Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Chroenlord
Ah Muzen Cab
Level 123
God Stats
6W - 3L
1,744 SR
Queue Stats
317W - 315L
1,462 Elo+
Party 2
Athena
Athena
PsychoMedic
Athena
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 187L
1,564 Elo+
Party 2
Zhong Kui
Zhong Kui
RHGMalfas
Zhong Kui
Level 106
God Stats
4W - 7L
1,409 SR
Queue Stats
309W - 377L
1,487 Elo+
Solo
Team Averages
Level 113
1,551 SR
1,504 Elo+

VS

Team Averages
Level 70
1,701 SR
1,538 Elo+
Cthulhu
Cthulhu
LaneJ2
Cthulhu
Level 49
God Stats
10W - 5L
1,775 SR
Queue Stats
71W - 70L
1,615 Elo+
Party 1
Tsukuyomi
Tsukuyomi
qwkjrhbvyu
Tsukuyomi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ragnarokgrey
Ra
Level 6
God Stats
0W - 1L
1,827 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chroenlord
Ah Muzen Cab
10
4 / 1 / 4
7,580
758
4,384
5,380
2,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
10
2 / 1 / 7
7,823
782
3,361
6,169
4,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
RHGMalfas
Zhong Kui
10
3 / 2 / 6
7,606
761
7,102
7,138
4,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LaneJ2
Cthulhu
10
1 / 1 / 3
7,236
724
4,267
6,771
3,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
qwkjrhbvyu
Tsukuyomi
10
3 / 0 / 1
7,222
722
5,550
5,544
2,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8
0 / 8 / 2
6,013
601
2,803
8,218
2,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
9
Kills
4
4
Deaths
9
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Chroenlord
Ah Muzen Cab
4
1
4
6
L
Cthulhu
LaneJ2
Cthulhu
1
1
3
2.5
W
Athena
2
1
7
5.5
W
Zhong Kui
RHGMalfas
Zhong Kui
3
2
6
3
L
Tsukuyomi
qwkjrhbvyu
Tsukuyomi
3
0
1
3.5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,847
Damage
12,620
18,687
Taken
20,533
11,385
Mitigated
8,973
5,258
Healing
3,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Chroenlord
Ah Muzen Cab
4,384
510
0
1,295
5,380
2,065
902
1,375
3,905
0
34,807
L
Cthulhu
LaneJ2
Cthulhu
4,267
363
143
1,116
6,771
3,340
0
4,110
2,515
18,331
0
W
Athena
3,361
1,118
0
840
6,169
4,865
157
3,289
2,705
6,709
0
W
Zhong Kui
RHGMalfas
Zhong Kui
7,102
271
0
3,123
7,138
4,455
318
2,492
4,471
30,005
0
L
Tsukuyomi
qwkjrhbvyu
Tsukuyomi
5,550
941
0
1,244
5,544
2,992
0
2,098
3,277
0
23,799
L
2,803
670
127
757
8,218
2,641
0
3,822
4,228
10,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,009
Gold Earned
20,471
128
Minions Killed
81
0
Camps Cleared
0
568,275
Distance Traveled
538,636
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,580
758
65
7
0
193,276
0
L
Cthulhu
7,236
724
34
3
0
196,731
0
W
Athena
7,823
782
5
1
0
206,741
0
W
Zhong Kui
7,606
761
58
6
0
168,258
2
L
Tsukuyomi
7,222
722
27
3
0
219,224
1
L
Ra
6,013
601
20
2
0
122,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role