Player Matchup

Kukulkan
Kukulkan
DjThickWiener
Kukulkan
Level 29
God Stats
24W - 30L
1,482 SR
Queue Stats
219W - 247L
1,384 Elo+
Solo
Ganesha
Ganesha
Eusillia
Ganesha
Level 29
God Stats
11W - 7L
1,708 SR
Queue Stats
136W - 132L
1,496 Elo+
Solo
Athena
Athena
ReKTgod
Athena
Level 29
God Stats
2W - 0L
1,669 SR
Queue Stats
76W - 62L
1,490 Elo+
Party 2
Thanatos
Thanatos
YOURGUTC
Thanatos
Level 17
God Stats
29W - 31L
1,596 SR
Queue Stats
128W - 134L
1,496 Elo+
Solo
Scylla
Scylla
iStreakiing
Scylla
Level 23
God Stats
24W - 16L
1,609 SR
Queue Stats
95W - 96L
1,484 Elo+
Party 2
Team Averages
Level 25
1,613 SR
1,470 Elo+

VS

Team Averages
Level 23
1,557 SR
1,432 Elo+
Set
Set
Bo234g
Set
Level 20
God Stats
3W - 3L
1,480 SR
Queue Stats
56W - 64L
1,455 Elo+
Party 1
Neith
Neith
Draco-knight_f
Neith
Level 29
God Stats
3W - 4L
1,373 SR
Queue Stats
268W - 325L
1,356 Elo+
Solo
Vulcan
Vulcan
IvegaK
Vulcan
Level 25
God Stats
8W - 5L
1,641 SR
Queue Stats
90W - 93L
1,443 Elo+
Party 1
Ra
Ra
SocialKira
Ra
Level 25
God Stats
0W - 1L
1,783 SR
Queue Stats
7W - 5L
1,467 Elo+
Solo
Geb
Geb
god456312
Geb
Level 16
God Stats
3W - 2L
1,506 SR
Queue Stats
35W - 26L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DjThickWiener
Kukulkan
14
12 / 3 / 2
9,827
517
10,998
7,216
2,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Eusillia
Ganesha
15
1 / 3 / 11
9,861
519
11,158
15,209
13,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Athena
ReKTgod
Athena
15
2 / 3 / 6
9,118
480
8,956
16,423
8,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
YOURGUTC
Thanatos
16
5 / 4 / 3
9,896
521
8,965
17,387
7,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
15
2 / 5 / 0
8,672
456
8,395
9,745
3,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Bo234g
Set
14
3 / 4 / 4
9,001
474
7,788
14,508
4,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 4 / 4
9,068
477
8,342
14,467
4,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
IvegaK
Vulcan
16
5 / 4 / 1
9,974
525
17,298
10,155
4,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 3 / 4
9,531
502
8,035
10,313
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 7 / 7
8,805
463
4,286
13,359
5,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
38
22
Kills
18
18
Deaths
22
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Set
Bo234g
Set
3
4
4
1.25
W
Kukulkan
DjThickWiener
Kukulkan
12
3
2
4.33
L
5
4
4
1.75
W
Ganesha
Eusillia
Ganesha
1
3
11
2.17
L
Vulcan
IvegaK
Vulcan
5
4
1
1.38
W
Athena
ReKTgod
Athena
2
3
6
1.67
L
4
3
4
2
W
Thanatos
YOURGUTC
Thanatos
5
4
3
1.63
L
1
7
7
0.64
W
Scylla
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,472
Damage
45,749
65,980
Taken
62,802
35,540
Mitigated
21,177
23,296
Healing
13,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
Bo234g
Set
7,788
3,259
0
3,050
14,508
4,473
0
7,028
7,429
0
47,698
W
Kukulkan
DjThickWiener
Kukulkan
10,998
1,575
123
1,385
7,216
2,359
914
2,046
5,054
45,219
0
L
8,342
3,470
0
5,723
14,467
4,250
741
10,095
4,132
0
39,255
W
Ganesha
Eusillia
Ganesha
11,158
1,119
0
4,091
15,209
13,170
602
5,307
9,658
35,982
0
L
Vulcan
IvegaK
Vulcan
17,298
7,281
0
1,355
10,155
4,354
0
5,115
5,040
58,633
0
W
Athena
ReKTgod
Athena
8,956
1,740
0
1,809
16,423
8,733
53
10,143
6,274
39,432
0
L
8,035
515
66
2,206
10,313
2,745
631
5,947
4,168
56,584
0
W
Thanatos
YOURGUTC
Thanatos
8,965
957
649
14,626
17,387
7,698
729
8,064
9,207
0
72,844
L
4,286
503
0
878
13,359
5,355
357
10,768
2,526
22,848
0
W
Scylla
8,395
511
0
613
9,745
3,580
168
3,339
6,168
51,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,374
Gold Earned
46,379
406
Minions Killed
387
0
Camps Cleared
0
1,616,587
Distance Traveled
1,724,384
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,001
474
76
4
0
360,326
0
W
Kukulkan
9,827
517
103
5
0
241,288
0
L
Neith
9,068
477
69
4
0
316,515
3
W
Ganesha
9,861
519
13
1
0
316,290
3
L
Vulcan
9,974
525
111
6
0
349,951
2
W
Athena
9,118
480
63
3
0
413,976
0
L
Ra
9,531
502
111
6
0
347,847
4
W
Thanatos
9,896
521
129
7
0
349,220
2
L
Geb
8,805
463
20
1
0
349,745
0
W
Scylla
8,672
456
98
5
0
295,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role