Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Adrenaltub
Apollo
Level 126
God Stats
1W - 1L
1,619 SR
Queue Stats
152W - 108L
1,594 Elo+
Party 3
Sobek
Sobek
ImOnlyLucky
Sobek
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 71L
1,552 Elo+
Party 1
Chronos
Chronos
Knrosh
Chronos
Level 88
God Stats
1W - 1L
1,352 SR
Queue Stats
330W - 247L
1,659 Elo+
Party 3
Cabrakan
Cabrakan
Trovia
Cabrakan
Level 88
God Stats
44W - 33L
1,508 SR
Queue Stats
244W - 233L
1,459 Elo+
Solo
Team Averages
Level 104
1,496 SR
1,553 Elo+

VS

Team Averages
Level 119
1,562 SR
1,528 Elo+
Danzaburou
Danzaburou
AA_SH_
Danzaburou
Level 66
God Stats
4W - 2L
1,583 SR
Queue Stats
98W - 93L
1,483 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Brumak740
Tsukuyomi
Level 68
God Stats
1W - 1L
1,697 SR
Queue Stats
12W - 8L
1,562 Elo+
Party 2
Kuzenbo
Kuzenbo
DistantCrayon21
Kuzenbo
Level 151
God Stats
0W - 6L
1,240 SR
Queue Stats
85W - 69L
1,578 Elo+
Party 2
Thor
Thor
Ignífugo
Thor
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 125L
1,513 Elo+
Party 2
Aphrodite
Aphrodite
XLTCooper
Aphrodite
Level 157
God Stats
4W - 5L
1,789 SR
Queue Stats
64W - 55L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
6 / 1 / 7
9,648
603
11,623
12,150
9,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
Adrenaltub
Apollo
13
6 / 1 / 3
8,561
535
7,404
7,470
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
2 / 5 / 6
7,077
442
3,437
11,697
9,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos
Knrosh
Chronos
14
4 / 2 / 7
8,985
562
9,052
10,708
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
Trovia
Cabrakan
16
11 / 0 / 9
10,031
627
11,289
7,944
5,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AA_SH_
Danzaburou
12
3 / 3 / 2
7,532
471
5,607
9,371
3,242
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Brumak740
Tsukuyomi
11
1 / 7 / 2
6,918
432
6,166
12,049
4,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 5 / 5
6,516
407
6,901
10,628
6,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
12
2 / 7 / 2
7,536
471
5,715
12,903
4,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
XLTCooper
Aphrodite
12
1 / 7 / 2
7,106
444
5,549
12,274
4,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
29
Kills
9
9
Deaths
29
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
6
1
7
9.5
L
Danzaburou
AA_SH_
Danzaburou
3
3
2
1.33
W
Apollo
Adrenaltub
Apollo
6
1
3
7.5
L
Tsukuyomi
Brumak740
Tsukuyomi
1
7
2
0.29
L
2
5
5
0.9
L
Thor
2
7
2
0.43
W
2
5
6
1
W
Chronos
Knrosh
Chronos
4
2
7
3.75
W
Cabrakan
Trovia
Cabrakan
11
0
9
15.5
L
Aphrodite
XLTCooper
Aphrodite
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,805
Damage
29,938
49,969
Taken
57,225
31,035
Mitigated
23,938
17,942
Healing
14,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
11,623
1,547
0
5,279
12,150
9,595
0
988
11,162
0
59,521
L
Danzaburou
AA_SH_
Danzaburou
5,607
1,748
0
2,555
9,371
3,242
456
4,766
4,605
0
47,582
W
Apollo
Adrenaltub
Apollo
7,404
4,915
0
2,976
7,470
2,470
2,667
2,842
4,522
0
42,737
L
Tsukuyomi
Brumak740
Tsukuyomi
6,166
1,404
0
1,618
12,049
4,777
0
2,121
9,570
0
34,754
L
6,901
2,371
342
1,268
10,628
6,600
0
5,785
4,821
17,325
0
L
Thor
5,715
1,684
0
2,706
12,903
4,386
0
4,539
8,189
0
35,335
W
3,437
468
0
3,520
11,697
9,254
196
2,299
9,315
17,188
0
W
Chronos
Knrosh
Chronos
9,052
4,090
0
5,500
10,708
3,778
1,680
3,476
7,103
57,347
0
W
Cabrakan
Trovia
Cabrakan
11,289
1,000
0
667
7,944
5,938
0
2,426
5,417
60,264
0
L
Aphrodite
XLTCooper
Aphrodite
5,549
740
1,053
4,674
12,274
4,933
0
6,567
5,657
39,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,302
Gold Earned
35,608
422
Minions Killed
336
0
Camps Cleared
0
1,483,913
Distance Traveled
1,422,083
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,648
603
101
6
0
326,869
2
L
Danzaburou
7,532
471
91
6
0
281,688
1
W
Apollo
8,561
535
87
5
0
304,971
1
L
Tsukuyomi
6,918
432
77
5
0
275,665
3
L
Kuzenbo
6,516
407
20
1
0
315,600
4
L
Thor
7,536
471
67
4
0
282,986
2
W
Sobek
7,077
442
22
1
0
263,344
1
W
Chronos
8,985
562
104
7
0
280,167
2
W
Cabrakan
10,031
627
108
7
0
308,562
5
L
Aphrodite
7,106
444
81
5
0
266,144
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role