Player Matchup

Achilles
Achilles
AdmiralBoopa
Achilles
Level 129
God Stats
4W - 4L
1,509 SR
Queue Stats
266W - 260L
1,590 Elo+
Solo
Zeus
Zeus
FramundaMabalz
Zeus
Level 126
God Stats
24W - 12L
1,728 SR
Queue Stats
281W - 174L
1,656 Elo+
Party 3
Da Ji
Da Ji
Pats The Name
Da Ji
Level 124
God Stats
4W - 5L
1,443 SR
Queue Stats
159W - 137L
1,634 Elo+
Party 3
Kumbhakarna
Kumbhakarna
PrimalBigBear
Kumbhakarna
Level 155
God Stats
2W - 1L
1,854 SR
Queue Stats
7W - 5L
1,645 Elo+
Party 1
Chernobog
Chernobog
rkade69
Chernobog
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
279W - 265L
1,658 Elo+
Party 1
Team Averages
Level 138
1,607 SR
1,637 Elo+

VS

Team Averages
Level 108
1,565 SR
1,611 Elo+
Ganesha
Ganesha
GrungeGod
Ganesha
Level 124
God Stats
9W - 3L
1,692 SR
Queue Stats
17W - 13L
1,638 Elo+
Party 2
Erlang Shen
Erlang Shen
SaberV
Erlang Shen
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
VitoSavage
Sun Wukong
Level 65
God Stats
14W - 12L
1,591 SR
Queue Stats
175W - 151L
1,621 Elo+
Solo
Hel
Hel
cuhwristawfer
Hel
Level 98
God Stats
2W - 4L
1,200 SR
Queue Stats
265W - 247L
1,587 Elo+
Solo
Danzaburou
Danzaburou
dataprocessor
Danzaburou
Level 120
God Stats
2W - 1L
1,841 SR
Queue Stats
7W - 8L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AdmiralBoopa
Achilles
18
3 / 5 / 2
10,759
538
11,793
19,740
14,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
11 / 10 / 3
11,155
558
24,280
16,750
5,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 3 / 3
7,023
351
2,164
6,857
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
PrimalBigBear
Kumbhakarna
14
2 / 7 / 10
9,472
474
6,444
17,681
14,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
rkade69
Chernobog
16
3 / 6 / 6
9,850
493
11,879
13,768
5,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GrungeGod
Ganesha
15
1 / 5 / 15
10,660
533
5,656
19,022
17,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
SaberV
Erlang Shen
20
14 / 4 / 7
12,953
648
18,952
21,879
10,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
VitoSavage
Sun Wukong
20
8 / 1 / 3
12,708
635
15,046
16,365
14,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 6 / 5
11,549
577
6,515
12,306
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
dataprocessor
Danzaburou
15
5 / 4 / 4
9,999
500
8,867
11,698
5,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
65
20
Kills
31
31
Deaths
20
24
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Achilles
AdmiralBoopa
Achilles
3
5
2
0.8
L
11
10
3
1.25
W
Ganesha
GrungeGod
Ganesha
1
5
15
1.7
L
1
3
3
0.83
L
Kumbhakarna
PrimalBigBear
Kumbhakarna
2
7
10
1
W
Erlang Shen
SaberV
Erlang Shen
14
4
7
4.38
W
Sun Wukong
VitoSavage
Sun Wukong
8
1
3
9.5
W
3
6
5
0.92
W
Danzaburou
dataprocessor
Danzaburou
5
4
4
1.75
L
Chernobog
rkade69
Chernobog
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,560
Damage
55,036
74,796
Taken
81,270
41,688
Mitigated
52,693
13,947
Healing
23,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AdmiralBoopa
Achilles
11,793
3,351
0
5,504
19,740
14,684
0
1,863
17,877
0
76,340
L
24,280
4,258
0
2,060
16,750
5,291
647
3,409
13,341
78,124
0
W
Ganesha
GrungeGod
Ganesha
5,656
589
585
1,342
19,022
17,239
799
8,111
10,733
26,403
0
L
2,164
774
0
2,554
6,857
2,186
0
463
6,394
0
19,240
L
Kumbhakarna
PrimalBigBear
Kumbhakarna
6,444
614
0
1,225
17,681
14,444
141
4,346
13,335
34,432
0
W
Erlang Shen
SaberV
Erlang Shen
18,952
9,790
0
6,593
21,879
10,986
1,924
9,401
12,126
0
83,624
W
Sun Wukong
VitoSavage
Sun Wukong
15,046
4,262
0
4,673
16,365
14,637
1,722
2,540
13,719
0
85,447
W
6,515
1,195
3,104
4,687
12,306
4,567
1,412
6,049
5,973
78,136
0
W
Danzaburou
dataprocessor
Danzaburou
8,867
4,568
0
2,390
11,698
5,264
3,319
3,742
7,866
0
39,897
L
Chernobog
rkade69
Chernobog
11,879
6,670
0
2,604
13,768
5,083
531
2,090
11,678
0
72,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,259
Gold Earned
57,869
482
Minions Killed
509
0
Camps Cleared
0
1,520,030
Distance Traveled
1,793,490
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,759
538
143
7
0
362,087
1
L
Zeus
11,155
558
120
6
0
295,872
4
W
Ganesha
10,660
533
9
0
0
377,358
1
L
Da Ji
7,023
351
45
2
0
180,154
2
L
Kumbhakarna
9,472
474
41
2
0
312,283
1
W
Erlang Shen
12,953
648
125
6
0
406,587
2
W
Sun Wukong
12,708
635
148
7
0
395,436
4
W
Hel
11,549
577
157
8
0
379,195
5
W
Danzaburou
9,999
500
70
4
0
234,914
0
L
Chernobog
9,850
493
133
7
0
369,634
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role