Player Matchup

Bellona
Bellona
Aloxpy
Bellona
Level 18
God Stats
18W - 13L
1,571 SR
Queue Stats
43W - 37L
1,432 Elo+
Party 1
Heimdallr
Heimdallr
Ruclov
Heimdallr
Level 31
God Stats
5W - 15L
1,889 SR
Queue Stats
316W - 315L
1,412 Elo+
Party 1
Fenrir
Fenrir
vsclov
Fenrir
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
16W - 24L
1,169 Elo+
Party 1
Team Averages
Level 22
1,653 SR
1,338 Elo+

VS

Team Averages
Level 73
1,506 SR
1,461 Elo+
Anubis
Anubis
AquA-G7iTcH
Anubis
Level 103
God Stats
24W - 25L
1,618 SR
Queue Stats
116W - 167L
1,333 Elo+
Solo
Tyr
Tyr
Firebellybilly
Tyr
Level 87
God Stats
14W - 8L
1,302 SR
Queue Stats
584W - 592L
1,487 Elo+
Solo
Skadi
Skadi
Minrethous
Skadi
Level 29
God Stats
22W - 21L
1,599 SR
Queue Stats
36W - 33L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aloxpy
Bellona
13
6 / 5 / 6
10,361
797
11,482
22,863
17,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Ruclov
Heimdallr
13
3 / 8 / 8
9,474
729
9,121
18,391
7,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
vsclov
Fenrir
11
4 / 9 / 6
9,344
719
6,165
17,366
7,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
4 / 7 / 6
9,642
742
11,713
10,496
5,041
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 2 / 12
10,852
835
13,932
14,342
18,370
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Skadi
15
13 / 5 / 5
11,624
894
18,211
11,906
4,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
45
13
Kills
22
22
Deaths
14
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aloxpy
Bellona
6
5
6
1.8
W
Anubis
4
7
6
1
W
5
2
12
5.5
W
Skadi
13
5
5
3.1
L
Heimdallr
Ruclov
Heimdallr
3
8
8
0.88
L
Fenrir
vsclov
Fenrir
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,768
Damage
43,856
58,620
Taken
36,744
33,187
Mitigated
27,820
6,294
Healing
14,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aloxpy
Bellona
11,482
2,887
0
554
22,863
17,958
0
7,433
15,430
10,199
26,560
W
Anubis
11,713
1,110
204
2,326
10,496
5,041
872
1,015
9,481
43,035
0
W
13,932
1,943
886
7,083
14,342
18,370
980
1,829
12,513
23
33,279
W
Skadi
18,211
10,266
0
3,960
11,906
4,409
950
394
11,512
0
49,013
L
Heimdallr
Ruclov
Heimdallr
9,121
5,154
0
5,533
18,391
7,250
0
2,850
15,541
0
37,977
L
Fenrir
vsclov
Fenrir
6,165
1,615
0
207
17,366
7,979
0
1,473
15,893
0
11,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,179
Gold Earned
32,118
94
Minions Killed
142
0
Camps Cleared
0
643,425
Distance Traveled
757,131
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,361
797
37
3
0
245,630
0
W
Anubis
9,642
742
44
3
0
219,658
1
W
Tyr
10,852
835
47
4
0
288,327
3
W
Skadi
11,624
894
51
4
0
249,146
1
L
Heimdallr
9,474
729
48
4
0
191,001
0
L
Fenrir
9,344
719
9
1
0
206,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role