Player Matchup

Hachiman
Hachiman
BigGroov
Hachiman
Level 160
God Stats
5W - 1L
1,500 SR
Queue Stats
746W - 518L
1,730 Elo+
Party 2
Terra
Terra
Brorimir
Terra
Level 126
God Stats
10W - 7L
1,710 SR
Queue Stats
218W - 174L
1,655 Elo+
Party 2
Ra
Ra
ImOverIt
Ra
Level 74
God Stats
7W - 8L
1,660 SR
Queue Stats
190W - 171L
1,625 Elo+
Party 2
Team Averages
Level 120
1,623 SR
1,670 Elo+

VS

Team Averages
Level 46
1,346 SR
1,436 Elo+
Ra
Ra
Dabssssss
Ra
Level 10
God Stats
0W - 1L
1,316 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
OGBarneyFife37
Neith
Level 8
God Stats
0W - 1L
1,221 SR
Queue Stats
1W - 2L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
ShellyCastle3
Cthulhu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigGroov
Hachiman
11
9 / 0 / 11
7,805
1,115
11,192
6,749
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Terra
Brorimir
Terra
10
3 / 2 / 17
6,863
980
2,817
8,063
5,461
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
8 / 2 / 9
7,252
1,036
5,386
4,916
1,870
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
5,290
756
2,921
5,428
1,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
1 / 8 / 2
5,211
744
1,459
7,963
2,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
9
2 / 7 / 1
6,148
878
4,411
9,615
5,309
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
20
Kills
3
4
Deaths
20
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BigGroov
Hachiman
9
0
11
14.5
W
Terra
Brorimir
Terra
3
2
17
5.75
L
0
5
2
0.2
W
8
2
9
6.25
L
1
8
2
0.25
L
Cthulhu
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,395
Damage
8,791
19,728
Taken
23,006
9,708
Mitigated
9,461
10,581
Healing
145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BigGroov
Hachiman
11,192
6,992
0
2,169
6,749
2,377
1,531
2,473
4,276
0
36,270
W
Terra
Brorimir
Terra
2,817
493
1,649
3,992
8,063
5,461
508
2,979
5,084
11,667
0
L
2,921
394
125
0
5,428
1,631
341
1,923
3,469
14,998
0
W
5,386
631
976
1,795
4,916
1,870
705
2,184
2,732
18,702
0
L
1,459
676
0
0
7,963
2,521
152
2,437
5,357
0
6,967
L
Cthulhu
4,411
335
0
20
9,615
5,309
224
3,471
5,915
13,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,920
Gold Earned
16,649
91
Minions Killed
50
0
Camps Cleared
0
424,669
Distance Traveled
361,084
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,805
1,115
48
7
0
138,894
2
W
Terra
6,863
980
17
2
0
163,361
2
L
Ra
5,290
756
24
3
0
115,429
0
W
Ra
7,252
1,036
26
4
0
122,414
0
L
Neith
5,211
744
7
1
0
119,054
0
L
Cthulhu
6,148
878
19
3
0
126,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role