Player Matchup

Khepri
Khepri
Nanak1
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,461 Elo+
Solo
Tsukuyomi
Tsukuyomi
eelnotsew
Tsukuyomi
Level 29
God Stats
14W - 16L
1,711 SR
Queue Stats
56W - 72L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
nolstyr
Danzaburou
Level 29
God Stats
4W - 7L
1,431 SR
Queue Stats
57W - 52L
1,590 Elo+
Party 1
Ymir
Ymir
sanbing
Ymir
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 58L
1,394 Elo+
Solo
Cupid
Cupid
sean4k
Cupid
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 86L
1,443 Elo+
Solo
Team Averages
Level 24
1,528 SR
1,475 Elo+

VS

Team Averages
Level 17
1,512 SR
1,460 Elo+
Danzaburou
Danzaburou
Monclea
Danzaburou
Level 29
God Stats
4W - 2L
1,642 SR
Queue Stats
88W - 81L
1,615 Elo+
Solo
Guan Yu
Guan Yu
PintoConLizano
Guan Yu
Level 25
God Stats
1W - 6L
1,340 SR
Queue Stats
140W - 133L
1,549 Elo+
Solo
Heimdallr
Heimdallr
Ponymalditoh
Heimdallr
Level 17
God Stats
2W - 2L
1,762 SR
Queue Stats
7W - 9L
1,458 Elo+
Solo
Cerberus
Cerberus
interesting1010
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
raveene
Nemesis
Level 8
God Stats
4W - 7L
1,314 SR
Queue Stats
5W - 9L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Nanak1
Khepri
5
0 / 2 / 0
6,810
310
914
3,013
906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
eelnotsew
Tsukuyomi
20
9 / 3 / 4
12,476
567
15,361
16,727
7,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
nolstyr
Danzaburou
18
8 / 3 / 7
11,827
538
19,372
15,208
5,898
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
sanbing
Ymir
18
5 / 3 / 7
11,819
537
12,154
16,859
22,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
sean4k
Cupid
18
6 / 4 / 8
11,291
513
12,602
12,607
4,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Monclea
Danzaburou
15
3 / 4 / 7
10,846
493
14,484
14,539
5,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

17
8 / 2 / 6
12,127
551
8,049
21,119
21,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Ponymalditoh
Heimdallr
16
4 / 5 / 5
10,686
486
11,631
17,287
7,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
10
0 / 10 / 5
8,196
373
4,218
15,784
11,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Nemesis
raveene
Nemesis
16
0 / 7 / 0
9,965
453
2,256
16,895
7,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
38
28
Kills
15
15
Deaths
28
26
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Monclea
Danzaburou
3
4
7
1.63
W
Khepri
Nanak1
Khepri
0
2
0
0
L
8
2
6
5.5
L
Heimdallr
Ponymalditoh
Heimdallr
4
5
5
1.3
W
Tsukuyomi
eelnotsew
Tsukuyomi
9
3
4
3.67
L
Cerberus
0
10
5
0.25
W
Danzaburou
nolstyr
Danzaburou
8
3
7
3.83
L
Nemesis
raveene
Nemesis
0
7
0
0
W
Ymir
sanbing
Ymir
5
3
7
2.83
W
Cupid
sean4k
Cupid
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,403
Damage
40,638
64,414
Taken
85,624
40,900
Mitigated
54,176
23,476
Healing
17,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Monclea
Danzaburou
14,484
5,483
0
2,690
14,539
5,990
4,478
2,037
12,502
0
73,803
W
Khepri
Nanak1
Khepri
914
114
0
988
3,013
906
0
0
3,013
6,488
0
L
8,049
1,396
1,440
4,986
21,119
21,795
0
2,893
18,226
0
43,223
L
Heimdallr
Ponymalditoh
Heimdallr
11,631
4,179
0
3,649
17,287
7,675
595
2,542
14,745
0
72,872
W
Tsukuyomi
eelnotsew
Tsukuyomi
15,361
2,804
0
7,754
16,727
7,028
22
270
16,457
0
88,360
L
Cerberus
4,218
446
0
1,624
15,784
11,481
0
3,405
12,379
19,650
0
W
Danzaburou
nolstyr
Danzaburou
19,372
9,973
0
7,385
15,208
5,898
3,754
1,374
13,834
0
76,742
L
Nemesis
raveene
Nemesis
2,256
559
0
2,824
16,895
7,235
943
2,191
14,704
0
54,750
W
Ymir
sanbing
Ymir
12,154
1,328
0
2,168
16,859
22,674
158
1,653
15,206
71,975
0
W
Cupid
sean4k
Cupid
12,602
7,395
206
4,975
12,607
4,394
2,981
921
11,686
0
60,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,223
Gold Earned
51,820
479
Minions Killed
433
0
Camps Cleared
0
1,763,456
Distance Traveled
1,785,009
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,846
493
108
5
0
360,942
10
W
Khepri
6,810
310
13
1
0
87,991
1
L
Guan Yu
12,127
551
63
3
0
438,198
6
L
Heimdallr
10,686
486
103
5
0
345,773
3
W
Tsukuyomi
12,476
567
128
6
0
468,945
1
L
Cerberus
8,196
373
43
2
0
292,247
3
W
Danzaburou
11,827
538
101
5
0
448,456
1
L
Nemesis
9,965
453
116
5
0
347,849
1
W
Ymir
11,819
537
138
6
0
372,508
3
W
Cupid
11,291
513
99
5
0
385,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role