Player Matchup

Artio
Artio
Gold II
DrachoXTB
Artio
Gold II
Level 125
God Stats
42W - 37L
1,683 SR
Queue Stats
105W - 95L
1,645 MMR
Party 1
Chaac
Chaac
Bronze III
GoCrazy227
Chaac
Bronze III
Level 93
God Stats
1W - 0L
1,718 SR
Queue Stats
16W - 26L
1,500 MMR
Solo
Artemis
Artemis
Gold II
TaiisukeTB
Artemis
Gold II
Level 151
God Stats
8W - 2L
1,500 SR
Queue Stats
149W - 143L
1,753 MMR
Party 1
Discordia
Discordia
Diamond IV
Ymirza
Discordia
Diamond IV
Level 149
God Stats
19W - 15L
1,659 SR
Queue Stats
204W - 192L
2,051 MMR
Solo
Loki
Loki
Platinum V
mooboojooboo8
Loki
Platinum V
Level 48
God Stats
7W - 10L
1,908 SR
Queue Stats
708W - 706L
1,805 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,694 SR
1,751 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 108
1,713 SR
1,743 MMR
Hades
Hades
Silver I
DocRokka
Hades
Silver I
Level 46
God Stats
5W - 1L
2,035 SR
Queue Stats
21W - 26L
1,481 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
MomSexer12
Erlang Shen
Diamond III
Level 147
God Stats
33W - 25L
1,775 SR
Queue Stats
498W - 446L
2,341 MMR
Solo
Bellona
Bellona
Bronze III
Pachitaa
Bellona
Bronze III
Level 69
God Stats
0W - 1L
1,368 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
Uphigh
Kumbhakarna
Gold III
Level 160
God Stats
4W - 6L
1,473 SR
Queue Stats
431W - 432L
1,424 MMR
Solo
Anhur
Anhur
Platinum III
hidoken
Anhur
Platinum III
Level 120
God Stats
20W - 9L
1,916 SR
Queue Stats
229W - 213L
1,970 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DrachoXTB
Artio
19
6 / 3 / 17
13,704
571
11,578
26,718
29,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
19
2 / 0 / 11
12,931
539
4,957
12,123
11,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
TaiisukeTB
Artemis
20
6 / 4 / 9
14,595
608
20,424
20,890
8,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Ymirza
Discordia
20
6 / 3 / 14
13,906
579
26,930
11,958
4,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
12 / 3 / 8
14,486
604
14,581
15,963
6,194
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
SetAthenaTsukuyomiGuan YuTiamat

VS

Bans
ApolloDanzaburouJanusCupidAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DocRokka
Hades
17
1 / 10 / 3
11,490
479
12,401
23,648
13,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
MomSexer12
Erlang Shen
19
4 / 5 / 2
11,838
493
12,188
21,058
11,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Pachitaa
Bellona
16
2 / 7 / 2
10,618
442
5,356
18,152
11,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
Uphigh
Kumbhakarna
15
1 / 3 / 7
10,772
449
3,760
19,397
16,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
hidoken
Anhur
20
5 / 7 / 2
12,720
530
19,470
20,824
7,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
29
32
Kills
13
13
Deaths
32
59
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hades
DocRokka
Hades
1
10
3
0.25
W
Artio
DrachoXTB
Artio
6
3
17
4.83
W
Chaac
2
0
11
7.5
L
Erlang Shen
MomSexer12
Erlang Shen
4
5
2
1
L
Bellona
Pachitaa
Bellona
2
7
2
0.43
W
Artemis
TaiisukeTB
Artemis
6
4
9
2.63
L
Kumbhakarna
Uphigh
Kumbhakarna
1
3
7
1.5
W
Discordia
Ymirza
Discordia
6
3
14
4.33
L
Anhur
hidoken
Anhur
5
7
2
0.86
W
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,470
Damage
53,175
87,652
Taken
103,079
59,943
Mitigated
60,669
43,850
Healing
21,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
DocRokka
Hades
12,401
1,270
582
6,551
23,648
13,817
84
10,470
13,178
82,359
0
W
Artio
DrachoXTB
Artio
11,578
335
1,196
12,840
26,718
29,571
614
5,193
21,525
32,406
0
W
Chaac
4,957
994
0
6,690
12,123
11,694
3,353
1,179
10,944
0
68,615
L
Erlang Shen
MomSexer12
Erlang Shen
12,188
6,158
0
2,371
21,058
11,318
0
9,274
11,784
0
108,357
L
Bellona
Pachitaa
Bellona
5,356
680
0
3,840
18,152
11,671
224
6,914
11,238
0
52,585
W
Artemis
TaiisukeTB
Artemis
20,424
11,786
0
12,483
20,890
8,085
7,089
2,863
18,027
0
133,041
L
Kumbhakarna
Uphigh
Kumbhakarna
3,760
224
0
3,781
19,397
16,469
0
7,547
11,850
27,630
0
W
Discordia
Ymirza
Discordia
26,930
2,673
426
4,174
11,958
4,399
2,319
2,959
8,999
105,416
0
L
Anhur
hidoken
Anhur
19,470
9,873
0
4,299
20,824
7,394
0
4,303
16,521
0
101,370
W
14,581
4,844
0
6,041
15,963
6,194
0
4,455
11,508
0
93,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,622
Gold Earned
57,438
621
Minions Killed
591
0
Camps Cleared
0
2,300,981
Distance Traveled
2,152,014
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,490
479
163
7
0
373,868
3
W
Artio
13,704
571
28
1
0
490,300
9
W
Chaac
12,931
539
142
6
0
491,158
4
L
Erlang Shen
11,838
493
157
7
0
492,940
2
L
Bellona
10,618
442
86
4
0
411,427
0
W
Artemis
14,595
608
160
7
0
386,347
2
L
Kumbhakarna
10,772
449
27
1
0
465,970
11
W
Discordia
13,906
579
165
7
0
440,680
8
L
Anhur
12,720
530
158
7
0
407,809
0
W
Loki
14,486
604
126
5
0
492,496
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role