Player Matchup

Kumbhakarna
Kumbhakarna
FRX Fade
Kumbhakarna
Level 83
God Stats
1W - 0L
1,337 SR
Queue Stats
153W - 92L
1,623 Elo+
Party 1
Fenrir
Fenrir
Jetsugai
Fenrir
Level 25
God Stats
3W - 0L
1,791 SR
Queue Stats
512W - 276L
1,696 Elo+
Party 1
Bakasura
Bakasura
Lorr Drip
Bakasura
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
641W - 460L
1,655 Elo+
Party 1
Cupid
Cupid
Oh My Fadez
Cupid
Level 85
God Stats
6W - 3L
1,729 SR
Queue Stats
395W - 293L
1,670 Elo+
Party 1
Janus
Janus
Zoooomi
Janus
Level 24
God Stats
59W - 14L
1,841 SR
Queue Stats
334W - 75L
1,843 Elo+
Party 1
Team Averages
Level 72
1,639 SR
1,697 Elo+

VS

Team Averages
Level 63
1,593 SR
1,559 Elo+
Nike
Nike
GamingBear8210
Nike
Level 48
God Stats
1W - 5L
1,413 SR
Queue Stats
10W - 23L
1,442 Elo+
Solo
Sylvanus
Sylvanus
Ivanboyknows305
Sylvanus
Level 103
God Stats
1W - 3L
1,517 SR
Queue Stats
542W - 499L
1,550 Elo+
Party 2
Olorun
Olorun
Mike28Myries
Olorun
Level 54
God Stats
2W - 1L
1,796 SR
Queue Stats
75W - 53L
1,636 Elo+
Party 2
Danzaburou
Danzaburou
SYXONYOU
Danzaburou
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
crazy-poison319
Set
Level 67
God Stats
103W - 73L
1,736 SR
Queue Stats
179W - 170L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FRX Fade
Kumbhakarna
9
0 / 3 / 11
6,334
487
1,532
9,381
3,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Jetsugai
Fenrir
14
8 / 1 / 7
8,432
649
8,758
8,724
3,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
Lorr Drip
Bakasura
17
9 / 0 / 2
10,009
770
10,341
9,769
4,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
2 / 3 / 8
7,397
569
6,903
7,586
1,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Zoooomi
Janus
15
9 / 0 / 5
9,355
720
11,121
5,854
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
5,738
441
3,299
9,386
2,566
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
10
2 / 6 / 4
6,690
515
4,750
13,293
6,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Olorun
11
0 / 4 / 0
6,354
489
1,792
8,883
2,632
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
SYXONYOU
Danzaburou
12
4 / 2 / 0
6,907
531
5,116
8,363
2,099
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 9 / 0
5,900
454
4,873
11,921
4,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
28
Kills
7
7
Deaths
28
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
FRX Fade
Kumbhakarna
0
3
11
1.83
L
0
7
0
0
L
Sylvanus
2
6
4
0.67
W
Fenrir
Jetsugai
Fenrir
8
1
7
11.5
W
Bakasura
Lorr Drip
Bakasura
9
0
2
10
L
Olorun
0
4
0
0
W
2
3
8
2
L
Danzaburou
SYXONYOU
Danzaburou
4
2
0
2
W
Janus
Zoooomi
Janus
9
0
5
11.5
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,655
Damage
19,830
41,314
Taken
51,846
15,862
Mitigated
18,339
16,117
Healing
10,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
FRX Fade
Kumbhakarna
1,532
150
0
2,172
9,381
3,765
869
2,419
6,962
12,553
0
L
3,299
477
0
417
9,386
2,566
0
0
8,051
0
26,600
L
Sylvanus
4,750
1,681
707
1,513
13,293
6,356
267
3,691
9,532
16,354
0
W
Fenrir
Jetsugai
Fenrir
8,758
2,066
0
3,441
8,724
3,417
0
1,283
7,441
0
46,893
W
Bakasura
Lorr Drip
Bakasura
10,341
7,448
0
5,010
9,769
4,827
1,615
0
9,769
0
68,658
L
Olorun
1,792
1,070
163
2,398
8,883
2,632
405
3,686
4,979
40,999
0
W
6,903
4,696
313
2,547
7,586
1,963
1,232
1,844
5,742
0
44,291
L
Danzaburou
SYXONYOU
Danzaburou
5,116
2,546
0
2,934
8,363
2,099
286
2,147
6,146
0
39,881
W
Janus
Zoooomi
Janus
11,121
1,993
0
2,634
5,854
1,890
624
996
4,858
65,985
0
L
4,873
1,791
0
2,084
11,921
4,686
0
2,635
8,418
0
34,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,527
Gold Earned
31,589
485
Minions Killed
307
0
Camps Cleared
0
1,412,386
Distance Traveled
1,048,579
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,334
487
10
1
0
265,979
0
L
Nike
5,738
441
50
4
0
183,937
1
L
Sylvanus
6,690
515
25
2
0
193,779
2
W
Fenrir
8,432
649
80
6
0
294,307
2
W
Bakasura
10,009
770
177
14
0
319,017
0
L
Olorun
6,354
489
89
7
0
213,229
4
W
Cupid
7,397
569
85
7
0
241,961
1
L
Danzaburou
6,907
531
79
6
0
238,823
1
W
Janus
9,355
720
133
10
0
291,122
1
L
Set
5,900
454
64
5
0
218,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role