Player Matchup

Medusa
Medusa
HunterPyro
Medusa
Level 27
God Stats
1W - 1L
1,333 SR
Queue Stats
135W - 147L
1,373 Elo+
Solo
Thor
Thor
SmurfJoyless
Thor
Level 19
God Stats
2W - 7L
1,500 SR
Queue Stats
42W - 46L
1,307 Elo+
Party 1
Guan Yu
Guan Yu
obama_killed_me
Guan Yu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 51L
1,374 Elo+
Party 1
Ares
Ares
quantumdemon
Ares
Level 25
God Stats
11W - 10L
1,594 SR
Queue Stats
43W - 27L
1,520 Elo+
Solo
Merlin
Merlin
tapasero
Merlin
Level 20
God Stats
41W - 23L
1,500 SR
Queue Stats
230W - 219L
1,659 Elo+
Solo
Team Averages
Level 22
1,485 SR
1,447 Elo+

VS

Team Averages
Level 21
1,574 SR
1,432 Elo+
Bellona
Bellona
FaZeyulyberto
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Hades
Hades
HoIyShadows
Hades
Level 28
God Stats
7W - 9L
1,777 SR
Queue Stats
58W - 47L
1,497 Elo+
Solo
Cupid
Cupid
Riders632
Cupid
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 126L
1,494 Elo+
Solo
Hel
Hel
RomyNard
Hel
Level 20
God Stats
1W - 1L
1,682 SR
Queue Stats
61W - 72L
1,312 Elo+
Solo
Neith
Neith
jsims7611
Neith
Level 22
God Stats
19W - 30L
1,412 SR
Queue Stats
33W - 49L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HunterPyro
Medusa
20
13 / 1 / 17
13,318
1,211
22,734
11,455
5,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 3 / 21
11,146
1,013
12,133
11,448
5,707
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 4 / 31
11,576
1,052
10,233
12,606
12,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
12 / 1 / 24
12,992
1,181
16,301
10,701
9,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
tapasero
Merlin
19
10 / 0 / 25
13,238
1,203
23,974
7,513
3,441
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
1 / 13 / 7
10,614
965
10,720
29,953
19,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
6 / 10 / 3
11,998
1,091
13,836
24,903
10,931
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Riders632
Cupid
14
0 / 5 / 0
8,757
796
1,143
9,410
3,305
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 13 / 6
10,550
959
8,081
17,677
10,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
jsims7611
Neith
16
1 / 6 / 6
10,060
915
11,631
13,415
5,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
31
45
Kills
9
9
Deaths
47
118
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
13
7
0.35
L
6
10
3
0.75
W
Medusa
HunterPyro
Medusa
13
1
17
21.5
L
Cupid
Riders632
Cupid
0
5
0
0
L
1
13
6
0.31
W
5
3
21
5.17
L
Neith
jsims7611
Neith
1
6
6
0.67
W
5
4
31
5.13
W
12
1
24
24
W
Merlin
tapasero
Merlin
10
0
25
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,375
Damage
45,411
53,723
Taken
95,358
36,197
Mitigated
48,745
8,100
Healing
8,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
10,720
2,853
0
1,227
29,953
19,016
0
13,083
16,870
0
37,196
L
13,836
1,167
979
2,389
24,903
10,931
0
10,591
14,312
39,649
0
W
Medusa
HunterPyro
Medusa
22,734
12,258
0
2,218
11,455
5,268
0
4,058
7,397
0
57,726
L
Cupid
Riders632
Cupid
1,143
187
770
581
9,410
3,305
0
4,204
5,206
0
4,542
L
8,081
1,900
1,593
819
17,677
10,473
0
6,512
11,165
22,060
0
W
12,133
4,296
0
0
11,448
5,707
0
5,553
5,895
0
20,903
L
Neith
jsims7611
Neith
11,631
5,402
0
73
13,415
5,020
0
5,885
7,530
0
30,838
W
10,233
1,759
2,645
1,974
12,606
12,512
0
5,910
6,696
0
19,547
W
16,301
663
0
405
10,701
9,269
0
3,636
7,065
21,999
0
W
Merlin
tapasero
Merlin
23,974
1,063
0
858
7,513
3,441
0
2,760
4,753
53,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,270
Gold Earned
51,979
198
Minions Killed
196
11
Camps Cleared
1
956,384
Distance Traveled
759,788
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,614
965
49
4
0
199,193
0
L
Hades
11,998
1,091
81
7
0
152,009
1
W
Medusa
13,318
1,211
83
8
7
189,394
2
L
Cupid
8,757
796
10
1
0
117,640
0
L
Hel
10,550
959
27
2
1
144,043
0
W
Thor
11,146
1,013
20
2
0
147,965
0
L
Neith
10,060
915
29
3
0
146,903
0
W
Guan Yu
11,576
1,052
19
2
2
180,651
0
W
Ares
12,992
1,181
7
1
1
222,635
0
W
Merlin
13,238
1,203
69
6
1
215,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role