Player Matchup

Anubis
Anubis
LivingTurd
Anubis
Level 25
God Stats
0W - 2L
1,417 SR
Queue Stats
3W - 5L
1,429 Elo+
Party 2
Jormungandr
Jormungandr
Meggers2491
Jormungandr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
YOYODODO
Chaac
Level 22
God Stats
0W - 2L
1,329 SR
Queue Stats
32W - 40L
1,427 Elo+
Solo
Team Averages
Level 25
1,415 SR
1,452 Elo+

VS

Team Averages
Level 18
1,488 SR
1,428 Elo+
Bellona
Bellona
Flexiboii684
Bellona
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 65L
1,390 Elo+
Solo
Anhur
Anhur
WuhanBat7318
Anhur
Level 20
God Stats
52W - 49L
1,395 SR
Queue Stats
150W - 142L
1,425 Elo+
Party 1
Zeus
Zeus
Yung Yanzo
Zeus
Level 26
God Stats
39W - 20L
1,568 SR
Queue Stats
187W - 170L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LivingTurd
Anubis
14
3 / 5 / 1
10,902
641
9,478
13,156
6,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Meggers2491
Jormungandr
11
0 / 7 / 3
9,384
552
4,615
13,756
10,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chaac
YOYODODO
Chaac
13
1 / 3 / 2
9,647
567
10,465
16,607
12,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Flexiboii684
Bellona
15
2 / 3 / 9
11,353
668
6,766
19,002
10,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 1 / 13
11,017
648
3,604
8,845
2,886
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
12 / 1 / 3
13,144
773
27,837
10,735
3,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
15
15
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
Flexiboii684
Bellona
2
3
9
2.17
L
Anubis
LivingTurd
Anubis
3
5
1
0.7
L
Jormungandr
Meggers2491
Jormungandr
0
7
3
0.21
W
1
1
13
7.5
L
Chaac
YOYODODO
Chaac
1
3
2
0.67
W
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,558
Damage
38,207
43,519
Taken
38,582
28,384
Mitigated
16,425
7,814
Healing
17,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Flexiboii684
Bellona
6,766
2,850
0
6,336
19,002
10,144
1,072
7,142
11,860
0
61,841
L
Anubis
LivingTurd
Anubis
9,478
296
0
3,639
13,156
6,122
180
9,038
4,118
66,266
0
L
Jormungandr
Meggers2491
Jormungandr
4,615
1,750
0
118
13,756
10,171
0
9,323
4,433
22,447
0
W
3,604
1,755
1,164
2,948
8,845
2,886
566
2,859
5,986
0
23,924
L
Chaac
YOYODODO
Chaac
10,465
1,378
0
4,057
16,607
12,091
0
9,525
7,082
0
30,047
W
27,837
3,723
1,294
5,595
10,735
3,395
734
4,299
6,436
91,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,933
Gold Earned
35,514
182
Minions Killed
221
0
Camps Cleared
0
838,557
Distance Traveled
879,949
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,353
668
82
5
0
322,620
1
L
Anubis
10,902
641
106
6
0
254,434
0
L
Jormungandr
9,384
552
42
2
0
269,741
0
W
Anhur
11,017
648
46
3
0
277,824
1
L
Chaac
9,647
567
34
2
0
314,382
2
W
Zeus
13,144
773
93
5
0
279,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role