Player Matchup

Achilles
Achilles
AngeredSpace
Achilles
Level 116
God Stats
3W - 3L
1,695 SR
Queue Stats
34W - 28L
1,718 Elo+
Solo
Skadi
Skadi
Iiekokoro
Skadi
Level 114
God Stats
21W - 14L
1,574 SR
Queue Stats
399W - 436L
1,389 Elo+
Party 1
Janus
Janus
Shufle-Rin
Janus
Level 141
God Stats
7W - 8L
1,880 SR
Queue Stats
395W - 430L
1,505 Elo+
Party 1
Team Averages
Level 124
1,716 SR
1,537 Elo+

VS

Team Averages
Level 66
1,521 SR
1,533 Elo+
Cthulhu
Cthulhu
Cano0726
Cthulhu
Level 57
God Stats
2W - 0L
1,678 SR
Queue Stats
614W - 560L
1,518 Elo+
Party 2
Scylla
Scylla
RickRickSanchez
Scylla
Level 15
God Stats
5W - 2L
1,385 SR
Queue Stats
25W - 17L
1,581 Elo+
Solo
Tsukuyomi
Tsukuyomi
TiagooRs
Tsukuyomi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AngeredSpace
Achilles
12
3 / 5 / 0
9,651
603
9,678
15,812
10,456
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
Iiekokoro
Skadi
13
2 / 4 / 1
9,763
610
8,700
9,151
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
14
0 / 3 / 5
10,003
625
9,523
9,204
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cano0726
Cthulhu
14
1 / 2 / 10
9,919
620
6,044
12,726
14,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
6 / 1 / 5
10,988
687
10,983
8,067
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
TiagooRs
Tsukuyomi
14
5 / 2 / 7
10,718
670
11,713
13,052
5,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
12
12
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
AngeredSpace
Achilles
3
5
0
0.6
W
Cthulhu
Cano0726
Cthulhu
1
2
10
3
L
Skadi
Iiekokoro
Skadi
2
4
1
0.63
W
6
1
5
8.5
L
Janus
0
3
5
0.83
W
Tsukuyomi
TiagooRs
Tsukuyomi
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,901
Damage
28,740
34,167
Taken
33,845
16,342
Mitigated
23,167
6,092
Healing
7,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AngeredSpace
Achilles
9,678
2,526
0
1,234
15,812
10,456
0
8,305
7,157
0
27,500
W
Cthulhu
Cano0726
Cthulhu
6,044
246
467
481
12,726
14,589
0
4,328
8,103
27,268
0
L
Skadi
Iiekokoro
Skadi
8,700
2,962
159
1,531
9,151
3,162
228
4,573
4,388
0
29,551
W
10,983
340
0
2,683
8,067
3,057
528
2,430
5,525
56,614
0
L
Janus
9,523
285
0
3,168
9,204
2,724
0
3,497
5,557
62,738
0
W
Tsukuyomi
TiagooRs
Tsukuyomi
11,713
2,446
0
4,121
13,052
5,521
0
2,278
10,650
0
42,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,417
Gold Earned
31,625
186
Minions Killed
188
0
Camps Cleared
0
867,114
Distance Traveled
931,190
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,651
603
37
2
0
289,310
3
W
Cthulhu
9,919
620
37
2
0
295,475
3
L
Skadi
9,763
610
41
3
0
287,669
5
W
Scylla
10,988
687
116
7
0
310,336
3
L
Janus
10,003
625
108
7
0
290,135
3
W
Tsukuyomi
10,718
670
35
2
0
325,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role