Player Matchup

Chaac
Chaac
Chengishere
Chaac
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Bellona
Bellona
GiraKaiser
Bellona
Level 66
God Stats
0W - 1L
1,818 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Ymir
Ymir
Guachu21
Ymir
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
238W - 244L
1,451 Elo+
Party 2
Hachiman
Hachiman
Retekan
Hachiman
Level 89
God Stats
5W - 16L
1,270 SR
Queue Stats
188W - 176L
1,394 Elo+
Solo
Zeus
Zeus
ShaggyGB7
Zeus
Level 123
God Stats
47W - 30L
1,562 SR
Queue Stats
104W - 118L
1,464 Elo+
Party 2
Team Averages
Level 85
1,530 SR
1,462 Elo+

VS

Team Averages
Level 58
1,556 SR
1,433 Elo+
Cerberus
Cerberus
Ahouston
Cerberus
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 73L
1,341 Elo+
Party 3
Zeus
Zeus
Guillermo 19985
Zeus
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 126L
1,440 Elo+
Solo
Ne Zha
Ne Zha
lil dj chill
Ne Zha
Level 60
God Stats
6W - 5L
1,597 SR
Queue Stats
252W - 237L
1,495 Elo+
Party 1
Hun Batz
Hun Batz
lonly shelf
Hun Batz
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
266W - 267L
1,457 Elo+
Party 1
Rama
Rama
wyattskar1mc
Rama
Level 25
God Stats
10W - 4L
1,684 SR
Queue Stats
161W - 160L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,872
534
4,992
6,069
2,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
GiraKaiser
Bellona
8
0 / 2 / 0
4,950
450
1,625
7,094
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
9
1 / 4 / 4
5,770
525
2,518
6,034
3,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Retekan
Hachiman
9
3 / 3 / 2
5,644
513
5,024
6,131
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
11
2 / 2 / 1
6,359
578
3,275
3,183
831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ahouston
Cerberus
10
1 / 2 / 0
5,532
503
2,708
8,015
3,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 1 / 2
6,084
553
755
2,549
841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
9
2 / 2 / 6
5,803
528
2,538
7,302
3,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
lonly shelf
Hun Batz
11
5 / 1 / 2
6,535
594
3,083
7,428
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
4 / 2 / 5
6,198
563
5,535
6,842
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
8
Kills
12
12
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Ahouston
Cerberus
1
2
0
0.5
L
2
1
0
2
L
Bellona
GiraKaiser
Bellona
0
2
0
0
L
Ymir
1
4
4
0.75
W
0
1
2
1
L
Hachiman
Retekan
Hachiman
3
3
2
1.33
L
Zeus
2
2
1
1.25
W
Ne Zha
2
2
6
2.5
W
Hun Batz
lonly shelf
Hun Batz
5
1
2
6
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,434
Damage
14,619
28,511
Taken
32,136
12,070
Mitigated
12,942
7,009
Healing
13,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Ahouston
Cerberus
2,708
435
0
3,046
8,015
3,918
0
0
7,615
23,334
0
L
4,992
1,854
0
2,229
6,069
2,769
468
2,458
3,361
0
27,140
L
Bellona
GiraKaiser
Bellona
1,625
605
0
1,905
7,094
3,333
0
0
7,094
0
26,354
L
Ymir
2,518
581
0
559
6,034
3,377
0
0
6,034
15,671
0
W
755
0
0
697
2,549
841
0
2,101
448
26,767
0
L
Hachiman
Retekan
Hachiman
5,024
2,088
0
1,826
6,131
1,760
84
0
6,131
0
23,462
L
Zeus
3,275
211
0
490
3,183
831
0
671
2,428
34,844
0
W
Ne Zha
2,538
789
540
3,748
7,302
3,681
344
1,958
5,344
0
16,079
W
Hun Batz
lonly shelf
Hun Batz
3,083
339
0
3,125
7,428
2,583
0
806
6,622
0
35,263
W
5,535
3,600
0
2,347
6,842
1,919
547
928
5,914
0
30,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,595
Gold Earned
30,152
267
Minions Killed
284
0
Camps Cleared
0
967,309
Distance Traveled
1,000,757
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,532
503
70
6
0
162,295
4
L
Chaac
5,872
534
49
4
0
200,537
0
L
Bellona
4,950
450
55
5
0
222,377
0
L
Ymir
5,770
525
34
3
0
199,180
0
W
Zeus
6,084
553
70
6
0
207,019
3
L
Hachiman
5,644
513
41
4
0
194,191
4
L
Zeus
6,359
578
88
8
0
151,024
0
W
Ne Zha
5,803
528
21
2
0
192,384
1
W
Hun Batz
6,535
594
63
6
0
234,935
1
W
Rama
6,198
563
60
5
0
204,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role