Player Matchup

Ravana
Ravana
DARKAKUMA777448
Ravana
Level 83
God Stats
55W - 133L
1,224 SR
Queue Stats
561W - 1,066L
1,305 Elo+
Party 2
Agni
Agni
Shadow King8171
Agni
Level 29
God Stats
7W - 49L
1,164 SR
Queue Stats
146W - 484L
1,031 Elo+
Party 2
Ymir
Ymir
XL CyaChamp
Ymir
Level 27
God Stats
9W - 9L
1,730 SR
Queue Stats
17W - 20L
1,573 Elo+
Party 3
Anubis
Anubis
finerplacebo4
Anubis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
gangstarr420
Ah Muzen Cab
Level 68
God Stats
89W - 106L
1,509 SR
Queue Stats
129W - 156L
1,426 Elo+
Party 3
Team Averages
Level 58
1,425 SR
1,367 Elo+

VS

Team Averages
Level 70
1,539 SR
1,419 Elo+
Kuzenbo
Kuzenbo
AEEAE
Kuzenbo
Level 22
God Stats
5W - 5L
1,613 SR
Queue Stats
10W - 18L
1,357 Elo+
Party 1
Medusa
Medusa
NickOnPoint
Medusa
Level 23
God Stats
1W - 0L
1,714 SR
Queue Stats
16W - 16L
1,420 Elo+
Party 1
Arachne
Arachne
Reaperrman89
Arachne
Level 103
God Stats
34W - 28L
1,390 SR
Queue Stats
229W - 236L
1,442 Elo+
Solo
Cu Chulainn
Cu Chulainn
TYRECE007
Cu Chulainn
Level 97
God Stats
2W - 2L
1,594 SR
Queue Stats
22W - 31L
1,439 Elo+
Party 1
Sol
Sol
l WolfMother l
Sol
Level 106
God Stats
3W - 3L
1,385 SR
Queue Stats
5W - 10L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 13 / 0
10,136
483
6,845
17,690
7,265
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 10 / 2
8,210
391
686
10,216
3,175
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 7 / 4
7,544
359
3,326
15,634
10,358
Shoes

Shoes

+6%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

2
0 / 0 / 0
4,043
193
0
155
18
Ah Muzen Cab
gangstarr420
Ah Muzen Cab
14
3 / 9 / 2
9,565
455
11,207
21,205
7,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AEEAE
Kuzenbo
13
1 / 5 / 15
10,081
480
4,116
12,892
13,273
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
17
13 / 3 / 9
12,939
616
17,495
13,767
5,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
Reaperrman89
Arachne
19
6 / 1 / 9
13,077
623
6,003
11,947
5,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
TYRECE007
Cu Chulainn
19
14 / 0 / 9
13,958
665
17,037
22,835
17,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 0 / 14
13,160
627
5,709
6,310
2,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
93
6
Kills
37
39
Deaths
9
8
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AEEAE
Kuzenbo
1
5
15
1.7
L
3
13
0
0.23
W
Medusa
13
3
9
5.83
W
Arachne
Reaperrman89
Arachne
6
1
9
10.5
L
0
10
2
0.1
W
Cu Chulainn
TYRECE007
Cu Chulainn
14
0
9
18.5
L
0
7
4
0.29
L
0
0
0
0
L
Ah Muzen Cab
gangstarr420
Ah Muzen Cab
3
9
2
0.44
W
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,064
Damage
50,360
64,900
Taken
67,751
28,344
Mitigated
43,735
6,393
Healing
26,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AEEAE
Kuzenbo
4,116
1,086
0
1,041
12,892
13,273
545
2,366
10,526
21,305
0
L
6,845
2,142
0
1,430
17,690
7,265
1,092
2,896
14,671
30
43,787
W
Medusa
17,495
11,253
885
5,557
13,767
5,646
6,309
1,514
12,253
0
67,954
W
Arachne
Reaperrman89
Arachne
6,003
5,016
0
3,388
11,947
5,652
3,759
2,034
9,457
0
87,224
L
686
213
0
0
10,216
3,175
252
1,007
9,134
34,467
0
W
Cu Chulainn
TYRECE007
Cu Chulainn
17,037
4,930
0
10,742
22,835
17,061
935
2,177
20,658
0
91,427
L
3,326
646
0
0
15,634
10,358
0
3,384
12,131
14,268
0
L
0
0
0
0
155
18
0
0
155
0
0
L
Ah Muzen Cab
gangstarr420
Ah Muzen Cab
11,207
3,808
0
4,963
21,205
7,528
966
2,538
18,417
0
74,681
W
5,709
1,214
1,187
4,060
6,310
2,103
5,253
469
5,841
48,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,498
Gold Earned
63,215
281
Minions Killed
498
0
Camps Cleared
0
1,216,178
Distance Traveled
2,032,426
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,081
480
35
2
0
414,109
0
L
Ravana
10,136
483
82
4
0
290,003
0
W
Medusa
12,939
616
97
5
0
339,019
0
W
Arachne
13,077
623
154
7
0
433,453
6
L
Agni
8,210
391
61
3
0
293,102
2
W
Cu Chulainn
13,958
665
125
6
0
438,910
0
L
Ymir
7,544
359
19
1
0
309,010
1
L
Anubis
4,043
193
0
0
0
0
0
L
Ah Muzen Cab
9,565
455
119
6
0
324,063
0
W
Sol
13,160
627
87
4
0
406,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role