Player Matchup

Hel
Hel
GokuDripMan
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,354 Elo+
Party 1
Anhur
Anhur
Hyigie
Anhur
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 31L
1,227 Elo+
Solo
Ares
Ares
MopFq
Ares
Level 15
God Stats
7W - 8L
1,478 SR
Queue Stats
13W - 15L
1,340 Elo+
Party 1
Susano
Susano
NetRun
Susano
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,452 Elo+
Solo
Chaac
Chaac
XXXAFFER
Chaac
Level 29
God Stats
17W - 11L
1,583 SR
Queue Stats
123W - 179L
1,386 Elo+
Solo
Team Averages
Level 19
1,512 SR
1,352 Elo+

VS

Team Averages
Level 16
1,506 SR
1,512 Elo+
Danzaburou
Danzaburou
IIIMAZINOIII
Danzaburou
Level 27
God Stats
3W - 10L
1,294 SR
Queue Stats
96W - 98L
1,529 Elo+
Solo
Cerberus
Cerberus
LemonAndVinegar
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Janus
Janus
Leototle
Janus
Level 14
God Stats
7W - 7L
1,423 SR
Queue Stats
17W - 25L
1,297 Elo+
Solo
Ne Zha
Ne Zha
Naranuo
Ne Zha
Level 8
God Stats
1W - 0L
1,700 SR
Queue Stats
2W - 0L
1,748 Elo+
Solo
Bellona
Bellona
dima32
Bellona
Level 26
God Stats
32W - 21L
1,611 SR
Queue Stats
37W - 36L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 16 / 6
11,684
417
20,557
27,331
9,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Hyigie
Anhur
14
1 / 15 / 2
9,704
347
5,830
24,936
8,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
MopFq
Ares
15
1 / 8 / 10
10,861
388
8,118
30,534
27,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
NetRun
Susano
19
12 / 8 / 5
13,489
482
21,561
24,143
12,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
XXXAFFER
Chaac
20
7 / 6 / 6
14,294
511
17,434
33,810
38,623
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IIIMAZINOIII
Danzaburou
20
21 / 4 / 5
19,006
679
29,253
22,298
11,414
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
17
0 / 7 / 18
12,399
443
9,262
22,559
20,092
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Leototle
Janus
18
9 / 9 / 6
14,151
505
13,493
18,120
6,822
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
Naranuo
Ne Zha
19
4 / 6 / 10
13,508
482
11,039
18,654
7,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
dima32
Bellona
20
19 / 4 / 9
16,942
605
48,578
32,840
41,910
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
101
26
Kills
53
53
Deaths
30
29
Assists
48
Player
Kills
Deaths
Assists
KDA
L
5
16
6
0.5
L
Anhur
Hyigie
Anhur
1
15
2
0.13
W
Danzaburou
IIIMAZINOIII
Danzaburou
21
4
5
5.88
W
Cerberus
0
7
18
1.29
W
Janus
Leototle
Janus
9
9
6
1.33
L
Ares
MopFq
Ares
1
8
10
0.75
W
Ne Zha
Naranuo
Ne Zha
4
6
10
1.5
L
Susano
NetRun
Susano
12
8
5
1.81
L
Chaac
XXXAFFER
Chaac
7
6
6
1.67
W
Bellona
dima32
Bellona
19
4
9
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,500
Damage
111,625
140,754
Taken
114,471
97,555
Mitigated
87,718
33,708
Healing
33,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,557
2,057
6,559
7,272
27,331
9,817
0
8,913
18,418
75,880
0
L
Anhur
Hyigie
Anhur
5,830
2,806
0
1,601
24,936
8,432
832
370
24,566
0
56,461
W
Danzaburou
IIIMAZINOIII
Danzaburou
29,253
16,798
0
7,248
22,298
11,414
6,751
3,655
18,643
0
167,892
W
Cerberus
9,262
481
0
2,610
22,559
20,092
682
11,416
11,143
46,922
0
W
Janus
Leototle
Janus
13,493
1,070
0
407
18,120
6,822
816
8,059
10,061
54,193
0
L
Ares
MopFq
Ares
8,118
572
0
2,192
30,534
27,932
0
7,185
23,349
21,184
0
W
Ne Zha
Naranuo
Ne Zha
11,039
4,463
0
5,169
18,654
7,480
931
3,222
15,432
0
78,294
L
Susano
NetRun
Susano
21,561
5,886
0
4,826
24,143
12,751
0
2,600
21,543
0
78,069
L
Chaac
XXXAFFER
Chaac
17,434
3,564
0
11,258
33,810
38,623
0
4,088
29,722
0
86,816
W
Bellona
dima32
Bellona
48,578
24,691
0
17,796
32,840
41,910
2,462
7,896
24,944
401
142,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,032
Gold Earned
76,006
467
Minions Killed
657
0
Camps Cleared
0
2,275,275
Distance Traveled
2,395,983
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,684
417
83
3
0
441,892
1
L
Anhur
9,704
347
100
4
0
382,845
1
W
Danzaburou
19,006
679
189
7
0
460,348
2
W
Cerberus
12,399
443
65
2
0
460,994
0
W
Janus
14,151
505
92
3
0
435,865
0
L
Ares
10,861
388
21
1
0
491,169
1
W
Ne Zha
13,508
482
108
4
0
509,999
4
L
Susano
13,489
482
114
4
0
502,669
2
L
Chaac
14,294
511
149
5
0
456,700
0
W
Bellona
16,942
605
203
7
0
528,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role