Player Matchup

Baron Samedi
Baron Samedi
Bimba Brocca
Baron Samedi
Level 26
God Stats
1W - 5L
1,500 SR
Queue Stats
40W - 64L
1,316 Elo+
Party 1
Cthulhu
Cthulhu
Crynter
Cthulhu
Level 84
God Stats
6W - 10L
1,531 SR
Queue Stats
42W - 65L
1,321 Elo+
Party 1
Thor
Thor
OIigarch_
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 39
1,510 SR
1,379 Elo+

VS

Team Averages
Level 30
1,427 SR
1,239 Elo+
Nox
Nox
fanthome256
Nox
Level 54
God Stats
12W - 14L
1,505 SR
Queue Stats
437W - 547L
1,391 Elo+
Solo
Hera
Hera
florian71480
Hera
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 29L
1,087 Elo+
Solo
Heimdallr
Heimdallr
fsup61999
Heimdallr
Level 20
God Stats
9W - 19L
1,276 SR
Queue Stats
46W - 95L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bimba Brocca
Baron Samedi
20
5 / 5 / 7
14,818
593
14,888
24,784
11,062
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Crynter
Cthulhu
20
9 / 4 / 5
18,454
738
22,001
38,042
30,801
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
7
0 / 5 / 2
11,414
457
352
4,473
1,148

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 5
16,458
658
18,578
18,648
8,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 4 / 8
15,376
615
18,595
16,659
11,496
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
fsup61999
Heimdallr
20
4 / 5 / 8
16,225
649
18,714
15,817
10,824
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
14
Kills
14
14
Deaths
14
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bimba Brocca
Baron Samedi
5
5
7
1.7
L
Cthulhu
Crynter
Cthulhu
9
4
5
2.88
L
Thor
0
5
2
0.2
W
8
5
5
2.1
W
2
4
8
1.5
W
Heimdallr
fsup61999
Heimdallr
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,241
Damage
55,887
67,299
Taken
51,124
43,011
Mitigated
30,347
26,520
Healing
13,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bimba Brocca
Baron Samedi
14,888
1,128
3,872
10,071
24,784
11,062
35
13,877
10,485
77,566
0
L
Cthulhu
Crynter
Cthulhu
22,001
759
2,170
10,407
38,042
30,801
0
19,640
17,827
93,368
0
L
Thor
352
352
0
0
4,473
1,148
0
2,537
1,802
0
2,467
W
18,578
1,286
1,844
4,839
18,648
8,027
238
14,805
3,843
49,668
0
W
18,595
9,070
0
5,359
16,659
11,496
375
9,671
6,988
105,421
0
W
Heimdallr
fsup61999
Heimdallr
18,714
10,578
0
1,922
15,817
10,824
2,329
12,684
3,133
0
86,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,686
Gold Earned
48,059
188
Minions Killed
257
0
Camps Cleared
0
890,563
Distance Traveled
1,165,302
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,818
593
78
3
0
356,518
2
L
Cthulhu
18,454
738
108
4
0
468,603
6
L
Thor
11,414
457
2
0
0
65,442
2
W
Nox
16,458
658
67
3
0
434,678
1
W
Hera
15,376
615
84
3
0
377,585
0
W
Heimdallr
16,225
649
106
4
0
353,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role