,534
0
L
1,169
342
0
216
4,695
780
324
333
4,362
14,685
0
W
Serqet
odWrath
Serqet
3,080
873
0
2,551
5,758
1,545
0
869
4,787
0
23,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,773
Gold Earned
30,173
249
Minions Killed
297
0
Camps Cleared
0
936,725
Distance Traveled
1,022,075
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,276
628
74
7
0
209,704
1
W
Hou Yi
7,256
726
80
8
0
186,913
3
W
Artio
5,394
539
49
5
0
172,068
0
L
Tiamat
5,492
549
39
4
0
165,943
0
L
Odin
5,547
555
68
7
0
193,366
0
L
Anhur
5,087
509
46
5
0
182,375
0
W
Athena
5,870
587
43
4
0
234,482
3
L
Eset
6,129
613
59
6
0
194,142
3
L
Hera
4,518
452
37
4
0
200,899
0
W
Serqet
5,377
538
51
5
0
218,908
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role