Player Matchup

Nemesis
Nemesis
ArToRPol2
Nemesis
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,355 Elo+
Party 1
Ares
Ares
FFahz
Ares
Level 19
God Stats
14W - 7L
1,586 SR
Queue Stats
29W - 34L
1,376 Elo+
Party 1
Nu Wa
Nu Wa
GreatPipe
Nu Wa
Level 16
God Stats
11W - 10L
1,474 SR
Queue Stats
20W - 21L
1,380 Elo+
Party 1
Olorun
Olorun
Mojimamu
Olorun
Level 15
God Stats
5W - 5L
1,884 SR
Queue Stats
10W - 20L
1,354 Elo+
Party 1
Vulcan
Vulcan
SangeScofield
Vulcan
Level 15
God Stats
16W - 13L
1,551 SR
Queue Stats
20W - 19L
1,415 Elo+
Party 1
Team Averages
Level 15
1,599 SR
1,376 Elo+

VS

Team Averages
Level 21
1,336 SR
1,332 Elo+
Zeus
Zeus
FAZE_SHAWARMA_
Zeus
Level 21
God Stats
30W - 49L
1,270 SR
Queue Stats
102W - 148L
1,217 Elo+
Party 3
Odin
Odin
SpeedySoto
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 59L
1,512 Elo+
Party 2
Xbalanque
Xbalanque
Theakidragon
Xbalanque
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,202 Elo+
Party 3
Baron Samedi
Baron Samedi
bichismitebe
Baron Samedi
Level 13
God Stats
1W - 7L
1,245 SR
Queue Stats
16W - 23L
1,352 Elo+
Party 2
Thanatos
Thanatos
dandiest-drip
Thanatos
Level 54
God Stats
3W - 14L
1,166 SR
Queue Stats
349W - 433L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArToRPol2
Nemesis
20
6 / 9 / 27
13,230
1,103
15,778
19,207
9,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ares
FFahz
Ares
20
14 / 5 / 32
15,331
1,278
17,792
22,521
31,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
GreatPipe
Nu Wa
20
10 / 0 / 35
14,689
1,224
26,951
6,248
2,381
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
Mojimamu
Olorun
19
4 / 5 / 29
12,430
1,036
12,916
16,681
7,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
19 / 3 / 25
16,271
1,356
28,608
12,101
5,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

107

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 11 / 12
12,783
1,065
18,905
21,756
5,976
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
2 / 8 / 16
11,869
989
5,254
20,408
12,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
Theakidragon
Xbalanque
18
4 / 14 / 11
11,957
996
21,276
25,585
7,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
bichismitebe
Baron Samedi
19
9 / 13 / 10
14,362
1,197
16,375
27,307
8,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
dandiest-drip
Thanatos
18
2 / 7 / 12
11,936
995
7,756
16,878
7,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

201
Kill Participation
83
53
Kills
22
22
Deaths
53
148
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ArToRPol2
Nemesis
6
9
27
2.17
L
5
11
12
1
W
Ares
FFahz
Ares
14
5
32
6
W
Nu Wa
GreatPipe
Nu Wa
10
0
35
27.5
W
Olorun
Mojimamu
Olorun
4
5
29
3.7
W
19
3
25
10.5
L
2
8
16
1.25
L
Xbalanque
Theakidragon
Xbalanque
4
14
11
0.68
L
Baron Samedi
bichismitebe
Baron Samedi
9
13
10
1.08
L
Thanatos
dandiest-drip
Thanatos
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,045
Damage
69,566
76,758
Taken
111,934
56,487
Mitigated
42,129
10,434
Healing
13,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ArToRPol2
Nemesis
15,778
8,509
0
2,713
19,207
9,456
0
9,918
9,289
0
24,219
L
18,905
3,264
0
0
21,756
5,976
0
16,690
5,066
48,897
0
W
Ares
FFahz
Ares
17,792
1,730
0
0
22,521
31,736
0
9,444
13,077
37,538
0
W
Nu Wa
GreatPipe
Nu Wa
26,951
6,855
112
1,843
6,248
2,381
0
2,953
3,295
52,606
0
W
Olorun
Mojimamu
Olorun
12,916
6,352
978
3,391
16,681
7,633
0
7,940
8,741
31,293
0
W
28,608
7,746
98
1,299
12,101
5,281
0
5,025
7,076
53,161
0
L
5,254
1,789
878
487
20,408
12,667
0
16,031
4,377
0
23,277
L
Xbalanque
Theakidragon
Xbalanque
21,276
15,633
318
2,283
25,585
7,615
0
21,690
3,895
0
55,611
L
Baron Samedi
bichismitebe
Baron Samedi
16,375
2,712
1,292
2,094
27,307
8,674
0
19,876
7,431
45,660
0
L
Thanatos
dandiest-drip
Thanatos
7,756
3,025
811
5,798
16,878
7,197
0
11,980
4,898
0
40,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,951
Gold Earned
62,907
221
Minions Killed
267
3
Camps Cleared
4
1,054,350
Distance Traveled
951,947
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,230
1,103
16
1
1
206,625
1
L
Zeus
12,783
1,065
72
6
0
162,487
3
W
Ares
15,331
1,278
28
2
0
209,763
0
W
Nu Wa
14,689
1,224
47
4
2
216,137
0
W
Olorun
12,430
1,036
43
4
0
198,156
0
W
Vulcan
16,271
1,356
87
7
0
223,669
0
L
Odin
11,869
989
35
3
1
186,521
2
L
Xbalanque
11,957
996
39
3
0
217,176
1
L
Baron Samedi
14,362
1,197
62
5
0
174,761
0
L
Thanatos
11,936
995
59
5
3
211,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role