Player Matchup

Hades
Hades
Platinum IV
Hedelkan
Hades
Platinum IV
Level 128
God Stats
112W - 96L
1,633 SR
Queue Stats
288W - 348L
1,821 MMR
Solo
Ullr
Ullr
Gold V
ReconArcher
Ullr
Gold V
Level 91
God Stats
0W - 3L
1,567 SR
Queue Stats
4W - 4L
1,702 MMR
Party 1
Geb
Geb
Gold V
xGodGivenEnergy
Geb
Gold V
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,683 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 93
1,567 SR
1,735 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 71
1,635 SR
2,132 MMR
Cabrakan
Cabrakan
Masters
DoYouEvenBurnBro
Cabrakan
Masters
Level 60
God Stats
3W - 1L
1,824 SR
Queue Stats
383W - 170L
2,512 MMR
Party 2
Tiamat
Tiamat
Gold I
Rhaqq
Tiamat
Gold I
Level 68
God Stats
35W - 42L
1,504 SR
Queue Stats
158W - 188L
1,652 MMR
Solo
Chaac
Chaac
Diamond II
VoidPainInfinity
Chaac
Diamond II
Level 86
God Stats
4W - 4L
1,578 SR
Queue Stats
97W - 102L
2,231 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Hedelkan
Hades
10
0 / 4 / 2
7,228
556
6,846
10,836
5,366
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 4 / 0
7,564
582
4,973
7,600
2,866
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 4 / 2
6,901
531
3,414
12,315
9,076
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
CthulhuSetSobekScyllaKumbhakarna

VS

Bans
AphroditeDanzaburouAthenaAnubisGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 6
8,768
674
4,335
9,322
7,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
Rhaqq
Tiamat
13
5 / 0 / 4
9,943
765
7,894
6,926
6,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 0 / 6
9,741
749
14,026
11,127
11,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
12
12
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
L
Hades
Hedelkan
Hades
0
4
2
0.25
L
2
4
0
0.5
W
Tiamat
Rhaqq
Tiamat
5
0
4
7
W
6
0
6
9
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,233
Damage
26,255
30,751
Taken
27,375
17,308
Mitigated
25,146
5,930
Healing
10,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,335
593
0
1,523
9,322
7,810
125
4,186
5,136
15,575
0
L
Hades
Hedelkan
Hades
6,846
984
138
4,291
10,836
5,366
0
4,850
5,790
35,377
0
L
4,973
1,330
0
42
7,600
2,866
0
2,217
5,283
0
25,441
W
Tiamat
Rhaqq
Tiamat
7,894
665
88
3,150
6,926
6,254
1,096
2,500
4,426
39,619
0
W
14,026
2,696
0
6,035
11,127
11,082
459
3,813
7,314
0
51,007
L
3,414
712
645
814
12,315
9,076
0
5,198
6,882
8,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,693
Gold Earned
28,452
122
Minions Killed
146
0
Camps Cleared
0
646,537
Distance Traveled
688,952
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,768
674
26
2
0
208,051
4
L
Hades
7,228
556
65
5
0
212,146
4
L
Ullr
7,564
582
49
4
0
219,916
0
W
Tiamat
9,943
765
64
5
0
227,248
1
W
Chaac
9,741
749
56
4
0
253,653
3
L
Geb
6,901
531
8
1
0
214,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role