Player Matchup

Tiamat
Tiamat
ItsCaiow
Tiamat
Level 8
God Stats
2W - 2L
1,553 SR
Queue Stats
6W - 10L
1,515 Elo+
Party 2
Cerberus
Cerberus
Rafa7X
Cerberus
Level 16
God Stats
5W - 6L
1,505 SR
Queue Stats
12W - 17L
1,420 Elo+
Party 2
Heimdallr
Heimdallr
Thr0tl
Heimdallr
Level 22
God Stats
1W - 1L
1,293 SR
Queue Stats
86W - 50L
1,570 Elo+
Solo
Team Averages
Level 15
1,450 SR
1,502 Elo+

VS

Team Averages
Level 68
1,479 SR
1,248 Elo+
Ah Puch
Ah Puch
Ammaterazu
Ah Puch
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 33L
1,063 Elo+
Party 1
Tyr
Tyr
Puchitoh
Tyr
Level 86
God Stats
13W - 4L
1,623 SR
Queue Stats
88W - 72L
1,589 Elo+
Solo
Neith
Neith
SnakeXYY
Neith
Level 8
God Stats
1W - 2L
1,314 SR
Queue Stats
2W - 7L
1,093 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ItsCaiow
Tiamat
18
7 / 7 / 14
14,897
677
18,972
19,152
15,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Rafa7X
Cerberus
17
1 / 6 / 14
13,072
594
10,475
29,241
35,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
Thr0tl
Heimdallr
20
14 / 7 / 9
16,683
758
21,978
24,044
14,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ammaterazu
Ah Puch
19
9 / 5 / 10
16,597
754
34,229
17,620
6,310
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 8 / 8
14,893
677
11,739
28,726
30,438
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
SnakeXYY
Neith
18
7 / 10 / 7
15,261
694
10,382
16,348
6,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
45
22
Kills
20
20
Deaths
23
37
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Ammaterazu
Ah Puch
9
5
10
2.8
L
Tiamat
ItsCaiow
Tiamat
7
7
14
2
W
4
8
8
1
L
Cerberus
Rafa7X
Cerberus
1
6
14
1.33
W
Neith
SnakeXYY
Neith
7
10
7
1.05
L
Heimdallr
Thr0tl
Heimdallr
14
7
9
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,425
Damage
56,350
72,437
Taken
62,694
65,105
Mitigated
42,960
17,120
Healing
15,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Ammaterazu
Ah Puch
34,229
1,895
0
6,106
17,620
6,310
619
8,243
9,377
109,892
0
L
Tiamat
ItsCaiow
Tiamat
18,972
2,284
0
5,281
19,152
15,365
313
9,115
10,037
57,131
0
W
11,739
682
0
7,356
28,726
30,438
108
13,190
15,536
1,613
63,684
L
Cerberus
Rafa7X
Cerberus
10,475
669
0
5,995
29,241
35,263
100
16,903
12,338
30,132
0
W
Neith
SnakeXYY
Neith
10,382
6,166
0
1,609
16,348
6,212
1,822
8,892
7,456
0
41,982
L
Heimdallr
Thr0tl
Heimdallr
21,978
11,692
0
5,844
24,044
14,477
3,021
9,613
14,431
0
120,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,652
Gold Earned
46,751
263
Minions Killed
247
0
Camps Cleared
0
1,054,834
Distance Traveled
1,217,223
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
16,597
754
135
6
0
422,097
1
L
Tiamat
14,897
677
67
3
0
345,066
0
W
Tyr
14,893
677
63
3
0
463,447
6
L
Cerberus
13,072
594
51
2
0
383,836
0
W
Neith
15,261
694
49
2
0
331,679
2
L
Heimdallr
16,683
758
145
7
0
325,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role