Player Matchup

Ganesha
Ganesha
Bronze I
Evgeniy92
Ganesha
Bronze I
Level 80
God Stats
8W - 9L
1,474 SR
Queue Stats
110W - 128L
676 MMR
Solo
Ra
Ra
Gold V
Migue11
Ra
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver V
Quicus0363
Mercury
Silver V
Level 59
God Stats
7W - 10L
1,339 SR
Queue Stats
39W - 63L
445 MMR
Solo
Tiamat
Tiamat
Gold V
gaurav31
Tiamat
Gold V
Level 148
God Stats
0W - 4L
1,281 SR
Queue Stats
110W - 110L
1,326 MMR
Solo
Izanami
Izanami
Silver IV
hujciwkiche
Izanami
Silver IV
Level 69
God Stats
123W - 112L
1,496 SR
Queue Stats
145W - 160L
927 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,418 SR
975 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 75
1,537 SR
1,349 MMR
Chaac
Chaac
Gold III
Frenttensson
Chaac
Gold III
Level 49
God Stats
4W - 4L
1,802 SR
Queue Stats
163W - 153L
1,342 MMR
Solo
Apollo
Apollo
Silver III
crakener778
Apollo
Silver III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze I
nobodyck
Ymir
Bronze I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
okinsss
Erlang Shen
Gold IV
Level 63
God Stats
12W - 10L
1,586 SR
Queue Stats
103W - 103L
1,440 MMR
Solo
Bellona
Bellona
Silver II
silentkillers
Bellona
Silver II
Level 93
God Stats
3W - 2L
1,297 SR
Queue Stats
103W - 123L
962 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Evgeniy92
Ganesha
15
0 / 4 / 4
9,674
461
7,757
12,851
12,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
1 / 6 / 1
10,984
523
10,175
16,245
12,473
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
Quicus0363
Mercury
17
5 / 7 / 1
10,672
508
12,347
19,513
9,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
gaurav31
Tiamat
17
3 / 7 / 3
10,520
501
14,134
13,271
10,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
hujciwkiche
Izanami
12
0 / 1 / 0
8,269
394
381
4,094
1,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
DanzaburouSetAthenaAo KuangTsukuyomi

VS

Bans
ScyllaGuan YuNemesisThanatosNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 9
13,224
630
15,824
24,903
22,627
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
20
10 / 1 / 6
14,583
694
14,827
18,547
6,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
20
8 / 2 / 7
13,144
626
10,632
17,089
11,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
okinsss
Erlang Shen
19
2 / 3 / 5
13,356
636
5,385
19,545
9,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
19
4 / 3 / 4
11,983
571
6,200
17,238
12,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
9
Kills
25
25
Deaths
9
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Evgeniy92
Ganesha
0
4
4
0.5
W
1
0
9
5.5
L
1
6
1
0.25
L
Mercury
Quicus0363
Mercury
5
7
1
0.79
W
Apollo
10
1
6
13
L
Tiamat
gaurav31
Tiamat
3
7
3
0.64
L
Izanami
hujciwkiche
Izanami
0
1
0
0
W
Ymir
8
2
7
5.75
W
Erlang Shen
okinsss
Erlang Shen
2
3
5
1.5
W
Bellona
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,794
Damage
52,868
65,974
Taken
97,322
45,172
Mitigated
63,917
12,701
Healing
41,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Evgeniy92
Ganesha
7,757
736
0
1,111
12,851
12,329
0
2,151
10,700
29,973
0
W
15,824
4,363
0
14,957
24,903
22,627
1,300
11,007
13,785
0
100,053
L
10,175
776
197
3,442
16,245
12,473
288
4,353
11,892
77,504
0
L
Mercury
Quicus0363
Mercury
12,347
5,520
0
4,227
19,513
9,252
0
3,068
16,445
0
68,848
W
Apollo
14,827
9,861
0
12,647
18,547
6,807
3,621
6,307
12,106
0
122,055
L
Tiamat
gaurav31
Tiamat
14,134
949
0
2,296
13,271
10,026
0
2,948
10,323
60,707
0
L
Izanami
hujciwkiche
Izanami
381
311
0
1,428
4,094
1,092
0
0
4,094
0
43,292
W
Ymir
10,632
1,271
0
7,150
17,089
11,943
0
7,804
8,914
84,305
0
W
Erlang Shen
okinsss
Erlang Shen
5,385
2,000
0
3,309
19,545
9,980
1,371
2,785
16,644
3,811
80,276
W
Bellona
6,200
284
0
3,868
17,238
12,560
0
6,426
10,420
8,168
49,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,119
Gold Earned
66,290
535
Minions Killed
729
0
Camps Cleared
0
1,778,977
Distance Traveled
2,110,729
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,674
461
23
1
0
382,120
6
W
Chaac
13,224
630
193
9
0
451,464
8
L
Ra
10,984
523
173
8
0
391,537
2
L
Mercury
10,672
508
109
5
0
408,305
3
W
Apollo
14,583
694
174
8
0
404,902
3
L
Tiamat
10,520
501
120
6
0
380,031
7
L
Izanami
8,269
394
110
5
0
216,984
3
W
Ymir
13,144
626
145
7
0
372,836
3
W
Erlang Shen
13,356
636
105
5
0
444,251
7
W
Bellona
11,983
571
112
5
0
437,276
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role