Player Matchup

King Arthur
King Arthur
A Wild Slav
King Arthur
Level 145
God Stats
2W - 6L
1,512 SR
Queue Stats
163W - 212L
1,432 Elo+
Party 1
Ares
Ares
IdenticalCard
Ares
Level 106
God Stats
3W - 1L
1,549 SR
Queue Stats
8W - 35L
1,227 Elo+
Party 1
Chang'e
Chang'e
MMMincer
Chang'e
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 210L
1,444 Elo+
Solo
Anhur
Anhur
YT-Klax
Anhur
Level 122
God Stats
127W - 175L
1,436 SR
Queue Stats
1,607W - 1,648L
1,437 Elo+
Solo
Scylla
Scylla
sabzanotto7
Scylla
Level 90
God Stats
117W - 119L
1,524 SR
Queue Stats
290W - 340L
1,502 Elo+
Solo
Team Averages
Level 106
1,504 SR
1,408 Elo+

VS

Team Averages
Level 78
1,528 SR
1,475 Elo+
Tsukuyomi
Tsukuyomi
CJhomerun
Tsukuyomi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 140L
1,487 Elo+
Party 2
Cu Chulainn
Cu Chulainn
IM_A_CAMP_R
Cu Chulainn
Level 62
God Stats
8W - 7L
1,443 SR
Queue Stats
221W - 232L
1,540 Elo+
Party 2
Ullr
Ullr
Ryoko_magic
Ullr
Level 17
God Stats
1W - 2L
1,511 SR
Queue Stats
3W - 6L
1,423 Elo+
Solo
Persephone
Persephone
Yoscii
Persephone
Level 160
God Stats
1W - 3L
1,437 SR
Queue Stats
311W - 298L
1,545 Elo+
Party 2
Da Ji
Da Ji
nero_tigre7
Da Ji
Level 23
God Stats
1W - 2L
1,750 SR
Queue Stats
392W - 390L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
A Wild Slav
King Arthur
20
10 / 5 / 10
13,944
606
14,957
19,473
15,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 3 / 15
11,863
516
4,886
24,654
21,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
MMMincer
Chang'e
20
6 / 1 / 5
14,498
630
15,031
19,031
15,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anhur
YT-Klax
Anhur
20
11 / 3 / 2
15,385
669
12,689
22,237
9,141
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
20
7 / 4 / 8
13,764
598
12,251
12,190
4,787
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CJhomerun
Tsukuyomi
16
3 / 12 / 4
10,465
455
9,863
19,073
11,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
IM_A_CAMP_R
Cu Chulainn
19
1 / 4 / 2
11,904
518
12,940
19,163
15,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
4 / 6 / 3
12,526
545
13,599
14,283
4,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Persephone
Yoscii
Persephone
18
5 / 5 / 5
12,100
526
13,041
16,758
5,710
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 6 / 3
9,798
426
5,347
15,720
9,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
31
34
Kills
14
16
Deaths
33
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
A Wild Slav
King Arthur
10
5
10
3
L
Tsukuyomi
CJhomerun
Tsukuyomi
3
12
4
0.42
L
Cu Chulainn
IM_A_CAMP_R
Cu Chulainn
1
4
2
0.5
W
0
3
15
2.5
W
Chang'e
MMMincer
Chang'e
6
1
5
8.5
L
4
6
3
0.92
W
Anhur
YT-Klax
Anhur
11
3
2
4
L
Persephone
Yoscii
Persephone
5
5
5
1.5
L
1
6
3
0.42
W
Scylla
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,814
Damage
54,790
97,585
Taken
84,997
66,176
Mitigated
46,630
44,415
Healing
12,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
A Wild Slav
King Arthur
14,957
3,883
0
6,773
19,473
15,724
2,376
4,765
14,708
0
70,120
L
Tsukuyomi
CJhomerun
Tsukuyomi
9,863
2,928
0
1,442
19,073
11,557
0
6,086
12,685
0
49,273
L
Cu Chulainn
IM_A_CAMP_R
Cu Chulainn
12,940
1,863
0
4,172
19,163
15,064
0
10,999
7,441
11,430
86,759
W
4,886
48
0
9,174
24,654
21,427
1,149
5,545
19,109
30,150
0
W
Chang'e
MMMincer
Chang'e
15,031
1,268
4,595
14,357
19,031
15,097
753
3,029
16,002
102,995
0
L
13,599
5,904
0
1,231
14,283
4,675
132
1,984
12,249
0
85,840
W
Anhur
YT-Klax
Anhur
12,689
7,131
0
6,536
22,237
9,141
8,234
3,053
19,184
0
119,331
L
Persephone
Yoscii
Persephone
13,041
937
260
3,490
16,758
5,710
0
7,408
8,891
72,503
0
L
5,347
1,064
0
1,421
15,720
9,624
228
4,613
10,936
0
67,370
W
Scylla
12,251
1,610
0
2,980
12,190
4,787
0
4,225
7,965
95,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,454
Gold Earned
56,793
654
Minions Killed
629
0
Camps Cleared
0
2,087,839
Distance Traveled
1,995,602
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,944
606
97
4
0
396,844
3
L
Tsukuyomi
10,465
455
61
3
0
388,226
2
L
Cu Chulainn
11,904
518
183
8
0
401,247
4
W
Ares
11,863
516
34
1
0
444,645
0
W
Chang'e
14,498
630
200
9
0
423,120
3
L
Ullr
12,526
545
138
6
0
402,242
1
W
Anhur
15,385
669
184
8
0
415,932
4
L
Persephone
12,100
526
134
6
0
417,931
0
L
Da Ji
9,798
426
113
5
0
385,956
3
W
Scylla
13,764
598
139
6
0
407,298
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role