Player Matchup

King Arthur
King Arthur
IR_3_IL
King Arthur
Level 63
God Stats
8W - 5L
1,524 SR
Queue Stats
280W - 369L
1,333 Elo+
Party 2
Cupid
Cupid
MAXJG2004
Cupid
Level 59
God Stats
7W - 12L
1,149 SR
Queue Stats
310W - 365L
1,297 Elo+
Solo
Neith
Neith
We-Lee_am
Neith
Level 56
God Stats
96W - 107L
1,409 SR
Queue Stats
175W - 211L
1,341 Elo+
Solo
Ao Kuang
Ao Kuang
gusat_tavo507
Ao Kuang
Level 65
God Stats
16W - 20L
1,555 SR
Queue Stats
216W - 290L
1,324 Elo+
Party 2
Chang'e
Chang'e
iMod121
Chang'e
Level 89
God Stats
10W - 17L
1,125 SR
Queue Stats
236W - 263L
1,349 Elo+
Solo
Team Averages
Level 66
1,352 SR
1,329 Elo+

VS

Team Averages
Level 63
1,321 SR
1,250 Elo+
Nemesis
Nemesis
Coolguy-atl
Nemesis
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 17L
1,257 Elo+
Solo
Nike
Nike
FSM monpoke
Nike
Level 59
God Stats
14W - 12L
1,449 SR
Queue Stats
160W - 224L
1,325 Elo+
Party 1
Tiamat
Tiamat
Lucifer420_69
Tiamat
Level 67
God Stats
1W - 14L
987 SR
Queue Stats
387W - 501L
1,225 Elo+
Party 3
Neith
Neith
WheeziePZ
Neith
Level 28
God Stats
21W - 41L
1,230 SR
Queue Stats
58W - 130L
1,146 Elo+
Party 3
Ymir
Ymir
weberdj
Ymir
Level 61
God Stats
13W - 24L
1,437 SR
Queue Stats
100W - 160L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IR_3_IL
King Arthur
14
6 / 5 / 3
9,136
537
9,791
21,222
14,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
MAXJG2004
Cupid
15
0 / 2 / 5
9,092
535
4,466
11,527
4,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
We-Lee_am
Neith
14
2 / 2 / 5
8,623
507
11,142
9,479
3,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
gusat_tavo507
Ao Kuang
14
7 / 2 / 2
8,938
526
8,728
13,535
4,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
iMod121
Chang'e
15
2 / 3 / 4
9,003
530
8,297
11,722
4,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Coolguy-atl
Nemesis
12
2 / 4 / 4
7,607
447
7,601
12,178
4,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 3 / 4
8,178
481
10,805
13,378
6,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
3 / 4 / 1
8,167
480
10,807
13,697
10,320
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
WheeziePZ
Neith
10
2 / 3 / 3
6,564
386
8,624
11,041
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
weberdj
Ymir
14
4 / 3 / 2
8,187
482
6,706
8,973
7,620
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
17
Kills
14
14
Deaths
17
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Coolguy-atl
Nemesis
2
4
4
1
L
3
3
4
1.67
W
King Arthur
IR_3_IL
King Arthur
6
5
3
1.5
L
3
4
1
0.88
W
Cupid
MAXJG2004
Cupid
0
2
5
1.25
W
Neith
We-Lee_am
Neith
2
2
5
2.25
L
Neith
WheeziePZ
Neith
2
3
3
1.17
W
Ao Kuang
gusat_tavo507
Ao Kuang
7
2
2
4
W
Chang'e
iMod121
Chang'e
2
3
4
1.33
L
Ymir
weberdj
Ymir
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,424
Damage
44,543
67,485
Taken
59,267
31,360
Mitigated
32,045
32,992
Healing
16,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Coolguy-atl
Nemesis
7,601
3,328
0
2,551
12,178
4,255
0
4,469
7,593
0
35,886
L
10,805
1,951
0
3,147
13,378
6,152
0
2,805
10,539
0
44,618
W
King Arthur
IR_3_IL
King Arthur
9,791
638
226
8,249
21,222
14,260
125
3,369
17,853
0
36,496
L
10,807
1,600
0
6,169
13,697
10,320
373
8,179
4,974
45,879
0
W
Cupid
MAXJG2004
Cupid
4,466
1,792
737
6,194
11,527
4,336
3,294
3,747
7,780
0
51,063
W
Neith
We-Lee_am
Neith
11,142
5,381
672
4,708
9,479
3,535
612
2,797
6,682
0
54,096
L
Neith
WheeziePZ
Neith
8,624
4,847
0
3,912
11,041
3,698
41
464
10,577
0
30,862
W
Ao Kuang
gusat_tavo507
Ao Kuang
8,728
1,412
0
5,931
13,535
4,912
0
2,441
11,094
42,923
0
W
Chang'e
iMod121
Chang'e
8,297
861
1,059
5,216
11,722
4,317
655
5,159
6,563
51,648
0
L
Ymir
weberdj
Ymir
6,706
924
0
469
8,973
7,620
0
414
8,559
26,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,792
Gold Earned
38,703
424
Minions Killed
298
0
Camps Cleared
0
1,534,421
Distance Traveled
1,592,326
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,607
447
63
4
0
363,506
0
L
Nike
8,178
481
58
3
0
311,371
0
W
King Arthur
9,136
537
46
3
0
331,876
1
L
Tiamat
8,167
480
76
4
0
304,120
0
W
Cupid
9,092
535
114
7
0
271,063
0
W
Neith
8,623
507
101
6
0
267,475
0
L
Neith
6,564
386
56
3
0
284,576
0
W
Ao Kuang
8,938
526
66
4
0
355,659
1
W
Chang'e
9,003
530
97
6
0
308,348
1
L
Ymir
8,187
482
45
3
0
328,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role