Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
AiDz_Mouse
Danzaburou
Level 26
God Stats
8W - 9L
1,460 SR
Queue Stats
42W - 51L
1,480 Elo+
Party 1
Nemesis
Nemesis
BlizzardxNinja
Nemesis
Level 18
God Stats
2W - 6L
1,581 SR
Queue Stats
12W - 20L
1,472 Elo+
Party 1
Hera
Hera
DSVNinja
Hera
Level 28
God Stats
8W - 17L
1,499 SR
Queue Stats
47W - 55L
1,493 Elo+
Party 1
Amaterasu
Amaterasu
Ultrawyrm
Amaterasu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 30
1,508 SR
1,489 Elo+

VS

Team Averages
Level 22
1,536 SR
1,491 Elo+
Hel
Hel
Divine_GreedIV
Hel
Level 29
God Stats
16W - 20L
1,490 SR
Queue Stats
311W - 284L
1,397 Elo+
Solo
Izanami
Izanami
Fa1ryydollss
Izanami
Level 8
God Stats
8W - 3L
1,640 SR
Queue Stats
8W - 4L
1,512 Elo+
Party 2
Nike
Nike
oxana_chic
Nike
Level 29
God Stats
4W - 3L
1,378 SR
Queue Stats
7W - 8L
1,440 Elo+
Solo
Apollo
Apollo
spidyrara
Apollo
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 11L
1,693 Elo+
Party 2
Chang'e
Chang'e
Ķiddrock
Chang'e
Level 22
God Stats
25W - 13L
1,671 SR
Queue Stats
43W - 25L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
1 / 8 / 5
5,441
495
2,848
10,542
6,118
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
AiDz_Mouse
Danzaburou
7
2 / 6 / 1
5,148
468
2,212
6,175
1,796
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
1 / 3 / 3
5,031
457
2,477
6,089
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
10
6 / 3 / 2
6,590
599
7,041
5,444
1,730
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
Ultrawyrm
Amaterasu
8
0 / 10 / 0
4,759
433
1,017
8,491
3,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 6
5,473
498
2,129
6,835
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Fa1ryydollss
Izanami
13
2 / 0 / 4
7,396
672
2,379
5,123
1,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 0 / 5
6,903
628
4,792
6,907
3,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
spidyrara
Apollo
11
10 / 1 / 4
7,251
659
7,206
6,303
1,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Ķiddrock
Chang'e
10
8 / 3 / 3
7,084
644
4,875
6,527
1,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
10
Kills
25
30
Deaths
10
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
8
5
0.44
L
Danzaburou
AiDz_Mouse
Danzaburou
2
6
1
0.42
L
1
3
3
0.83
L
Hera
6
3
2
2.33
W
1
6
6
0.67
W
Izanami
Fa1ryydollss
Izanami
2
0
4
4
L
Amaterasu
Ultrawyrm
Amaterasu
0
10
0
0
W
4
0
5
6.5
W
Apollo
spidyrara
Apollo
10
1
4
12
W
Chang'e
Ķiddrock
Chang'e
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,595
Damage
21,381
36,741
Taken
31,695
14,795
Mitigated
9,957
4,063
Healing
11,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,848
132
0
204
10,542
6,118
273
2,332
8,037
5,994
0
L
Danzaburou
AiDz_Mouse
Danzaburou
2,212
1,283
0
983
6,175
1,796
226
144
5,991
0
9,329
L
2,477
857
0
1,371
6,089
1,710
216
1,796
4,098
0
22,265
L
Hera
7,041
2,052
0
1,095
5,444
1,730
381
1,413
3,797
23,157
0
W
2,129
372
705
1,566
6,835
1,689
1,064
2,274
4,465
16,134
0
W
Izanami
Fa1ryydollss
Izanami
2,379
1,564
0
3,567
5,123
1,412
1,836
481
4,642
0
50,915
L
Amaterasu
Ultrawyrm
Amaterasu
1,017
733
0
410
8,491
3,441
240
1,168
7,046
0
15,329
W
4,792
1,346
0
2,745
6,907
3,203
198
1,537
5,288
641
31,879
W
Apollo
spidyrara
Apollo
7,206
4,548
0
445
6,303
1,833
0
2,211
3,940
0
36,176
W
Chang'e
Ķiddrock
Chang'e
4,875
663
174
2,129
6,527
1,820
0
2,880
3,471
22,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,969
Gold Earned
34,107
119
Minions Killed
323
0
Camps Cleared
0
963,678
Distance Traveled
935,489
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,441
495
1
0
0
195,796
0
L
Danzaburou
5,148
468
20
2
0
175,025
0
L
Nemesis
5,031
457
44
4
0
225,045
0
L
Hera
6,590
599
31
3
0
170,771
1
W
Hel
5,473
498
29
3
0
189,894
0
W
Izanami
7,396
672
110
10
0
167,083
2
L
Amaterasu
4,759
433
23
2
0
197,041
0
W
Nike
6,903
628
72
7
0
173,927
1
W
Apollo
7,251
659
57
5
0
216,097
0
W
Chang'e
7,084
644
55
5
0
188,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role