Player Matchup

Sobek
Sobek
EscArtist_
Sobek
Level 31
God Stats
0W - 5L
1,218 SR
Queue Stats
20W - 34L
1,327 Elo+
Party 1
Merlin
Merlin
Talifelix
Merlin
Level 26
God Stats
9W - 12L
1,258 SR
Queue Stats
135W - 147L
1,374 Elo+
Solo
Neith
Neith
caligrown650
Neith
Level 13
God Stats
1W - 3L
1,900 SR
Queue Stats
1W - 6L
1,283 Elo+
Party 1
Team Averages
Level 23
1,459 SR
1,328 Elo+

VS

Team Averages
Level 58
1,512 SR
1,447 Elo+
Heimdallr
Heimdallr
DavidVs2598
Heimdallr
Level 89
God Stats
10W - 0L
1,563 SR
Queue Stats
37W - 25L
1,547 Elo+
Party 2
Cthulhu
Cthulhu
ZsfozDiosZeuz
Cthulhu
Level 68
God Stats
6W - 2L
1,408 SR
Queue Stats
14W - 11L
1,413 Elo+
Party 2
Ra
Ra
factual-chevron3
Ra
Level 17
God Stats
2W - 0L
1,564 SR
Queue Stats
3W - 1L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
0 / 5 / 2
6,669
667
2,015
11,215
9,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Talifelix
Merlin
10
1 / 0 / 1
6,489
649
6,523
5,630
1,753
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 6 / 1
6,335
634
3,818
7,585
2,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DavidVs2598
Heimdallr
11
3 / 0 / 8
7,669
767
7,379
4,931
2,120
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
11
4 / 0 / 7
8,472
847
5,734
7,958
6,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
4 / 2 / 5
7,640
764
5,367
5,412
2,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
11
11
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DavidVs2598
Heimdallr
3
0
8
7
L
Sobek
0
5
2
0.2
L
Merlin
Talifelix
Merlin
1
0
1
1.5
W
Cthulhu
4
0
7
7.5
L
1
6
1
0.25
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,356
Damage
18,480
24,430
Taken
18,301
13,603
Mitigated
10,301
3,385
Healing
6,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DavidVs2598
Heimdallr
7,379
4,262
807
1,852
4,931
2,120
1,048
2,459
2,472
0
26,562
L
Sobek
2,015
521
0
814
11,215
9,447
0
4,202
7,009
8,012
0
L
Merlin
Talifelix
Merlin
6,523
589
0
1,517
5,630
1,753
0
3,480
2,150
24,844
0
W
Cthulhu
5,734
415
498
1,463
7,958
6,025
240
3,795
4,163
21,195
0
L
3,818
2,003
0
1,054
7,585
2,403
0
3,467
4,118
0
11,369
W
5,367
549
1,188
928
5,412
2,156
603
2,326
3,086
24,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,493
Gold Earned
23,781
59
Minions Killed
125
0
Camps Cleared
0
535,544
Distance Traveled
541,687
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,669
767
33
3
0
174,319
2
L
Sobek
6,669
667
13
1
0
182,831
0
L
Merlin
6,489
649
31
3
0
158,000
0
W
Cthulhu
8,472
847
32
3
0
186,781
2
L
Neith
6,335
634
15
2
0
194,713
0
W
Ra
7,640
764
60
6
0
180,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role