Player Matchup

Poseidon
Poseidon
Silver I
FerTheFox
Poseidon
Silver I
Level 47
God Stats
2W - 0L
1,833 SR
Queue Stats
63W - 64L
1,257 MMR
Solo
Guan Yu
Guan Yu
Gold V
Magalemusic
Guan Yu
Gold V
Level 95
God Stats
15W - 9L
1,709 SR
Queue Stats
332W - 334L
1,276 MMR
Solo
Cupid
Cupid
Silver I
PathtoLlama
Cupid
Silver I
Level 87
God Stats
36W - 31L
1,541 SR
Queue Stats
95W - 97L
1,249 MMR
Solo
Fenrir
Fenrir
Silver IV
ThePezzyYesMan
Fenrir
Silver IV
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,329 MMR
Solo
Loki
Loki
Silver I
evilshig
Loki
Silver I
Level 128
God Stats
93W - 98L
1,565 SR
Queue Stats
222W - 233L
1,223 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 84
1,630 SR
1,267 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,486 SR
1,253 MMR
Nemesis
Nemesis
Silver III
BASV25
Nemesis
Silver III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
Marco2333
Kuzenbo
Silver I
Level 118
God Stats
1W - 4L
1,319 SR
Queue Stats
24W - 37L
1,286 MMR
Party 1
Cthulhu
Cthulhu
Gold V
RinDins
Cthulhu
Gold V
Level 127
God Stats
3W - 5L
1,609 SR
Queue Stats
149W - 147L
1,255 MMR
Solo
Heimdallr
Heimdallr
Silver II
paddy2800
Heimdallr
Silver II
Level 106
God Stats
17W - 18L
1,500 SR
Queue Stats
345W - 350L
888 MMR
Solo
Scylla
Scylla
Silver I
ßαtmαn
Scylla
Silver I
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 22L
1,338 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FerTheFox
Poseidon
20
2 / 8 / 13
13,870
514
19,599
14,045
5,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Magalemusic
Guan Yu
20
3 / 6 / 16
14,820
549
17,208
37,123
40,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
10 / 0 / 9
15,592
577
18,672
19,627
9,421
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
5 / 1 / 16
15,262
565
12,271
23,090
26,680
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Loki
20
12 / 5 / 8
15,107
560
18,694
18,846
7,927
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bans
SetTsukuyomiTiamatDanzaburouApollo

VS

Bans
AthenaSobekGebJanusAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BASV25
Nemesis
19
4 / 7 / 6
12,345
457
12,480
27,188
19,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
Marco2333
Kuzenbo
13
0 / 7 / 5
9,551
354
7,290
22,278
31,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
RinDins
Cthulhu
19
7 / 5 / 7
12,788
474
23,378
28,189
30,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
paddy2800
Heimdallr
18
1 / 8 / 2
11,741
435
8,621
17,335
7,994
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
ßαtmαn
Scylla
18
6 / 5 / 5
12,608
467
11,622
13,723
4,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
43
32
Kills
18
20
Deaths
32
62
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BASV25
Nemesis
4
7
6
1
W
Poseidon
FerTheFox
Poseidon
2
8
13
1.06
W
Guan Yu
Magalemusic
Guan Yu
3
6
16
1.83
L
Kuzenbo
Marco2333
Kuzenbo
0
7
5
0.36
W
10
0
9
14.5
L
Cthulhu
RinDins
Cthulhu
7
5
7
2.1
W
5
1
16
13
W
Loki
12
5
8
3.2
L
Heimdallr
paddy2800
Heimdallr
1
8
2
0.25
L
Scylla
ßαtmαn
Scylla
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,444
Damage
63,391
112,731
Taken
108,713
90,124
Mitigated
93,283
52,112
Healing
17,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BASV25
Nemesis
12,480
4,249
0
2,785
27,188
19,393
0
6,006
20,404
0
99,305
W
Poseidon
FerTheFox
Poseidon
19,599
2,084
0
2,577
14,045
5,542
2,464
6,476
7,345
118,724
0
W
Guan Yu
Magalemusic
Guan Yu
17,208
2,366
3,803
16,343
37,123
40,554
1,597
16,514
20,285
0
86,118
L
Kuzenbo
Marco2333
Kuzenbo
7,290
2,347
0
1,526
22,278
31,531
262
5,645
16,032
22,462
0
W
18,672
10,275
3,576
14,387
19,627
9,421
7,823
5,027
14,560
0
150,778
L
Cthulhu
RinDins
Cthulhu
23,378
1,950
1,156
5,725
28,189
30,074
608
4,960
22,702
84,652
0
W
12,271
4,138
0
7,923
23,090
26,680
375
7,180
15,798
1,057
52,230
W
Loki
18,694
6,559
0
3,503
18,846
7,927
2,287
8,165
10,573
0
92,439
L
Heimdallr
paddy2800
Heimdallr
8,621
3,609
0
4,694
17,335
7,994
359
308
17,027
0
87,680
L
Scylla
ßαtmαn
Scylla
11,622
1,330
0
1,387
13,723
4,291
0
2,016
11,449
76,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,651
Gold Earned
59,033
676
Minions Killed
629
0
Camps Cleared
0
2,694,972
Distance Traveled
2,442,535
23
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,345
457
145
5
0
548,982
8
W
Poseidon
13,870
514
157
6
0
499,559
7
W
Guan Yu
14,820
549
144
5
0
547,791
2
L
Kuzenbo
9,551
354
31
1
0
472,318
6
W
Cupid
15,592
577
198
7
0
488,538
4
L
Cthulhu
12,788
474
137
5
0
475,876
5
W
Fenrir
15,262
565
69
3
0
599,647
8
W
Loki
15,107
560
108
4
0
559,437
2
L
Heimdallr
11,741
435
155
6
0
473,866
2
L
Scylla
12,608
467
161
6
0
471,493
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role