Player Matchup

Erlang Shen
Erlang Shen
CABRIOLET-PR954
Erlang Shen
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
25W - 27L
1,542 Elo+
Solo
Cthulhu
Cthulhu
GatorTot1508
Cthulhu
Level 6
God Stats
0W - 1L
1,275 SR
Queue Stats
1W - 3L
1,617 Elo+
Solo
Ullr
Ullr
NDKmadness
Ullr
Level 16
God Stats
1W - 3L
1,343 SR
Queue Stats
92W - 70L
1,662 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OiChumChum
Ah Muzen Cab
Level 18
God Stats
1W - 2L
1,689 SR
Queue Stats
5W - 7L
1,600 Elo+
Solo
Scylla
Scylla
SCHIMPFY1
Scylla
Level 29
God Stats
7W - 5L
1,500 SR
Queue Stats
265W - 202L
1,638 Elo+
Solo
Team Averages
Level 17
1,461 SR
1,612 Elo+

VS

Team Averages
Level 28
1,573 SR
1,706 Elo+
Hun Batz
Hun Batz
CallMeStevoh
Hun Batz
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 91L
1,610 Elo+
Solo
Tyr
Tyr
Chef Gerbil
Tyr
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 7L
1,901 Elo+
Party 1
Skadi
Skadi
KonkeyDong15
Skadi
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 2L
1,714 Elo+
Party 2
Ymir
Ymir
Sours2112
Ymir
Level 22
God Stats
2W - 1L
1,748 SR
Queue Stats
3W - 2L
1,714 Elo+
Party 2
Nu Wa
Nu Wa
T1K TAC
Nu Wa
Level 68
God Stats
34W - 22L
1,616 SR
Queue Stats
721W - 652L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CABRIOLET-PR954
Erlang Shen
19
9 / 8 / 15
13,075
545
20,328
23,128
10,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
GatorTot1508
Cthulhu
14
2 / 14 / 7
9,666
403
8,904
25,297
13,638
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
12 / 1 / 13
14,592
608
23,058
21,159
19,315
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
OiChumChum
Ah Muzen Cab
12
2 / 2 / 2
9,541
398
2,723
6,372
1,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
SCHIMPFY1
Scylla
20
11 / 7 / 4
13,997
583
18,846
16,697
5,280
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CallMeStevoh
Hun Batz
20
6 / 6 / 8
13,199
550
10,918
20,157
8,771
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 6 / 7
12,786
533
15,581
23,284
26,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
7 / 7 / 3
10,809
450
10,756
16,363
6,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
14
0 / 10 / 7
8,684
362
6,030
21,935
13,481
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
T1K TAC
Nu Wa
19
11 / 7 / 12
13,318
555
25,873
15,350
5,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
68
36
Kills
31
32
Deaths
36
41
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CABRIOLET-PR954
Erlang Shen
9
8
15
2.06
W
Hun Batz
CallMeStevoh
Hun Batz
6
6
8
1.67
W
7
6
7
1.75
L
Cthulhu
GatorTot1508
Cthulhu
2
14
7
0.39
W
7
7
3
1.21
L
12
1
13
18.5
L
Ah Muzen Cab
OiChumChum
Ah Muzen Cab
2
2
2
1.5
L
Scylla
SCHIMPFY1
Scylla
11
7
4
1.86
W
Ymir
0
10
7
0.35
W
Nu Wa
T1K TAC
Nu Wa
11
7
12
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,859
Damage
69,158
92,653
Taken
97,089
50,709
Mitigated
60,179
20,986
Healing
15,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CABRIOLET-PR954
Erlang Shen
20,328
12,870
0
6,263
23,128
10,598
0
8,171
14,622
0
80,487
W
Hun Batz
CallMeStevoh
Hun Batz
10,918
3,986
0
6,686
20,157
8,771
1,230
4,801
15,232
0
114,648
W
15,581
1,991
255
4,409
23,284
26,498
2,387
4,188
18,842
0
64,467
L
Cthulhu
GatorTot1508
Cthulhu
8,904
857
208
814
25,297
13,638
430
8,784
16,199
27,511
0
W
10,756
6,633
0
1,168
16,363
6,132
1,689
4,276
11,945
0
52,782
L
23,058
13,083
0
8,891
21,159
19,315
2,894
6,049
14,919
0
105,663
L
Ah Muzen Cab
OiChumChum
Ah Muzen Cab
2,723
774
0
1,369
6,372
1,878
832
1,725
4,531
0
23,792
L
Scylla
SCHIMPFY1
Scylla
18,846
1,450
0
3,441
16,697
5,280
1,531
6,093
10,410
96,795
0
W
Ymir
6,030
1,364
0
369
21,935
13,481
433
6,154
15,588
23,554
0
W
Nu Wa
T1K TAC
Nu Wa
25,873
7,150
0
2,468
15,350
5,297
2,019
7,214
7,732
76,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,871
Gold Earned
58,796
541
Minions Killed
524
0
Camps Cleared
0
1,797,427
Distance Traveled
1,958,493
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
13,075
545
116
5
0
428,668
3
W
Hun Batz
13,199
550
174
7
0
438,530
3
W
Tyr
12,786
533
119
5
0
418,615
0
L
Cthulhu
9,666
403
40
2
0
308,120
0
W
Skadi
10,809
450
84
4
0
373,768
1
L
Ullr
14,592
608
186
8
0
361,145
0
L
Ah Muzen Cab
9,541
398
44
2
0
306,003
2
L
Scylla
13,997
583
155
6
0
393,491
0
W
Ymir
8,684
362
32
1
0
364,010
0
W
Nu Wa
13,318
555
115
5
0
363,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role