Player Matchup

Fenrir
Fenrir
GabrielCaai
Fenrir
Level 59
God Stats
27W - 32L
1,527 SR
Queue Stats
172W - 181L
1,524 Elo+
Solo
Sobek
Sobek
Mr_BrunECHO_-
Sobek
Level 38
God Stats
11W - 19L
1,337 SR
Queue Stats
668W - 721L
1,341 Elo+
Party 3
Bellona
Bellona
Mr_Hiran-_
Bellona
Level 18
God Stats
8W - 16L
1,451 SR
Queue Stats
185W - 213L
1,376 Elo+
Party 3
Merlin
Merlin
Mr_martiny-__
Merlin
Level 97
God Stats
26W - 25L
1,493 SR
Queue Stats
855W - 932L
1,388 Elo+
Party 3
Skadi
Skadi
sofreshsogood
Skadi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 62
1,461 SR
1,426 Elo+

VS

Team Averages
Level 119
1,574 SR
1,492 Elo+
Heimdallr
Heimdallr
Hashiyro
Heimdallr
Level 127
God Stats
18W - 13L
1,456 SR
Queue Stats
196W - 232L
1,415 Elo+
Party 2
Thanatos
Thanatos
Jagunn
Thanatos
Level 159
God Stats
9W - 3L
1,789 SR
Queue Stats
275W - 101L
1,789 Elo+
Party 1
Ra
Ra
Kαuαnny
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
RagnarFalcone
Neith
Level 63
God Stats
7W - 7L
1,657 SR
Queue Stats
81W - 133L
1,399 Elo+
Party 2
Hades
Hades
alatar_tiago
Hades
Level 88
God Stats
21W - 26L
1,469 SR
Queue Stats
71W - 121L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 4 / 3
7,028
469
4,523
12,131
3,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 6 / 1
5,791
386
2,954
13,926
6,397
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Mr_Hiran-_
Bellona
13
3 / 6 / 0
7,996
533
6,551
13,500
7,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 9 / 2
7,147
476
5,482
12,080
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 6 / 0
6,409
427
4,459
9,264
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hashiyro
Heimdallr
13
2 / 0 / 6
7,584
506
5,181
6,650
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Jagunn
Thanatos
17
16 / 1 / 5
10,106
674
16,487
11,615
5,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
7 / 0 / 11
9,868
658
11,621
8,308
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 2 / 5
7,594
506
6,712
5,745
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 3 / 7
7,900
527
6,488
11,129
6,491
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
65
6
Kills
31
31
Deaths
6
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
4
3
0.63
W
Heimdallr
Hashiyro
Heimdallr
2
0
6
5
W
Thanatos
Jagunn
Thanatos
16
1
5
18.5
W
7
0
11
12.5
L
1
6
1
0.25
L
Bellona
Mr_Hiran-_
Bellona
3
6
0
0.5
L
1
9
2
0.22
W
4
2
5
3.25
W
2
3
7
1.83
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,969
Damage
46,489
60,901
Taken
43,447
22,589
Mitigated
19,472
12,211
Healing
24,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,523
1,174
0
3,214
12,131
3,937
0
1,746
10,341
0
38,681
W
Heimdallr
Hashiyro
Heimdallr
5,181
2,300
0
2,598
6,650
2,417
882
680
5,964
0
37,197
W
Thanatos
Jagunn
Thanatos
16,487
5,717
0
10,528
11,615
5,178
0
1,872
9,619
0
65,518
W
11,621
1,709
1,392
4,639
8,308
3,519
0
2,950
5,100
71,576
0
L
2,954
221
216
2,372
13,926
6,397
0
3,963
9,775
13,986
0
L
Bellona
Mr_Hiran-_
Bellona
6,551
3,216
231
3,728
13,500
7,559
0
6,916
6,560
0
34,024
L
5,482
79
0
1,574
12,080
3,060
0
4,115
7,779
44,420
0
W
6,712
2,617
0
1,541
5,745
1,867
1,914
1,372
4,257
0
36,656
W
6,488
706
65
3,668
11,129
6,491
1,464
1,026
10,071
32,755
0
L
4,459
1,104
0
876
9,264
1,636
0
877
8,337
0
36,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,371
Gold Earned
43,052
344
Minions Killed
444
0
Camps Cleared
0
1,452,760
Distance Traveled
1,496,904
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,028
469
80
5
0
298,070
2
W
Heimdallr
7,584
506
69
5
0
278,940
3
W
Thanatos
10,106
674
92
6
0
335,629
0
W
Ra
9,868
658
149
10
0
348,453
1
L
Sobek
5,791
386
21
1
0
310,708
1
L
Bellona
7,996
533
68
5
0
283,034
2
L
Merlin
7,147
476
92
6
0
278,846
2
W
Neith
7,594
506
71
5
0
283,979
10
W
Hades
7,900
527
63
4
0
249,903
0
L
Skadi
6,409
427
83
6
0
282,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role