Player Matchup

Medusa
Medusa
Arct1cBlaze
Medusa
Level 87
God Stats
3W - 7L
1,250 SR
Queue Stats
27W - 16L
1,478 Elo+
Party 2
Baba Yaga
Baba Yaga
Boristheviking
Baba Yaga
Level 67
God Stats
6W - 6L
1,687 SR
Queue Stats
9W - 10L
1,504 Elo+
Party 2
The Morrigan
The Morrigan
DeHampster
The Morrigan
Level 69
God Stats
19W - 17L
1,494 SR
Queue Stats
283W - 271L
1,597 Elo+
Party 3
Khepri
Khepri
Nopantsman9
Khepri
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,630 Elo+
Party 3
Cu Chulainn
Cu Chulainn
hugesmitefan69
Cu Chulainn
Level 96
God Stats
2W - 0L
1,637 SR
Queue Stats
261W - 253L
1,535 Elo+
Party 3
Team Averages
Level 74
1,514 SR
1,549 Elo+

VS

Team Averages
Level 79
1,495 SR
1,521 Elo+
Cerberus
Cerberus
Blitzaguh
Cerberus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,565 Elo+
Solo
Eset
Eset
Deadwardog
Eset
Level 122
God Stats
14W - 14L
1,642 SR
Queue Stats
702W - 653L
1,555 Elo+
Party 1
Susano
Susano
dead clouds
Susano
Level 104
God Stats
5W - 6L
1,321 SR
Queue Stats
558W - 521L
1,497 Elo+
Party 1
Apollo
Apollo
vergiil1108
Apollo
Level 86
God Stats
0W - 6L
1,500 SR
Queue Stats
299W - 308L
1,432 Elo+
Solo
Cernunnos
Cernunnos
我心由我
Cernunnos
Level 36
God Stats
15W - 19L
1,513 SR
Queue Stats
30W - 27L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
4 / 1 / 3
10,311
573
7,239
10,317
4,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baba Yaga
Boristheviking
Baba Yaga
13
5 / 2 / 10
8,852
492
7,738
7,901
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
DeHampster
The Morrigan
16
9 / 3 / 7
10,236
569
9,406
8,570
3,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
12
0 / 1 / 12
8,414
467
4,406
14,414
9,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
hugesmitefan69
Cu Chulainn
16
7 / 2 / 4
10,058
559
12,903
12,120
12,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blitzaguh
Cerberus
12
1 / 5 / 4
7,755
431
4,304
11,336
8,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 12 / 3
8,233
457
9,444
13,630
5,178
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
14
3 / 5 / 1
8,590
477
6,846
14,730
5,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
13
1 / 3 / 2
7,805
434
4,324
12,045
5,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cernunnos
我心由我
Cernunnos
10
0 / 1 / 1
6,834
380
1,661
4,113
1,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
25
Kills
9
9
Deaths
26
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
1
3
5.5
L
Cerberus
Blitzaguh
Cerberus
1
5
4
0.6
W
Baba Yaga
Boristheviking
Baba Yaga
5
2
10
5
W
The Morrigan
DeHampster
The Morrigan
9
3
7
4.17
L
4
12
3
0.46
W
Khepri
0
1
12
6
L
Susano
3
5
1
0.7
W
Cu Chulainn
hugesmitefan69
Cu Chulainn
7
2
4
4.5
L
Apollo
1
3
2
0.67
L
Cernunnos
我心由我
Cernunnos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,692
Damage
26,579
53,322
Taken
55,854
33,479
Mitigated
25,207
19,830
Healing
11,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
7,239
4,113
0
5,625
10,317
4,123
2,527
1,296
9,021
0
78,309
L
Cerberus
Blitzaguh
Cerberus
4,304
309
535
1,594
11,336
8,049
298
4,081
7,107
18,115
0
W
Baba Yaga
Boristheviking
Baba Yaga
7,738
816
0
2,823
7,901
3,098
1,121
3,782
4,119
39,746
0
W
The Morrigan
DeHampster
The Morrigan
9,406
1,622
0
1,726
8,570
3,631
889
2,611
5,692
53,426
4,782
L
9,444
890
162
2,152
13,630
5,178
175
7,273
6,001
36,138
0
W
Khepri
4,406
413
654
5,872
14,414
9,683
46
3,776
10,638
24,943
0
L
Susano
6,846
1,825
0
3,214
14,730
5,461
0
5,524
8,928
0
42,907
W
Cu Chulainn
hugesmitefan69
Cu Chulainn
12,903
1,887
0
3,130
12,120
12,944
527
2,220
9,900
5,784
65,594
L
Apollo
4,324
2,522
0
2,809
12,045
5,280
0
3,900
7,940
0
40,645
L
Cernunnos
我心由我
Cernunnos
1,661
438
0
636
4,113
1,239
0
174
3,814
0
29,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,871
Gold Earned
39,217
456
Minions Killed
334
0
Camps Cleared
0
1,687,158
Distance Traveled
1,508,034
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,311
573
127
7
0
321,551
7
L
Cerberus
7,755
431
35
2
0
362,882
2
W
Baba Yaga
8,852
492
78
4
0
350,583
6
W
The Morrigan
10,236
569
97
5
0
312,113
2
L
Eset
8,233
457
59
3
0
252,597
2
W
Khepri
8,414
467
32
2
0
346,158
3
L
Susano
8,590
477
79
4
0
331,612
0
W
Cu Chulainn
10,058
559
122
7
0
356,753
6
L
Apollo
7,805
434
91
5
0
322,041
3
L
Cernunnos
6,834
380
70
4
0
238,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role