Player Matchup

Amaterasu
Amaterasu
LuKeToo-_
Amaterasu
Level 15
God Stats
11W - 12L
1,336 SR
Queue Stats
120W - 143L
1,331 Elo+
Solo
Loki
Loki
Shivaneris
Loki
Level 16
God Stats
17W - 12L
1,796 SR
Queue Stats
51W - 46L
1,447 Elo+
Party 1
Skadi
Skadi
agelidovoras
Skadi
Level 25
God Stats
95W - 57L
1,654 SR
Queue Stats
116W - 95L
1,513 Elo+
Solo
Jormungandr
Jormungandr
cadu1209
Jormungandr
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Scylla
Scylla
dovahQueen420
Scylla
Level 17
God Stats
6W - 6L
1,500 SR
Queue Stats
54W - 54L
1,384 Elo+
Party 1
Team Averages
Level 15
1,557 SR
1,435 Elo+

VS

Team Averages
Level 27
1,665 SR
1,517 Elo+
Danzaburou
Danzaburou
Garcacio
Danzaburou
Level 32
God Stats
36W - 19L
1,708 SR
Queue Stats
260W - 229L
1,584 Elo+
Party 2
Sol
Sol
Ov1z
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,438 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Pelocho5
Cu Chulainn
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 102L
1,477 Elo+
Party 2
Yemoja
Yemoja
PiscuPai
Yemoja
Level 29
God Stats
25W - 20L
1,927 SR
Queue Stats
239W - 235L
1,552 Elo+
Party 2
Mercury
Mercury
keyn388
Mercury
Level 29
God Stats
25W - 13L
1,691 SR
Queue Stats
271W - 226L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LuKeToo-_
Amaterasu
7
1 / 3 / 1
4,166
595
647
4,688
3,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

7
0 / 3 / 0
4,059
580
1,861
4,354
1,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

6
0 / 2 / 0
3,691
527
1,470
2,903
625
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Jormungandr
cadu1209
Jormungandr
6
2 / 2 / 0
3,833
548
1,819
3,219
1,018
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

2
0 / 1 / 0
3,049
436
0
966
243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Garcacio
Danzaburou
7
1 / 1 / 2
4,377
625
2,812
3,323
1,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sol
Ov1z
Sol
9
5 / 0 / 1
5,538
791
2,573
2,517
592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
Pelocho5
Cu Chulainn
8
1 / 2 / 1
4,537
648
2,165
3,696
1,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
PiscuPai
Yemoja
7
2 / 1 / 2
4,573
653
1,143
2,978
1,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
keyn388
Mercury
9
2 / 0 / 2
4,922
703
1,853
3,916
1,233
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
11
11
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Garcacio
Danzaburou
1
1
2
2
L
Amaterasu
LuKeToo-_
Amaterasu
1
3
1
0.5
W
Sol
Ov1z
Sol
5
0
1
5.5
W
Cu Chulainn
Pelocho5
Cu Chulainn
1
2
1
0.75
W
Yemoja
PiscuPai
Yemoja
2
1
2
3
L
0
3
0
0
L
0
2
0
0
L
Jormungandr
cadu1209
Jormungandr
2
2
0
1
L
0
1
0
0
W
Mercury
keyn388
Mercury
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,797
Damage
10,546
16,130
Taken
16,430
6,522
Mitigated
6,032
3,442
Healing
6,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Garcacio
Danzaburou
2,812
989
0
1,018
3,323
1,029
269
670
2,653
0
19,406
L
Amaterasu
LuKeToo-_
Amaterasu
647
239
0
1,332
4,688
3,371
0
0
4,489
0
11,110
W
Sol
Ov1z
Sol
2,573
642
0
1,870
2,517
592
1,404
133
2,384
21,566
0
W
Cu Chulainn
Pelocho5
Cu Chulainn
2,165
514
0
1,004
3,696
1,995
695
0
3,696
0
16,905
W
Yemoja
PiscuPai
Yemoja
1,143
271
456
1,135
2,978
1,183
120
1,016
1,962
11,274
0
L
1,861
739
0
1,018
4,354
1,265
0
1,869
2,460
0
12,930
L
1,470
514
0
372
2,903
625
0
645
2,258
0
14,735
L
Jormungandr
cadu1209
Jormungandr
1,819
435
258
312
3,219
1,018
0
617
2,602
6,242
0
L
0
0
0
150
966
243
0
585
381
410
0
W
Mercury
keyn388
Mercury
1,853
819
0
715
3,916
1,233
0
0
3,916
0
21,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,798
Gold Earned
23,947
100
Minions Killed
163
0
Camps Cleared
0
573,130
Distance Traveled
680,921
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,377
625
34
5
0
141,164
3
L
Amaterasu
4,166
595
20
3
0
128,408
0
W
Sol
5,538
791
43
6
0
115,375
0
W
Cu Chulainn
4,537
648
23
3
0
125,929
2
W
Yemoja
4,573
653
20
3
0
136,857
1
L
Loki
4,059
580
30
4
0
129,592
2
L
Skadi
3,691
527
40
6
0
125,529
2
L
Jormungandr
3,833
548
8
1
0
131,555
0
L
Scylla
3,049
436
2
0
0
58,046
0
W
Mercury
4,922
703
43
6
0
161,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role